Difference between revisions of "UO:Timber Wolf"
BrianFreud (talk | contribs) m (Adding a new Animal Lore reading.) |
BrianFreud (talk | contribs) m (Adding a new Animal Lore reading.) |
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| trivia_text = | | trivia_text = | ||
<!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
− | <!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,3,[],["Canine"]],[null,null,null,null,null,null,29.4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,null,null,null,null,15,5,10,5,5,100, | + | <!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,3,[],["Canine"]],[null,null,null,null,null,null,29.4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,null,null,null,null,15,5,10,5,5,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[null,null,null,null,null,null,null,null,null,null,20,10,15,10,10,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[34,56,null,56,56,11,29.4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,40.1,30.1,27.6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[34,56,null,56,56,11,29.4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,60,50,45,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[48,70,null,80,null,25,33.8,null,null,null,20,10,15,10,10,null,null,null,null,null,null,null,59.4,48.7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[34,56,null,56,null,11,28.4,null,null,null,15,5,10,6,5,null,null,null,null,null,null,null,40.3,32.2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null]]--> |
− | | min_hits = | + | | min_hits = 34 |
− | | max_hits = | + | | max_hits = 48 |
− | | min_stam = | + | | min_stam = 56 |
− | | max_stam = | + | | max_stam = 70 |
| min_mana = | | min_mana = | ||
| max_mana = | | max_mana = | ||
− | | min_str = | + | | min_str = 56 |
− | | max_str = | + | | max_str = 80 |
− | | min_dex = | + | | min_dex = 56 |
− | | max_dex = | + | | max_dex = 56 |
− | | min_int = | + | | min_int = 11 |
− | | max_int = | + | | max_int = 25 |
− | | bardingDifficulty = | + | | bardingDifficulty = 28.4 - 33.8 |
| min_hpr = | | min_hpr = | ||
| max_hpr = | | max_hpr = | ||
Line 70: | Line 70: | ||
| max_resistEnergy = 10 | | max_resistEnergy = 10 | ||
| damagePhysical = 100 | | damagePhysical = 100 | ||
− | | damageFire = | + | | damageFire = |
− | | damageCold = | + | | damageCold = |
− | | damagePoison = | + | | damagePoison = |
− | | damageEnergy = | + | | damageEnergy = |
| baseDamage = ?-? | | baseDamage = ?-? | ||
− | | min_wrestling = | + | | min_wrestling = 40.1 |
− | | max_wrestling = | + | | max_wrestling = 60 |
− | | min_tactics = | + | | min_tactics = 30.1 |
− | | max_tactics = | + | | max_tactics = 50 |
− | | min_resist = | + | | min_resist = 27.6 |
− | | max_resist = | + | | max_resist = 45 |
| min_anatomy = | | min_anatomy = | ||
| max_anatomy = | | max_anatomy = | ||
Line 143: | Line 143: | ||
| magicLevel = unknown | | magicLevel = unknown | ||
| bardable = true | | bardable = true | ||
− | | readings = | + | | readings = 8 |
}} | }} |
Revision as of 04:32, 19 June 2017
Timber Wolf
Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | unknown |
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | 450 ᵇ |
Fame (Felucca) | ≈ 585 ᵇ |
Karma | 0 ᵇ |
Karma (Felucca) | ≈ 0 ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | 1997: Day One |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | City Residential Fishermans Reach Forests Lakeshire Northern Steppes Royal Park |
Found Where? (new) | Lakeshire Prílein Tereg |
Can this mobile be tamed?Tameable? | Yes |
Bodytype #(s) | 225 |
Hue #(s) | 0 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | unknown |
Base Loot | unknown |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
A wolf is a wolf, of course of course, and no one can talk to a wolf of course, unless of course... Ah no... too much Nick at Nite. Its a wolf. Thats about it. Dangerous for first day newbies, but thats about it. The stepping stone between great harts and bears.
Combat
Combat | |
Base Damage ᵉ | ?-? |
Ranged Attack | none |
Slayer | None |
Anti-Slayer | None |
Speed | medium |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | unknown |
ᵉ 5 points higher if paragon. |
Data is based on 8 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 100% | 0% | 0% | 0% | 0% |
Resist (min) | 15% | 5% | 10% | 5% | 5% |
Resist (avg) | 17.5% | 7.5% | 12.5% | 7.5% | 7.5% |
Resist (max) | 20% | 10% | 15% | 10% | 10% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 34 | 56 | unknown | 56 | 56 | 11 |
avg | 41 | 63 | unknown | 68 | 56 | 18 |
max | 48 | 70 | unknown | 80 | 56 | 25 |
paragon | 170 - 240 | 67.2 - 84 | unknown | 58.8 - 84 | 67.2 - 67.2 | unknown |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | unknown | unknown | unknown |
avg | unknown | unknown | unknown |
max | unknown | unknown | unknown |
Barding
Barding Difficulty: 28.4 - 33.8
Barding Notes: No notes have yet been added.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: 23.1 taming 2nd retame: 27.9 taming 3rd retame: 42.3 taming 4th retame: 66.3 taming 5th retame: 99.9 taming
Preferred Foods: unknown
Control Slots: 1 - 3
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | unknown | unknown | unknown | unknown | 27.6 | unknown | unknown | 30.1 | 40.1 |
avg | unknown | unknown | unknown | unknown | 36.3 | unknown | unknown | 40.05 | 50.05 |
max | unknown | unknown | unknown | unknown | 45 | unknown | unknown | 50 | 60 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
Data is based on 8 reports.
Classification and Restrictions
Special Moves & Abilities
Initial
Trainable
Magical Abilities | Special Abilities | Special Moves | Area Effect Abilities |
---|---|---|---|
Trivia
Taxonomy