Difference between revisions of "UO:Revenant"
BrianFreud (talk | contribs) m (Updating the mob's info.) |
BrianFreud (talk | contribs) m (Adding a new Animal Lore reading.) |
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| trivia_text = | | trivia_text = | ||
| unloreable = false | | unloreable = false | ||
− | + | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | |
− | | | + | <!--storedLores = []--> |
+ | | min_hits = | ||
+ | | max_hits = | ||
+ | | min_stam = | ||
+ | | max_stam = | ||
+ | | min_mana = | ||
+ | | max_mana = | ||
+ | | min_str = | ||
+ | | max_str = | ||
+ | | min_dex = | ||
+ | | max_dex = | ||
+ | | min_int = | ||
+ | | max_int = | ||
+ | | bardingDifficulty = | ||
+ | | min_hpr = | ||
+ | | max_hpr = | ||
+ | | min_stamRegen = | ||
+ | | max_stamRegen = | ||
+ | | min_manaRegen = | ||
+ | | max_manaRegen = | ||
+ | | min_resistPhysical = | ||
+ | | max_resistPhysical = | ||
+ | | min_resistFire = | ||
+ | | max_resistFire = | ||
+ | | min_resistCold = | ||
+ | | max_resistCold = | ||
+ | | min_resistPoison = | ||
+ | | max_resistPoison = | ||
+ | | min_resistEnergy = | ||
+ | | max_resistEnergy = | ||
+ | | damagePhysical = | ||
+ | | damageFire = | ||
+ | | damageCold = | ||
+ | | damagePoison = | ||
+ | | damageEnergy = | ||
+ | | baseDamage = ?-? | ||
+ | | min_wrestling = | ||
+ | | max_wrestling = | ||
+ | | min_tactics = | ||
+ | | max_tactics = | ||
+ | | min_resist = | ||
+ | | max_resist = | ||
+ | | min_anatomy = | ||
+ | | max_anatomy = | ||
+ | | min_healing = | ||
+ | | max_healing = | ||
+ | | min_poison = | ||
+ | | max_poison = | ||
+ | | min_detectingHidden = | ||
+ | | max_detectingHidden = | ||
+ | | min_hiding = | ||
+ | | max_hiding = | ||
+ | | min_parrying = | ||
+ | | max_parrying = | ||
+ | | min_magery = | ||
+ | | max_magery = | ||
+ | | min_eval = | ||
+ | | max_eval = | ||
+ | | min_med = | ||
+ | | max_med = | ||
+ | | min_necro = | ||
+ | | max_necro = | ||
+ | | min_spiritSpeak = | ||
+ | | max_spiritSpeak = | ||
+ | | min_mysticism = | ||
+ | | max_mysticism = | ||
+ | | min_focus = | ||
+ | | max_focus = | ||
+ | | min_spellweaving = | ||
+ | | max_spellweaving = | ||
+ | | min_discordance = | ||
+ | | max_discordance = | ||
+ | | min_bushido = | ||
+ | | max_bushido = | ||
+ | | min_ninjitsu = | ||
+ | | max_ninjitsu = | ||
+ | | min_chivalry = | ||
+ | | max_chivalry = | ||
+ | | eats_BlackrockStew = No | ||
+ | | eats_Crops = No | ||
+ | | eats_Eggs = No | ||
+ | | eats_Fish = No | ||
+ | | eats_FruitVeg = No | ||
+ | | eats_Gold = No | ||
+ | | eats_Grain = No | ||
+ | | eats_Hay = No | ||
+ | | eats_Leather = No | ||
+ | | eats_Meat = No | ||
+ | | eats_Metal = No | ||
+ | | instinct_Arachnid = No | ||
+ | | instinct_Bear = No | ||
+ | | instinct_Bull = No | ||
+ | | instinct_Canine = No | ||
+ | | instinct_Daemon = No | ||
+ | | instinct_Equine = No | ||
+ | | instinct_Feline = No | ||
+ | | instinct_Ostard = No | ||
+ | | instinct_Raptor = No | ||
+ | | instinct_None = No | ||
+ | | controlslots = | ||
+ | | maxcontrolslots = | ||
| specialAttack = | | specialAttack = | ||
− | |magicLevel = | + | | magicLevel = unknown |
− | | | + | | bardable = |
− | | | + | | readings = 0 |
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}} | }} |
Revision as of 12:08, 19 June 2017
Revenant
Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | Evil (red) |
Magic Level | unknown |
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | unknown |
Fame (Felucca) | unknown |
Karma | unknown |
Karma (Felucca) | unknown |
Trivia | |
When was this mobile added to the game?First Seen? | 2000-09: The Discovery of Khaldun |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Khaldun |
Found Where? (new) | |
Can this mobile be tamed?Tameable? | No |
Bodytype #(s) | 400 |
Hue #(s) | 1 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | 0 gp |
Base Loot | unknown |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Revenants move very fast, they look like a semi-transparent ghost carrying a semi-tranparent halberd. There's no paperdoll to look at, but they run as well as walking, and only pick a fight with murderers. A dragon picking a fight with one just now barely escaped with its life. Ever seen a halberd swung with 500 Dex? I have now! For every player murdered in Khaldun, there is a chance a Revenant spawns.
Combat
Combat | |
Base Damage | ?-? |
Ranged Attack | none |
Slayer | Undead |
Anti-Slayer | Repond |
Speed | fast |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | unknown |
Data is based on 0 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | unknown | unknown | unknown | unknown | unknown |
Resist (min) | unknown | unknown | unknown | unknown | unknown |
Resist (avg) | unknown | unknown | unknown | unknown | unknown |
Resist (max) | unknown | unknown | unknown | unknown | unknown |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | unknown | unknown | unknown |
avg | unknown | unknown | unknown |
max | unknown | unknown | unknown |
Barding
This type of mobile cannot be barded.
Taming
Tameable?: No
Pack Instincts: unknown
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
Data is based on 0 reports.
Trivia
Taxonomy