Difference between revisions of "UO:Greater Mongbat"

m (Adding a new Animal Lore reading.)
m (Updating the mob's info.)
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| body_text = I wonder what it feels like to be the weakest monster in existence? I have seen these guys attack rabbits and die, not a wonderful existence. There are, however, two types of Mongbats. One kind is very weak and can often be killed in one hit. The other kind is exactly like the first, but can take much more damage (usually 3 or 4 hits) before dying, whoopie doo.
 
| body_text = I wonder what it feels like to be the weakest monster in existence? I have seen these guys attack rabbits and die, not a wonderful existence. There are, however, two types of Mongbats. One kind is very weak and can often be killed in one hit. The other kind is exactly like the first, but can take much more damage (usually 3 or 4 hits) before dying, whoopie doo.
 
| bodytype = 39
 
| bodytype = 39
 +
| carvedOther =
 
| combatStrategy =  
 
| combatStrategy =  
 
| disableParagon = false
 
| disableParagon = false
 +
| dragonBlood = 0
 +
| dragonScaleBlack = 0
 +
| dragonScaleBlue = 0
 +
| dragonScaleGreen = 0
 +
| dragonScaleRed = 0
 +
| dragonScaleWhite = 0
 +
| dragonScaleYellow = 0
 
| fame = 450
 
| fame = 450
| firstSeen = 1997: Day One
+
| feathers = 0
 +
| firstSeen = 2005-09: UO: Mondain's Legacy
 
| found = Abyss Champion Spawn, Atoll Bend, Bog of Desolation, Central Ilshenar Desert, Central Ilshenar Swamp, Cyclops Valley, Destard Swamps, Forests, Gated Isle, Holy City Island, Honesty Moongate, Hoppers Bog, Jungles, Justice Moongate, Kirin Passage, Montor Desert, Sak Teb, Slith Valley, Sorcerer Dungeon Level 1, Spiders Guarde, Stygian Abyss - Abyssal Lair Entrance, Valor Forest, Valor Island, Wisp Dungeon Entrance, Yomotsu Mines Entrance
 
| found = Abyss Champion Spawn, Atoll Bend, Bog of Desolation, Central Ilshenar Desert, Central Ilshenar Swamp, Cyclops Valley, Destard Swamps, Forests, Gated Isle, Holy City Island, Honesty Moongate, Hoppers Bog, Jungles, Justice Moongate, Kirin Passage, Montor Desert, Sak Teb, Slith Valley, Sorcerer Dungeon Level 1, Spiders Guarde, Stygian Abyss - Abyssal Lair Entrance, Valor Forest, Valor Island, Wisp Dungeon Entrance, Yomotsu Mines Entrance
 
| hues = 0
 
| hues = 0
 
| karma = -450
 
| karma = -450
 
| loot_base =  
 
| loot_base =  
| loot_carved = 6 Hides, 1 Raw Rib
 
 
| loot_gold = 25-50
 
| loot_gold = 25-50
 
| loot_harvester =  
 
| loot_harvester =  
| loot_special = Level 1 [[UO:Treasure Map{{!}}Treasure Map]]
+
| loot_special = Level 1 Treasure Map
 
| loot_stealing =  
 
| loot_stealing =  
 
| loyaltyPoints = 2
 
| loyaltyPoints = 2
 
| mountskill =  
 
| mountskill =  
 
| name = Greater Mongbat
 
| name = Greater Mongbat
 +
| pileHidesB = 0
 +
| pileHidesH = 0
 +
| pileHidesN = 6
 +
| pileHidesS = 0
 
| poisonLevel = 0
 
| poisonLevel = 0
 
| polymorphable = false
 
| polymorphable = false
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| questPage =  
 
| questPage =  
 
| rangedAttack = none
 
| rangedAttack = none
 +
| rawBird = 0
 +
| rawChicken = 0
 +
| rawLamb = 0
 +
| rawRibs = 1
 
| slayer = Bat
 
| slayer = Bat
 
| spawning = true
 
| spawning = true
Line 145: Line 161:
 
| bardable = true
 
| bardable = true
 
| readings = 6
 
| readings = 6
 +
 
}}
 
}}

Revision as of 00:26, 24 June 2017

Greater Mongbat

UO-Greater Mongbat-cc-animated.gif UO-EC-bodytype-39.png
Classic client Enhanced client
Basic Stats
Alignment Neutral (grey)
Magic Level none
Poison Level No Poison
Loyalty Points 2
Fame 450 ᵇ
Fame (Felucca) ≈ 585 ᵇ
Karma -450 ᵇ
Karma (Felucca) ≈ -585 ᵇ
+40% if paragon.
Trivia
When was this mobile added to the game?First Seen? 2005-09: UO: Mondain's Legacy
Is this mobile still spawning somewhere in the game?Spawning? Yes
Found Where? (old) Abyss Champion Spawn
Atoll Bend
Bog of Desolation
Central Ilshenar Desert
Central Ilshenar Swamp
Cyclops Valley
Destard Swamps
Forests
Gated Isle
Holy City Island
Honesty Moongate
Hoppers Bog
Jungles
Justice Moongate
Kirin Passage
Montor Desert
Sak Teb
Slith Valley
Sorcerer Dungeon Level 1
Spiders Guarde
Stygian Abyss - Abyssal Lair Entrance
Valor Forest
Valor Island
Wisp Dungeon Entrance
Yomotsu Mines Entrance
Found Where? (new) Anordkor Tereg
Central Ilshenar
Ki-rin Passage
Sorcerer's Dungeon
Meteor Crater
Nox Tereg
Savage Clan Settlement
Teper Tervasarb
Can this mobile be tamed?Tameable? Yes
Bodytype #(s) 39
Hue #(s) 0
Can this mobile be mounted?Mountable? No
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? No
Can you polymorph into this body form in some wayPolymorphable? No
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? No
Loot
Gold 25-50 gp
Base Loot unknown
Special Loot Level 1 Treasure Map
Stealing unknown
Carving
Non-Felucca
Pile of Hides
Pile of Leather
Cut Of Raw Ribs
Elf/Gargoyle 6 0 1
...w/Harvester's 0 7 1
Human 7 0 1
...w/Harvester's 0 7 1
Felucca
Pile of Hides
Pile of Leather
Cut Of Raw Ribs
Elf/Gargoyle 12 0 2
...w/Harvester's 0 13 2
Human 13 0 2
...w/Harvester's 0 15 2
I wonder what it feels like to be the weakest monster in existence? I have seen these guys attack rabbits and die, not a wonderful existence. There are, however, two types of Mongbats. One kind is very weak and can often be killed in one hit. The other kind is exactly like the first, but can take much more damage (usually 3 or 4 hits) before dying, whoopie doo.





Combat

Combat
Base Damage 5-7
Ranged Attack none
Slayer Bat
Anti-Slayer None
Speed medium
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities unknown
5 points higher if paragon.

Data is based on 6 reports.

Damage and Resistances

Physical Fire Cold Poison Energy
Damage 100% 0% 0% 0% 0%
Resist (min) 15% unknown unknown unknown unknown
Resist (avg) 20% unknown unknown unknown unknown
Resist (max) 25% unknown unknown unknown unknown
Stats

HP Stamina Mana Strength Dexterity Intelligence
min 34 61 26 56 61 26
avg 41 70 38 67.5 68 34
max 48 79 50 79 75 42
paragon 170 - 240   73.2 - 94.8   31.2 - 50.4   58.8 - 82.95   73.2 - 90   31.2 - 50.4  


Barding

Barding Difficulty: 27.7 - 35.1

Barding Notes: No notes have yet been added.


Taming

Tameable?: Yes

Skill required to attempt to tame:

1st tame: 71.1 taming
2nd retame: 75.9 taming
3rd retame: 90.3 taming
4th retame: 114.3 taming
5th retame: -

Pack Instincts: none

Preferred Foods: Meat

Control Slots: 1 - 3


Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min 0 1.3 0 0 15.1 0 0 35.1 20.1
avg 0 1.3 0 0 22.55 0 0 42.55 27.55
max 0 1.3 0 0 30 0 0 50 35


Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min 0 0 0 0 1 0 0 0 0 0 0 0
avg 0 0 0 0 3.7 0 0 0 0 0 0 0
max 0 0 0 0 6.4 0 0 0 0 0 0 0


Data is based on 6 reports.

Classification and Restrictions

Special Moves & Abilities

Initial

Trainable

Magical Abilities Special Abilities Special Moves Area Effect Abilities



Trivia

Taxonomy