Difference between revisions of "UO:Cured Thread Of Defense"
BrianFreud (talk | contribs) (Created page with "{{InfoBox_UOItem | generic_text_1 = Armor Type: varies | generic_text_2 = Bonus Type: varies | graphic = 19675 | hue = 2970 | weight = 1 }} =Cured Thread Of Defense= {{InfoBo...") |
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This refinement applies 1 modification. | This refinement applies 1 modification. | ||
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The armor type can one one of the following 4 types, depending on the specific [[UO:Refinement Component|refinement component]]: | The armor type can one one of the following 4 types, depending on the specific [[UO:Refinement Component|refinement component]]: | ||
− | * [[UO:Bone Armor|Bone]] | + | * [[UO:Bone Armor Type|Bone]] |
− | * [[UO:Hide Armor|Hide]] | + | * [[UO:Hide Armor Type|Hide]] |
− | * [[UO:Studded Leather Armor|Studded Leather]] | + | * [[UO:Studded Leather Armor Type|Studded Leather]] |
− | * [[UO:Studded Samurai Armor|Studded Samurai]] | + | * [[UO:Studded Samurai Armor Type|Studded Samurai]] |
[[Category:Tailoring]][[Category:UO Tailoring Craftable Item]][[Category:UO Refinements]] | [[Category:Tailoring]][[Category:UO Tailoring Craftable Item]][[Category:UO Refinements]] |
Revision as of 17:08, 11 August 2017
1 stone |
Cured Thread Of Defense
Craftable Item | |
Name | Cured Thread Of Defense |
Category | Refinements |
Skill(s) Required | 100 Tailoring |
Can be exceptional | No |
Wearable Slot | None |
Wieldable | No |
Required Recipe | None |
Tool Required | None |
Stackable | No |
Ingredients | |
1 Cure Of Defense 20 Leather Braid |
This refinement applies 1 modification.
It is a "reinforcing" refinement, increasing the maximum individual resist while lowering the maximum defense chance increase by one. The individual resist which is affected is selected at random.
Keep in mind that refinement effects do not stack. Each time a refinement is used on a particular item, that item's refinement properties are reset.
The armor type can one one of the following 4 types, depending on the specific refinement component: