Difference between revisions of "Template:UO Material Bonus Box/MetalStone/Armor"
BrianFreud (talk | contribs) (Created page with "! {{UO_Image|image|Dull Copper {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} ! {{UO_Image|image|Shadow Iron {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Gr...") |
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+ | <includeonly> | ||
! {{UO_Image|image|Dull Copper {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} | ! {{UO_Image|image|Dull Copper {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} | ||
! {{UO_Image|image|Shadow Iron {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} | ! {{UO_Image|image|Shadow Iron {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} | ||
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{{UO Material Row|text=000,000,fff,000,000,000,000,000,000|colors={{#var:colors}}|Lower Requirements|+20%| | | |+30%| | | }} | {{UO Material Row|text=000,000,fff,000,000,000,000,000,000|colors={{#var:colors}}|Lower Requirements|+20%| | | |+30%| | | }} | ||
{{UO Material Row|text=000,000,fff,000,000,000,000,000,000|colors={{#var:colors}}|Luck| | | | |+40| | | }} | {{UO Material Row|text=000,000,fff,000,000,000,000,000,000|colors={{#var:colors}}|Luck| | | | |+40| | | }} | ||
− | {{ | + | |} |
+ | </includeonly><noinclude> | ||
+ | {| class="wikitable" style="margin: 1em 5em;" | ||
+ | {{UO_Material_Bonus_Box/MetalStone|metal=1|weapon=1}} | ||
+ | |||
+ | {| class="wikitable" style="margin: 1em 5em;" | ||
+ | {{UO_Material_Bonus_Box/MetalStone|stone=1|weapon=1}} | ||
+ | </noinclude> |
Revision as of 10:44, 12 August 2017
Dull Copper Ingots | Shadow Iron Ingots | Copper Ingots | Bronze Ingots | Gold Ingots | Agapite Ingots | Verite Ingots | Valorite Ingots | |
---|---|---|---|---|---|---|---|---|
Physical Damage | * | * | * | * | * | * | * | * |
Fire Damage | 40% | 10% | ||||||
Cold Damage | 20% | 30% | 20% | |||||
Poison Damage | 10% | 40% | 10% | |||||
Energy Damage | 20% | 20% | 20% | 20% | ||||
Durability | +100% | +50% | ||||||
Lower Requirements | +50% | +50% | ||||||
Luck | +40 |
- Physical Damage will always take the remaining damage, to equal a total of 100%, after Fire, Cold, Poison, and Energy Damage are considered.
Dull Copper Granite | Shadow Iron Granite | Copper Granite | Bronze Granite | Gold Granite | Agapite Granite | Verite Granite | Valorite Granite | |
---|---|---|---|---|---|---|---|---|
Physical Damage | * | * | * | * | * | * | * | * |
Fire Damage | 40% | 10% | ||||||
Cold Damage | 20% | 30% | 20% | |||||
Poison Damage | 10% | 40% | 10% | |||||
Energy Damage | 20% | 20% | 20% | 20% | ||||
Durability | +100% | +50% | ||||||
Lower Requirements | +50% | +50% | ||||||
Luck | +40 |
- Physical Damage will always take the remaining damage, to equal a total of 100%, after Fire, Cold, Poison, and Energy Damage are considered.