Golem
Revision as of 14:46, 14 June 2017 by BrianFreud (talk | contribs) (Adding a new Animal Lore reading.)
Golem
Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | unknown |
Magic Level | unknown |
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | 3500 ᵇ |
Fame (Felucca) | ≈ 4550 ᵇ |
Karma | -3500 ᵇ |
Karma (Felucca) | ≈ -4550 ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | 2001-10: Scenario 2: Gargoyles Redemption |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Blackthorns Castle Exodus Dungeon Humility Jungle Mistas |
Found Where? (new) | Central Ilshenar Castle Blackthorn Exodus Dungeon Mistas Nox Tereg |
Can this mobile be tamed?Tameable? | No |
Bodytype #(s) | 752 |
Hue #(s) | 0 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | unknown |
Base Loot | 11-25 Ingots |
Special Loot | Clockwork Assembly [[Category:UO Mobs that drop Power Crystal]][[UO:Power Crystal|Power Crystal]] 1 Arcane Gem |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Iron Golems are spawned by a Power Generator, together with Controllers. Iron Golems can use a special attacked called "Colossal Blow" that will stun their opponent, and make them go out of war mode for a short while (similar to the results of the peacemaking skill). They cannot be paralyzed, but a paralyze field will stop them. They can easily deal with tamed or summoned pets that attack them, hurting them a lot in combat. They cannot be poisoned and have a very high resistance to magic. With a Clockwork Assembly kit, a Power Crystal and some other required items, a tinker can create a Golem by double clicking the clockwork assembly, that will act as his pet. Tinkered Golems can be "healed" by repairing them with tinker tools. Repairing uses up some ingots. There is a 12 second delay between repairs. The more damage is repaired, the more ingots are used up. Regular healing (magic or bandages) has no effect on Golems. Repairing requires a journeyman tinker. Tinkered Golems can be renamed and follow the regular set of Pet Commands. Unlike commanding tamed pets, these Golems do not require their commander to have a minimum taming and/or animal lore skill. Tinkered Golems can be transferred. The strength of the Tinkered Golem depends on the tinker skill of it's creator. When a Golem receives damage in battle, his commander will lose some mana also. When the mana of it's controller reaches zero, the controller will take damage when the Golem takes damage. The link between Controller and Golem can be broken by moving far away from the Golem.
Combat
Combat | |
Base Damage ᵉ | ?-? |
Ranged Attack | none |
Slayer | None |
Anti-Slayer | None |
Speed | slow |
Does this mobile auto-dispel summons?Auto-Dispel? | Yes |
Special Moves & Abilities | unknown |
ᵉ 5 points higher if paragon. |
Data is based on 4 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 100% | 0% | 0% | 0% | 0% |
Resist (min) | 35% | 100% | 10% | 10% | 30% |
Resist (avg) | 45% | 100% | 20% | 17.5% | 35% |
Resist (max) | 55% | 100% | 30% | 25% | 40% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown |
paragon | unknown | unknown | unknown | unknown | unknown | unknown |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | unknown | unknown | unknown |
avg | unknown | unknown | unknown |
max | unknown | unknown | unknown |
Barding
Barding Difficulty: 78 - 78.4
Barding Notes: No notes have yet been added.
Taming
Tameable?: No
Pack Instincts: unknown
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
Data is based on 4 reports.
Trivia
Taxonomy