Hell Hound

Revision as of 08:02, 1 June 2017 by BrianFreud (talk | contribs) (Adding a new Animal Lore reading.)

Hell Hound

UO-CC-Bodytype-97-0.gif UO-Hell Hound-kr.png UO-Hell Hound-ec.png
Classic client Kingdom Reborn client
Enhanced client
Basic Stats
Alignment Neutral (grey)
Magic Level none
journeyman
Poison Level No Poison
Loyalty Points unknown
Fame 3400 ᵇ
Fame (Felucca) ≈ 4420 ᵇ
Karma -3400 ᵇ
Karma (Felucca) ≈ -4420 ᵇ
+40% if paragon.
Trivia
When was this mobile added to the game?First Seen? 1998-10: UO: The Second Age
Is this mobile still spawning somewhere in the game?Spawning? Yes
Found Where? (old) Ankh Dungeon
Fan Dancer Dojo Level 2
Fan Dancer Dojo Level 3
Fire Level 1
Fire Level 2
Fire Temple Ruins
Hythloth Level 4
Hythloth Level 1
Hythloth Level 2
Hythloth Level 3
Kitsune Woods
Lava Caldera
Montor
Mount Hakonu
Mount Sho
Rock Dungeon Level 2
Sak Teb
Sorcerer Dungeon Level 2
Vermin Horde Champion Spawn
Found Where? (new) Alexandretta's Bowl
Anordkor Tereg
Ankh Dungeon
Rock Dungeon
Sorcerer's Dungeon
Montor
Nox Tereg
Teper Tervasarb
Can this mobile be tamed?Tameable? Yes
Bodytype #(s) 97, 98
Hue #(s) 0
Can this mobile be mounted?Mountable? No
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? No
Can you polymorph into this body form in some wayPolymorphable? No
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? No
Loot
Gold 175-225 gp
Base Loot 5 Sulfurous Ash
Special Loot unknown
Stealing unknown
Carving
Non-Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
As the name implies they are the hounds commonly found in fiery dungeons. They have a Hit point based fireball. At full strength they do around 15 points of damage. Individually they are not too much of a problem, but unfortunately they are never alone. Hell Hounds spawn in groups of 5-8 and attack as a single group. Attacking one of the Hounds will make the entire pack attack you. In this sense they can be very dangerous, as a group of fighters can quickly be overwhelmed as each warrior is taken down individually. (Note, OTR is based on fighting a single creature, not a pack.) Killing Tips: Concentrate your attacks on a single Hound, when he is dead, move on to another one. Groups should NOT allow each fighter to pick their own hound, but should all single out one to attack. This way their number will be reduced faster, and the person receiving the attack will not suffer as much damage. One nice feature about these puppies is that they are great for raising your taming skill. Method of taming them is to beat them down till almost dead that way their fire ball does little to no damage.





Combat

Combat
Base Damage 0-13
Ranged Attack firebreath
Slayer None
Anti-Slayer None
Speed medium
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities Dragon Breath
5 points higher if paragon.

Data is based on 12 reports.

Damage and Resistances

Physical Fire Cold Poison Energy
Damage 0% 0% 0% 0% 0%
Resist (min) 0% 0% 0% 0% 0%
Resist (avg) 28% 0% 0% 0% 0%
Resist (max) 56% 0% 0% 0% 0%
Stats

HP Stamina Mana Strength Dexterity Intelligence
min 138 81 37 104 81 37
avg 168.5 186.5 106.5 224 186.5 106.5
max 199 292 176 344 292 176
paragon 690 - 995   97.2 - 350.4   44.4 - 211.2   109.2 - 361.2   97.2 - 350.4   44.4 - 211.2  
Hit Point Regeneration Stamina Regeneration Mana Regeneration
min 0 0 0
avg 96.5 40.5 20
max 193 81 40


Barding

Barding Difficulty: 62 - 89.6

Barding Notes: No notes have yet been added.


Taming

Tameable?: Yes

Skill required to attempt to tame:

1st tame: 85.5 taming
2nd retame: 90.3 taming
3rd retame: 104.7 taming
4th retame: -
5th retame: -

Pack Instincts: Canine, none

Preferred Foods: Meat


Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min 0 0 0 0 0 0 0 0 0
avg 2.35 27.5 5.5 0 36.9 0 8.5 39.45 39.65
max 4.7 55 11 0 73.8 0 17 78.9 79.3


Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min 0 0 0 0 0 0 0 0 0 0 0 0
avg 0 0.5 0 33.2 16.4 36.5 35.15 0 10 0 0 10
max 0 1 0 66.4 32.8 73 70.3 0 20 0 0 20


Data is based on 12 reports.

Classification and Restrictions

Special Moves & Abilities

Initial

Trainable

Magical Abilities Special Abilities Special Moves Area Effect Abilities



Trivia

Taxonomy