Rat
Revision as of 08:08, 1 June 2017 by BrianFreud (talk | contribs) (Adding a new Animal Lore reading.)
Rat
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Classic client | Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | none ↳ undefined
|
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | 150 ᵇ |
Fame (Felucca) | ≈ 195 ᵇ |
Karma | -150 ᵇ |
Karma (Felucca) | ≈ -195 ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | 1997: Day One |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Fishermans Reach Kepetch Waste Labyrinth Painted Caves Prism of Light |
Found Where? (new) | Alexandretta's Bowl |
Can this mobile be tamed?Tameable? | Yes |
Bodytype #(s) | 238 |
Hue #(s) | 443 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | 25-50 gp |
Base Loot | unknown |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Mickey Mouses less adorable brother. The town rat is non-agressive.
Combat
Combat | |
Base Damage ᵉ | 256-404 |
Ranged Attack | none |
Slayer | None |
Anti-Slayer | None |
Speed | slow |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | None |
ᵉ 5 points higher if paragon. |
Data is based on 15 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 404% | 167% | 256% | 465% | 167% |
Resist (min) | 5% | 0% | 0% | 0% | 0% |
Resist (avg) | 204.5% | 83.5% | 128% | 232.5% | 83.5% |
Resist (max) | 404% | 167% | 256% | 465% | 167% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 6 | 35 | 0 | 9 | 35 | 5 |
avg | 205 | 101 | 128 | 237 | 101 | 130.5 |
max | 404 | 167 | 256 | 465 | 167 | 256 |
paragon | 30 - 2020 | 42 - 200.4 | 6 - 307.2 | 9.45 - 488.25 | 42 - 200.4 | 6 - 307.2 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | 0 | 0 | 0 |
avg | 202 | 83.5 | 128 |
max | 404 | 167 | 256 |
Barding
Barding Difficulty: 6 - 97
Barding Notes: No notes have yet been added.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: 0 taming 2nd retame: 4.8 taming 3rd retame: 19.2 taming 4th retame: 43.2 taming 5th retame: 76.8 taming
Pack Instincts: none
Control Slots: NaN - NaN
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 0 | 0 | 0 | 0 | 4 | 0 | 0 | 4 | 4 |
avg | 83.5 | 0 | 128 | 0 | 234.5 | 202 | 48.5 | 130 | 85.5 |
max | 167ᵃ | 0 | 256ᵃ | 0 | 465ᵃ | 404ᵃ | 97 | 256ᵃ | 167ᵃ |
ᵃ Skills which are above 100 when wild will be reduced by 10% when the animal is tamed. If this results in a skill higher than 100, that will become your new pet's cap on that skill, rather than 100.
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
avg | 83.5 | 0 | 202 | 128 | 2.35 | 83.5 | 232.5 | 48.5 | 83.5 | 128 | 0 | 128 |
max | 167ᵃ | 0 | 404ᵃ | 256ᵃ | 4.7 | 167ᵃ | 465ᵃ | 97 | 167ᵃ | 256ᵃ | 0 | 256ᵃ |
ᵃ Skills which are above 100 when wild will be reduced by 10% when the animal is tamed. If this results in a skill higher than 100, that will become your new pet's cap on that skill, rather than 100.
Data is based on 15 reports.
Classification and Restrictions
Special Moves & Abilities
Initial
none
Trainable
Magical Abilities | Special Abilities | Special Moves | Area Effect Abilities |
---|---|---|---|
Trivia
Taxonomy