Nightmare
Revision as of 11:34, 20 June 2017 by BrianFreud (talk | contribs) (Adding a new Animal Lore reading.)
Nightmare
Upload a picture | Upload a picture | |||
Classic client | Enhanced client |
Basic Stats | |
Alignment | unknown |
Magic Level | none ↳ apprentice
|
Poison Level | unknown |
Loyalty Points | unknown |
Fame | 14000 ᵇ |
Fame (Felucca) | ≈ 18200 ᵇ |
Karma | -14000 ᵇ |
Karma (Felucca) | ≈ -18200 ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | 1998-10: UO: The Second Age |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Corrupted Forest Kirin Passage Terathan Keep Underground Wind |
Found Where? (new) | Ki-rin Passage |
Can this mobile be tamed?Tameable? | Yes |
Bodytype #(s) | unknown |
Hue #(s) | unknown |
Can this mobile be mounted?Mountable? | Yes, at 95.1 taming |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | 400-500 gp |
Base Loot | 1 Low Level Scroll 1 Potion 3 Sulfurous Ash Magic Items |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
These evil black steeds are extremely aggressive and will take great pleasure in killing anything they can. They will make incredible steeds if they have been tamed and are therefore the creature most tamers in Britannia use as a mount. The Nightmare, much like Dragons, has the ability to breathe fire. At full strength the firebreath will do about 20-30 damage. As all other creatures with firebreath, it will change targets if anyone moves around it. The Nightmare spawns in 4 different shades (only visible in 2D), some more sought after than others, but it is purely for looks. There is no difference in the stats and skills of the different shades of Nightmares.
Combat
Combat | |
Base Damage ᵉ | 18-25 |
Ranged Attack | none |
Slayer | None |
Anti-Slayer | None |
Speed | fast |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | Dragon Breath Magery |
ᵉ 5 points higher if paragon. |
Data is based on 8 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 40% | 40% | 0% | 0% | 20% |
Resist (min) | 55% | 30% | 30% | 30% | 20% |
Resist (avg) | 67.5% | 35% | 35% | 35% | 25% |
Resist (max) | 80% | 40% | 40% | 40% | 30% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 298 | 86 | 86 | 251 | 86 | 86 |
avg | 682.5 | 95.5 | 105.5 | 475.5 | 118 | 228 |
max | 1067 | 105 | 125 | 700 | 150 | 370 |
paragon | 1490 - 5335 | 103.2 - 126 | 103.2 - 444 | 263.55 - 735 | 103.2 - 180 | 103.2 - 444 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | 20 | 30 | 30 |
avg | 20 | 30 | 30 |
max | 20 | 30 | 30 |
Barding
Barding Difficulty: 85.2 - 120.6
Barding Notes: No notes have yet been added.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: 95.1 taming 2nd retame: 99.9 taming 3rd retame: 114.3 taming 4th retame: - 5th retame: -
Pack Instincts: none
Control Slots: 3 - 5
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 16.6 | 49.7 | 0 | 0 | 60.9 | 0 | 0 | 61.8 | 54.4 |
avg | 16.6 | 49.7 | 0 | 0 | 80.45 | 0 | 0 | 80.9 | 73.45 |
max | 16.6 | 49.7 | 0 | 0 | 100 | 0 | 0 | 100 | 92.5 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | 0 | 0 | 0 | 10.4 | 1 | 10.4 | 46.9 | 0 | 0 | 0 | 0 | 0 |
avg | 0 | 0 | 0 | 30.2 | 32.95 | 30.2 | 46.9 | 0 | 0 | 0 | 0 | 0 |
max | 0 | 0 | 0 | 50 | 64.9 | 50 | 46.9 | 0 | 0 | 0 | 0 | 0 |
Data is based on 8 reports.
Classification and Restrictions
Special Moves & Abilities
Initial
Trainable
Magical Abilities | Special Abilities | Special Moves | Area Effect Abilities |
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Trivia
Taxonomy