Paralithode
Revision as of 01:00, 25 May 2017 by BrianFreud (talk | contribs) (Adding a new Animal Lore reading.)
Paralithode
Upload a picture | ||||
Classic client | Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | none |
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | unknown |
Fame (Felucca) | unknown |
Karma | unknown |
Karma (Felucca) | unknown |
Trivia | |
When was this mobile added to the game?First Seen? | 2013-09-11: Publish 83.0.0: Exploring the Deep |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Gravewater Lake |
Found Where? (new) | |
Can this mobile be tamed?Tameable? | Yes |
Bodytype #(s) | 729 |
Hue #(s) | 1922 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | unknown |
Base Loot | unknown |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
This denizen of the depths of Gravewater Lake can be subdued and tamed, but cannot be taken back to land.
Combat
Combat | |
Base Damage | 20-24 |
Ranged Attack | none |
Slayer | None |
Anti-Slayer | None |
Speed | fast |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | Dual Wield Force of Nature |
Data is based on 6 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 100% | 0% | 0% | 0% | 0% |
Resist (min) | 69% | 0% | 0% | 0% | 0% |
Resist (avg) | 70.5% | 0% | 0% | 0% | 0% |
Resist (max) | 72% | 0% | 0% | 0% | 0% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 1849 | 90 | 321 | 679 | 90 | 26 |
avg | 1868.5 | 92.5 | 323.5 | 699.5 | 92.5 | 27.5 |
max | 1888 | 95 | 326 | 720 | 95 | 29 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | 0 | 0 | 0 |
avg | 0 | 0 | 0 |
max | 0 | 0 | 0 |
Barding
This type of mobile cannot be barded.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: unknown taming 2nd retame: unknown taming 3rd retame: unknown taming 4th retame: unknown taming 5th retame: unknown taming
Pack Instincts: none
Preferred Foods: unknown
Control Slots: 4 - 5
Subduing: This pet must be subdued before it can be tamed.
Taming Notes: Subdued at 76% health, stats halved when tamed
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 98 | 50 | 0 | 0 | 73 | 0 | 0 | 97.7 | 98.8 |
avg | 99.55 | 50 | 0 | 0 | 73.6 | 53.05 | 0 | 99.05 | 102.4 |
max | 101.1ᵃ | 50 | 0 | 0 | 74.2 | 106.1ᵃ | 0 | 100.4ᵃ | 106ᵃ |
ᵃ Skills which are above 100 when wild will be reduced by 10% when the animal is tamed. If this results in a skill higher than 100, that will become your new pet's cap on that skill, rather than 100.
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 104.7 | 0 | 0 |
avg | 0 | 0 | 0 | 0 | 9.7 | 0 | 7.3 | 0 | 0 | 105.45 | 0 | 0 |
max | 0 | 0 | 0 | 0 | 19.4 | 0 | 14.6 | 0 | 0 | 106.2ᵃ | 0 | 0 |
ᵃ Skills which are above 100 when wild will be reduced by 10% when the animal is tamed. If this results in a skill higher than 100, that will become your new pet's cap on that skill, rather than 100.
Data is based on 6 reports.
Classification and Restrictions
Special Moves & Abilities
Initial
Trainable
Magical Abilities | Special Abilities | Special Moves | Area Effect Abilities |
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Trivia
Taxonomy