Patch Notes from 1998-12-15
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Patch Notes from 1998-12-15
Contents
When the servers come back up for maintenance they will have a mini-update on them.
- This update gives Guildmasters the ability to move, or teleport, their guildstones once a week. This ability will be permanent. Selecting this option will give the Guildmaster a teleportation stone that they may take to the target house and then use it to teleport the guildstone to that location. As before, guildmembers will not be able to access their guildstone until it has been teleported. We added this ability so that players, who will not be the owner of the house where their guildstones are currently, will have the opportunity to move that guildstone to a house of which they have a higher claim, instead of losing access to the guildstone once ownership is implemented. The one guildstone per house rule is still in effect as well as the valid location checks. Valid locations are defined as the inside of a house that you own, which currently is defined by having a key.
- This update also ensures that teleported guildstones attach correctly to the target house. This means that in any house that currently has more than one guildstone, all guildstones other than the first one placed will automatically start the teleportation process as they violate the one guildstone/house rule. This move does count towards the “one move per week” limitation so choose your destination carefully.
- When you are picking a location to teleport your guildstone, the location is designated by where your character stands. There is no "ghosted" image for you to pre-position the placement of the guildstone.
- WARNING: As this ability is limited to once a week, Guildmasters will only be able to move the guildstone ONCE, before ownership goes in. Choose wisely and remember you have to give up claim on one house to get claim on another. Game Masters will not be able to move your guildstones as we have given this ability to you the player.