Greater Mongbat
Greater Mongbat
Classic client | Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | none |
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | 450 ᵇ |
Fame (Felucca) | ≈ 585 ᵇ |
Karma | -450 ᵇ |
Karma (Felucca) | ≈ -585 ᵇ |
ᵇ +40% if paragon. |
Loot | |
Gold | 25-50 gp |
Base Loot | unknown |
Special Loot | [[Category:UO Mobs that drop Level 1 Treasure Map]][[UO:Level 1 Treasure Map|Level 1 Treasure Map]] |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
I wonder what it feels like to be the weakest monster in existence? I have seen these guys attack rabbits and die, not a wonderful existence. There are, however, two types of Mongbats. One kind is very weak and can often be killed in one hit. The other kind is exactly like the first, but can take much more damage (usually 3 or 4 hits) before dying, whoopie doo.
Combat
Combat | |
Base Damage ᵉ | 5-7 |
Ranged Attack | none |
Slayer | Bat |
Anti-Slayer | None |
Speed | medium |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | unknown |
ᵉ 5 points higher if paragon. |
Physical | Fire | Cold | Poison | Energy | |
Damage | 100% | 0% | 0% | 0% | 0% |
Resist (min) | 15% | unknown | unknown | unknown | unknown |
Resist (avg) | 20% | unknown | unknown | unknown | unknown |
Resist (max) | 25% | unknown | unknown | unknown | unknown |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 34 | 61 | 26 | 56 | 61 | 26 |
avg | 41 | 70.5 | 38 | 68 | 70.5 | 38 |
max | 48 | 80 | 50 | 80 | 80 | 50 |
paragon | 170 - 240 | 73.2 - 96 | 31.2 - 60 | 58.8 - 84 | 73.2 - 96 | 31.2 - 60 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | unknown | unknown | unknown |
avg | unknown | unknown | unknown |
max | unknown | unknown | unknown |
Barding
This type of mobile cannot be barded.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: 71.1 taming 2nd retame: 75.9 taming 3rd retame: 90.3 taming 4th retame: 114.3 taming 5th retame: -
Pack Instincts: unknown
Control Slots: 1 -
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 0.0 | unknown | 0 | unknown | 15.1 | unknown | 0 | 35.1 | 20.1 |
avg | 0 | unknown | 0 | unknown | 22.55 | unknown | 0 | 42.55 | 27.55 |
max | 0.0 | unknown | 0 | unknown | 30.0 | unknown | 0 | 50.0 | 35.0 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | unknown | unknown | unknown | 0 | unknown | 0 | 0 | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | 0 | unknown | 0 | 0 | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | 0 | unknown | 0 | 0 | unknown | unknown | unknown | unknown | unknown |
Classification and Restrictions
Special Moves & Abilities
Initial
Trainable
Magical Abilities | Special Abilities | Special Moves | Area Effect Abilities |
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Trivia
Taxonomy