Patch Notes from 2007-10-18-2

Patch Notes from 2007-10-18-2


KR Client vers. 2.47.1.5

Jeremy Dalberg18 Oct 2007 16:48:53 EST

At 1:00PM PDT (8:00PM GMT) on Thursday, October 18, the KR client will be updated to version 2.47.1.5. Notes after the jump:

  • Fixed an issue with flying creatures' movement animations
  • Players can now target items on ther hotbars, provided the item is in their backpack or equipped.
  • Using recall in your hot bar will not bring up a cursor if you have something targeted
  • Fixed a crash when mousing over UI
  • Client will timeout and disconnect properly when inactive for 10-15 minutes
  • Now item properties will have each word's first letter capitalized for easier reading
  • Fixed a bug with the theme music when logging in and out multiple times
  • Fixed a crash when exiting the game while customizing a house.
  • Items that are too heavy to pick up should no longer highlight or put up a properties box when moused over.
  • Can't start to move unmovable things anymore (things too far away or too heavy)
  • Item properties windows will now hue the strength requirement line red if you don't meet the strength requirement, just like they do in 2d.
  • Fixed a bug with input being sent incorrectly when the KR window loses focus
  • Players can now sort the shard list by the percent full that each shard is. More populated shards will be at the top. Test center and other language shards appear lower on the list due to other sorting effects that are happening. Also adds highlighting to selectable text on the shard list, in addition to reformatting the layout slightly.
  • Foliage should fade more intelligently as players walk under trees
  • Cursor hand should be silver in Felucca, gold in Trammel
  • Mouse now always points to "west" direction when it is over a window. This "west" direction is in-game "west" direction, not the screen's west direction.
  • Resource targeting macros are not depleting the veins.
  • Fixed a bug where the Help buttons in japanese mode pointed to US CS pages
  • Items should no longer get shuffled around when you cross server lines
  • Players will now no longer have the two party related context menu items in their context menu until they have accepted the invite to join a party.
  • The word "CONTINUE" was being cut off on a button on the release pet confirmation gump. The button label has now been changed to use the word "OKAY" instead.
  • It is now a lot easier to drop things on the ground.
  • Buttons on user waypoint gumps now stay inside their gump when language is set to Japanese.
  • Male's Jester tunic uses the correct art, and the in-game colors should be closer to paper doll's.
  • Fixed issue with system slowness related to the chat window