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- 29 bytes (3 words) - 03:49, 19 September 2016
Page text matches
- | duration = ((caster Eval Int/10) – ((target Resist Magic/10)) * 3 seconds ...te, or taking any kind of damage. The paralyzation lasts for ((caster Eval Int/10) – ((target Resist Magic/10)) * 3 seconds or until broken by damage do1,019 bytes (129 words) - 11:41, 3 August 2020
- ...ed for 7-16 dmg every 4 seconds. (Provocation Based). Party Strength, Dex, Int, Increased by Up to 8.|an zu}}312 bytes (44 words) - 22:06, 11 July 2017
- | duration = ((caster Eval Int / 5) + 1 ) * 6 seconds726 bytes (77 words) - 05:53, 3 August 2020
- | duration = ((caster Eval Int / 5) + 1 ) * 6 seconds887 bytes (92 words) - 06:05, 3 August 2020
- | duration = ((caster Eval Int / 5) + 1 ) * 6 seconds794 bytes (86 words) - 11:56, 3 August 2020
- ...et for max 51 to 56 points of Energy damage. Damage level depends on Eval Int and Inscription. Vital spell both for PvP and PvM.739 bytes (87 words) - 06:13, 3 August 2020
- | duration = ((caster Eval Int / 5) + 1 ) * 6 seconds766 bytes (87 words) - 06:03, 3 August 2020
- ...f flames that does max 64 to 69 Fire damage. Damage level depends on Eval Int and Inscription. Groups of mages casting simultaneous flame strikes often m805 bytes (96 words) - 06:10, 3 August 2020
- ...get for max 30 to 34 points of Energy damage. Damage level depends on Eval Int and Inscription skill. Better than fireball and only costs 2 more mana poin785 bytes (92 words) - 06:11, 3 August 2020
- ...e. Less targets means more damage per target. Damage level depends on Eval Int and Inscription.796 bytes (94 words) - 05:08, 3 August 2020
- ...arget for max 51 to 56 points of Fire damage. Damage level depends on Eval Int and Inscription. Excellent spell when used as first spell in a combo793 bytes (96 words) - 05:37, 3 August 2020
- ...re damage spell that can do up to 26-31 damage. Damage depends on the Eval Int and Inscription skill. Fireball is the *perfect* spell to cast when you nee763 bytes (97 words) - 05:15, 3 August 2020
- ...a and adds it to your own. The amount transferred is equal to (caster Eval Int – target Resist Magic). You can not drain more mana than your victim has870 bytes (110 words) - 05:35, 3 August 2020
- | duration = ((caster Eval Int / 5) + 1 ) * 6 seconds849 bytes (105 words) - 05:14, 3 August 2020
- ...e. Less targets means more damage per target. Damage level depends on Eval Int and Inscription. Its a good high level energy damage spell.844 bytes (102 words) - 06:04, 3 August 2020
- | duration = ((caster Eval Int / 5) + 1 ) * 6 seconds854 bytes (103 words) - 12:12, 3 August 2020
- ...ell. Harm is distance based, and does Cold damage. Damage is based on Eval Int and Inscription. Because of the short casting delay very useful against fas849 bytes (102 words) - 06:16, 3 August 2020
- | duration = ((caster Eval Int / 5) + 1 ) * 6 seconds939 bytes (108 words) - 05:19, 3 August 2020
- Decreases mana level by (40 + caster Eval Int – target Resist Magic) points. After 4 seconds mana level is restored bac934 bytes (121 words) - 05:48, 3 August 2020
- * you can no longer gain eval int from a barkeeper844 bytes (137 words) - 23:24, 16 March 2017