Difference between revisions of "Template:UO Material Bonus Box/MetalStone/Weapon"
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{| class="wikitable" style="margin: 1em 5em;" | {| class="wikitable" style="margin: 1em 5em;" | ||
− | {{UO_Material_Bonus_Box/MetalStone|metal=1}} | + | ! style="background-color: transparent; border-color: transparent;" | {{#vardefine:colors|FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff}} |
+ | {{UO_Material_Bonus_Box/MetalStone/Weapon|metal=1}} | ||
{| class="wikitable" style="margin: 1em 5em;" | {| class="wikitable" style="margin: 1em 5em;" | ||
− | {{UO_Material_Bonus_Box/MetalStone|stone=1}} | + | ! style="background-color: transparent; border-color: transparent;" | {{#vardefine:colors|FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff}} |
+ | {{UO_Material_Bonus_Box/MetalStone/Weapon|stone=1}} | ||
</noinclude> | </noinclude> |
Revision as of 11:46, 12 August 2017
Dull Copper Ingots | Shadow Iron Ingots | File:UO-Item-.pngCopper Ingots | File:UO-Item-.pngBronze Ingots | File:UO-Item-.pngGold Ingots | File:UO-Item-.pngAgapite Ingots | Verite Ingots | File:UO-Item-.pngValorite Ingots
{{UO Material Row|text=333,000,fff,000,000,000,000,000,000|colors=FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff|Physical Damage|*|*|*|*|*|*|* {{UO Material Row|text=ff4500,000,fff,000,000,000,000,000,000|colors=FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff|Fire Damage| | | |40%| | | |10% {{UO Material Row|text=0000ff,000,fff,000,000,000,000,000,000|colors=FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff|Cold Damage| |20%| | | |30%| |20% {{UO Material Row|text=008000,000,fff,000,000,000,000,000,000|colors=FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff|Poison Damage| | |10%| | | |40%|10% {{UO Material Row|text=ff0000,000,fff,000,000,000,000,000,000|colors=FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff|Energy Damage| | |20%| | |20%|20%|20% {{UO Material Row|text=000,000,fff,000,000,000,000,000,000|colors=FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff|Durability|+100%|+50%| | | | | | {{UO Material Row|text=000,000,fff,000,000,000,000,000,000|colors=FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff|Lower Requirements|+50%| | | |+50%| | | {{UO Material Row|text=000,000,fff,000,000,000,000,000,000|colors=FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff|Luck| | | | |+40| | | |
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- Physical Damage will always take the remaining damage, to equal a total of 100%, after Fire, Cold, Poison, and Energy Damage are considered.
Dull Copper Granite | Shadow Iron Granite | File:UO-Item-.pngCopper Granite | File:UO-Item-.pngBronze Granite | File:UO-Item-.pngGold Granite | File:UO-Item-.pngAgapite Granite | Verite Granite | File:UO-Item-.pngValorite Granite
{{UO Material Row|text=333,000,fff,000,000,000,000,000,000|colors=FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff|Physical Damage|*|*|*|*|*|*|* {{UO Material Row|text=ff4500,000,fff,000,000,000,000,000,000|colors=FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff|Fire Damage| | | |40%| | | |10% {{UO Material Row|text=0000ff,000,fff,000,000,000,000,000,000|colors=FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff|Cold Damage| |20%| | | |30%| |20% {{UO Material Row|text=008000,000,fff,000,000,000,000,000,000|colors=FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff|Poison Damage| | |10%| | | |40%|10% {{UO Material Row|text=ff0000,000,fff,000,000,000,000,000,000|colors=FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff|Energy Damage| | |20%| | |20%|20%|20% {{UO Material Row|text=000,000,fff,000,000,000,000,000,000|colors=FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff|Durability|+100%|+50%| | | | | | {{UO Material Row|text=000,000,fff,000,000,000,000,000,000|colors=FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff|Lower Requirements|+50%| | | |+50%| | | {{UO Material Row|text=000,000,fff,000,000,000,000,000,000|colors=FFF0E1,333,CD7F32,925013,ffcc00,ff99bb,99cc00,99ccff|Luck| | | | |+40| | | |
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- Physical Damage will always take the remaining damage, to equal a total of 100%, after Fire, Cold, Poison, and Energy Damage are considered.