Difference between revisions of "Template:UO Material Bonus Box/MetalStone/Weapon"
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<includeonly> | <includeonly> | ||
+ | {| class="wikitable" style="margin: 1em 5em;" | ||
+ | ! style="background-color: transparent; border-color: transparent;" | ||
! {{UO_Image|image|Dull Copper {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} | ! {{UO_Image|image|Dull Copper {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} | ||
! {{UO_Image|image|Shadow Iron {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} | ! {{UO_Image|image|Shadow Iron {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} | ||
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{{UO Material Row|text=000,000,fff,000,fff,000,000,000,000|colors={{#var:colors}}|Lower Requirements|+50%| | | |+50%| | | }} | {{UO Material Row|text=000,000,fff,000,fff,000,000,000,000|colors={{#var:colors}}|Lower Requirements|+50%| | | |+50%| | | }} | ||
{{UO Material Row|text=000,000,fff,000,fff,000,000,000,000|colors={{#var:colors}}|Luck| | | | |+40| | | }} | {{UO Material Row|text=000,000,fff,000,fff,000,000,000,000|colors={{#var:colors}}|Luck| | | | |+40| | | }} | ||
− | + | |} | |
* [[UO:Physical Damage]] will always take the remaining damage, to equal a total of 100%, after [[UO:Fire Damage|Fire]], [[UO:Cold Damage|Cold]], [[UO:Poison Damage|Poison]], and [[UO:Energy Damage]] are considered. | * [[UO:Physical Damage]] will always take the remaining damage, to equal a total of 100%, after [[UO:Fire Damage|Fire]], [[UO:Cold Damage|Cold]], [[UO:Poison Damage|Poison]], and [[UO:Energy Damage]] are considered. | ||
</includeonly><noinclude> | </includeonly><noinclude> |