UO Material Bonus Box/MetalStone/Weapon
! File:UO-Item-.pngDull Copper ! File:UO-Item-.pngShadow Iron ! File:UO-Item-.pngCopper ! File:UO-Item-.pngBronze ! File:UO-Item-.pngGold ! File:UO-Item-.pngAgapite ! File:UO-Item-.pngVerite ! File:UO-Item-.pngValorite {{UO Material Row|text=333,000,fff,000,000,000,000,000,000|colors=|Physical Damage|*|*|*|*|*|*|* {{UO Material Row|text=ff4500,000,fff,000,000,000,000,000,000|colors=|Fire Damage| | | |40%| | | |10% {{UO Material Row|text=0000ff,000,fff,000,000,000,000,000,000|colors=|Cold Damage| |20%| | | |30%| |20% {{UO Material Row|text=008000,000,fff,000,000,000,000,000,000|colors=|Poison Damage| | |10%| | | |40%|10% {{UO Material Row|text=ff0000,000,fff,000,000,000,000,000,000|colors=|Energy Damage| | |20%| | |20%|20%|20% {{UO Material Row|text=000,000,fff,000,000,000,000,000,000|colors=|Durability|+100%|+50%| | | | | | {{UO Material Row|text=000,000,fff,000,000,000,000,000,000|colors=|Lower Requirements|+50%| | | |+50%| | | {{UO Material Row|text=000,000,fff,000,000,000,000,000,000|colors=|Luck| | | | |+40| | | |}
- Physical Damage will always take the remaining damage, to equal a total of 100%, after Fire, Cold, Poison, and Energy Damage are considered.