Difference between revisions of "UO:2013-03-26: Developer Interview"

(Created page with "=Developer Interview= '''Posted Mar 5, 2013 17:29 -0500 GMT by Tim Chappell on the UO Herald.''' An interview with Ultima Online's Lead QA, Michael "Misk" Armstrong, was rece...")
 
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=Developer Interview=
 
=Developer Interview=
'''Posted Mar 5, 2013 17:29 -0500 GMT by Tim Chappell on the UO Herald.'''
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'''Posted Mar 26, 2013 14:55 -0400 GMT by Tim Chappell on the UO Herald.'''
  
An interview with Ultima Online's Lead QA, Michael "Misk" Armstrong, was recently published on the UO Forums. The interview contains lots of interesting information such as where the name Misk came from and what's the biggest challenge in supporting UO. Be sure to head over to the [http://www.uoforums.com/uo-official-community-interviews/99139-interview-uos-lead-qa-michael-misk-armstrong.html UO Forums] to check it out.
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UOForums.com recently posted an interview with Ultima Online’s lead artist James “Onifrk” Crawly. There are many great questions about the art process for UO and insights into how he came to be a member of the Ultima Online team. Head over to [http://www.uoforums.com/uo-official-community-interviews/99389-interview-ultima-onlines-lead-artist-james-onifrk-crawly.html UOForums.com] and check it out.

Latest revision as of 03:42, 10 March 2017

Developer Interview

Posted Mar 26, 2013 14:55 -0400 GMT by Tim Chappell on the UO Herald.

UOForums.com recently posted an interview with Ultima Online’s lead artist James “Onifrk” Crawly. There are many great questions about the art process for UO and insights into how he came to be a member of the Ultima Online team. Head over to UOForums.com and check it out.