Difference between revisions of "UO:Savage Shaman"

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A kind of Savage that uses magic to attack. Each time a Savage Shaman is hit, she has a chance to initiate a tribal dance (best viewed in 3D). If she initiates the dance, she searches the area for other Savage Shamans. If she finds three or more Savage Shamans within a certain radius, the Shaman and all those near her begin to dance. When they finish the dance, the Savages cast a powerful group spell that can cause harm to players or even heal all savages near the casters (Chain lightning, Mass Poison or Mass Greater Heal).
 
A kind of Savage that uses magic to attack. Each time a Savage Shaman is hit, she has a chance to initiate a tribal dance (best viewed in 3D). If she initiates the dance, she searches the area for other Savage Shamans. If she finds three or more Savage Shamans within a certain radius, the Shaman and all those near her begin to dance. When they finish the dance, the Savages cast a powerful group spell that can cause harm to players or even heal all savages near the casters (Chain lightning, Mass Poison or Mass Greater Heal).
 
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|firstSeen = Scenario 1, The Savage Empire, May 2001
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|firstSeen = 2001-05: Scenario 1: The Savage Empire
 
|spawning =
 
|spawning =
 
|summonable =
 
|summonable =
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|alignment =
 
|alignment =
 
|found = Delucia Orc Fort, Lizardman Fort, Savage Camp, Savage Village
 
|found = Delucia Orc Fort, Lizardman Fort, Savage Camp, Savage Village
|fame = 1
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|fame =  
|karma = 1
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|karma =  
|loyaltyPoints = none
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|loyaltyPoints =  
 
|magicLevel = none
 
|magicLevel = none
 
|poisonLevel = 0
 
|poisonLevel = 0
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|damagePoison = 0
 
|damagePoison = 0
 
|damageEnergy = 0
 
|damageEnergy = 0
|baseDamage = 4 - 10 HP
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|baseDamage = 4-10
 
|min_resistPhysical = 30
 
|min_resistPhysical = 30
 
|max_resistPhysical = 40
 
|max_resistPhysical = 40
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|min_int= 161
 
|min_int= 161
 
|max_int= 185
 
|max_int= 185
|loot_gold = 125 - 175 Gold.
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|loot_gold = 125-175  
Bone Arms, Bone Legs, Deer Mask, 10-15 Reagents
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|loot_base = Bone Arms, Bone Legs, Deer Mask, 10-15 Reagents
Carved: 1 Raw Rib
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|loot_special = Tribal Berry
Special: Tribal Berry
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|loot_carved = 1 Raw Rib
|loot_base =
 
|loot_special =  
 
|loot_carved =  
 
 
|loot_harvester =  
 
|loot_harvester =  
 
|loot_stealing =  
 
|loot_stealing =  
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|bardingDifficulty =  
 
|bardingDifficulty =  
 
|tameable =  
 
|tameable =  
|taming = -
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|controlslots =  
 
|controlslots =  
 
|subdueRequired =  
 
|subdueRequired =  

Revision as of 04:42, 7 September 2016

Savage Shaman

Upload a picture UO-Savage Shaman-kr.png Upload a picture
Classic client Kingdom Reborn client
Enhanced client
Basic Stats
Alignment unknown
Magic Level none
Poison Level No Poison
Loyalty Points unknown
Fame unknown ᵇ
Fame (Felucca) unknown ᵇ
Karma unknown ᵇ
Karma (Felucca) unknown ᵇ
+40% if paragon.
Trivia
When was this mobile added to the game?First Seen? 2001-05: Scenario 1: The Savage Empire
Is this mobile still spawning somewhere in the game?Spawning? unknown
Found Where? (old) Delucia Orc Fort
Lizardman Fort
Savage Camp
Savage Village
Found Where? (new) Central Ilshenar
Savage Clan Settlement
Can this mobile be tamed?Tameable? unknown
Bodytype #(s) unknown
Hue #(s) unknown
Can this mobile be mounted?Mountable? No
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? unknown
Can you polymorph into this body form in some wayPolymorphable? unknown
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? unknown
Loot
Gold 125-175 gp
Base Loot 10-15 Reagents
Bone Arms
Bone Legs
Deer Mask
Special Loot Tribal Berry
Stealing unknown
Carving
Non-Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
A kind of Savage that uses magic to attack. Each time a Savage Shaman is hit, she has a chance to initiate a tribal dance (best viewed in 3D). If she initiates the dance, she searches the area for other Savage Shamans. If she finds three or more Savage Shamans within a certain radius, the Shaman and all those near her begin to dance. When they finish the dance, the Savages cast a powerful group spell that can cause harm to players or even heal all savages near the casters (Chain lightning, Mass Poison or Mass Greater Heal).





Combat

Combat
Base Damage 4-10
Ranged Attack none
Slayer Repond
Anti-Slayer Undead
Speed fast
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities unknown
5 points higher if paragon.
Damage and Resistances

Physical Fire Cold Poison Energy
Damage 100% 0% 0% 0% 0%
Resist (min) 30% 20% 20% 20% 40%
Resist (avg) 35% 25% 25% 25% 45%
Resist (max) 40% 30% 30% 30% 50%
Stats

HP Stamina Mana Strength Dexterity Intelligence
min 126 91 161 126 91 161
avg 135.5 100.5 173 135.5 100.5 173
max 145 110 185 145 110 185
paragon 630 - 725   109.2 - 132   193.2 - 222   132.3 - 152.25   109.2 - 132   193.2 - 222  
Hit Point Regeneration Stamina Regeneration Mana Regeneration
min unknown unknown unknown
avg unknown unknown unknown
max unknown unknown unknown


Barding

This type of mobile cannot be barded.


Taming

Tameable?: unknown

Pack Instincts:  unknown



Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min 0.0 unknown 0 unknown 77.5 unknown 0 62.5 62.5
avg 0 unknown 0 unknown 88.75 unknown 0 73.75 73.75
max 0.0 unknown 0 unknown 100.0 unknown 0 85.0 85.0


Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min unknown unknown unknown 77.5 unknown 72.5 77.5 unknown unknown unknown unknown unknown
avg unknown unknown unknown 88.75 unknown 83.75 88.75 unknown unknown unknown unknown unknown
max unknown unknown unknown 100.0 unknown 95.0 100.0 unknown unknown unknown unknown unknown





Trivia

Taxonomy