Difference between revisions of "UO:Sabre-Toothed Tiger"

m
m (Adding a new Animal Lore reading.)
Line 2: Line 2:
 
| alignment = Neutral (grey)
 
| alignment = Neutral (grey)
 
| autoDispel = false
 
| autoDispel = false
| bardable = true
 
 
| bardingNotes =  
 
| bardingNotes =  
 
| body_text =  
 
| body_text =  
Line 40: Line 39:
 
| trivia_text =
 
| trivia_text =
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
<!--storedLores = [[412,402,458,507,402,458,70,0,0,0,48,38,54,27,40,100,0,0,0,0,21,28,108,94,0,0,0,0,75,0,87,0,0,0,0,0,0,93,0,0,0,0,0,2,5,[0],[]],[368,403,447,506,403,447,70,0,0,0,55,33,57,34,41,100,0,0,0,0,21,28,103,93,0,0,0,0,75,0,101,0,0,0,0,0,0,102,0,0,0,0,0,2,5,[0],[]],[372,399,469,507,399,469,70,null,null,null,62,40,55,26,45,100,null,null,null,null,21,28,109,98,0,0,null,null,75,null,106,null,null,null,null,null,null,98,null,null,null,null,null,2,5,[0],[]],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,2,5,[],[]],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,0,0,0,0,21,28,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,2,5,[],[],"Armor Ignore|Disarm|Nerve Strike|Slashing"]]-->
+
<!--storedLores = [[412,402,458,507,402,458,70,0,0,0,48,38,54,27,40,100,0,0,0,0,21,28,108,94,0,0,0,0,75,0,87,0,0,0,0,0,0,93,0,0,0,0,0,2,5,[0],[]],[368,403,447,506,403,447,70,0,0,0,55,33,57,34,41,100,0,0,0,0,21,28,103,93,0,0,0,0,75,0,101,0,0,0,0,0,0,102,0,0,0,0,0,2,5,[0],[]],[372,399,469,507,399,469,70,null,null,null,62,40,55,26,45,100,null,null,null,null,21,28,109,98,0,0,null,null,75,null,106,null,null,null,null,null,null,98,null,null,null,null,null,2,5,[0],[]],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,2,5,[],[]],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,0,0,0,0,21,28,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,2,5,[],[],"Armor Ignore|Disarm|Nerve Strike|Slashing"],[394,386,446,501,386,446,70,0,0,0,49,0,0,0,0,100,0,0,0,0,21,28,107.1,95.7,0,0,0,0,75,0,111.3,0,0,0,0,0,0,91.5,0,0,0,0,0,null,null,"Meat","None"]]-->
 
| min_hits = 368
 
| min_hits = 368
 
| max_hits = 412
 
| max_hits = 412
| min_stam = 399
+
| min_stam = 386
 
| max_stam = 403
 
| max_stam = 403
| min_mana = 447
+
| min_mana = 446
 
| max_mana = 469
 
| max_mana = 469
| min_str = 506
+
| min_str = 501
 
| max_str = 507
 
| max_str = 507
| min_dex = 399
+
| min_dex = 386
 
| max_dex = 403
 
| max_dex = 403
| min_int = 447
+
| min_int = 446
 
| max_int = 469
 
| max_int = 469
 
| bardingDifficulty = 70
 
| bardingDifficulty = 70
Line 62: Line 61:
 
| min_resistPhysical = 48
 
| min_resistPhysical = 48
 
| max_resistPhysical = 62
 
| max_resistPhysical = 62
| min_resistFire = 33
+
| min_resistFire = 0
 
| max_resistFire = 40
 
| max_resistFire = 40
| min_resistCold = 54
+
| min_resistCold = 0
 
| max_resistCold = 57
 
| max_resistCold = 57
| min_resistPoison = 26
+
| min_resistPoison = 0
 
| max_resistPoison = 34
 
| max_resistPoison = 34
| min_resistEnergy = 40
+
| min_resistEnergy = 0
 
| max_resistEnergy = 45
 
| max_resistEnergy = 45
 
| damagePhysical = 100
 
| damagePhysical = 100
Line 93: Line 92:
 
| max_hiding = 0
 
| max_hiding = 0
 
| min_parrying = 87
 
| min_parrying = 87
| max_parrying = 106
+
| max_parrying = 111.3
 
| min_magery = 0
 
| min_magery = 0
 
| max_magery = 0
 
| max_magery = 0
Line 106: Line 105:
 
| min_mysticism = 0
 
| min_mysticism = 0
 
| max_mysticism = 0
 
| max_mysticism = 0
| min_focus = 93
+
| min_focus = 91.5
 
| max_focus = 102
 
| max_focus = 102
 
| min_spellweaving = 0
 
| min_spellweaving = 0
Line 127: Line 126:
 
| eats_Hay = No
 
| eats_Hay = No
 
| eats_Leather = No
 
| eats_Leather = No
| eats_Meat = No
+
| eats_Meat = Yes
 
| eats_Metal = No
 
| eats_Metal = No
 
| instinct_Arachnid = No
 
| instinct_Arachnid = No
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| instinct_Feline = No
 
| instinct_Feline = No
 
| instinct_Ostard = No
 
| instinct_Ostard = No
| instinct_None = No
+
| instinct_None = Yes
| controlslots = 2
+
| controlslots = NaN
| maxcontrolslots = 5
+
| maxcontrolslots = NaN
 
| specialAttack = Armor Ignore, Disarm, Nerve Strike, Slashing
 
| specialAttack = Armor Ignore, Disarm, Nerve Strike, Slashing
 
| magicLevel = None
 
| magicLevel = None
| readings = 6
+
| bardable = true
 +
| readings = 7
 
}}
 
}}

Revision as of 08:13, 1 June 2017

Sabre-Toothed Tiger

UO-CC-Bodytype-1416-7-0.png UO-Sabre-Toothed Tiger-ec.png
Classic client Enhanced client
Basic Stats
Alignment Neutral (grey)
Magic Level none
Poison Level unknown
Loyalty Points unknown
Fame unknown 
Fame (Felucca) unknown 
Karma unknown 
Karma (Felucca) unknown 
Trivia
When was this mobile added to the game?First Seen? 2017-04-26: Publish 97
Is this mobile still spawning somewhere in the game?Spawning? Yes
Found Where? (old) Eodon
Found Where? (new)
Can this mobile be tamed?Tameable? Yes
Bodytype #(s) 1416
Hue #(s) 0
Can this mobile be mounted?Mountable? No
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? No
Can you polymorph into this body form in some wayPolymorphable? No
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? No
Loot
Gold unknown
Base Loot unknown
Special Loot unknown
Stealing unknown
Carving
Non-Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's





Combat

Combat
Base Damage 21-28
Ranged Attack unknown
Slayer unknown
Anti-Slayer None
Speed unknown
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities Armor Ignore
Disarm
Nerve Strike
Slashing

Data is based on 7 reports.

Damage and Resistances

Physical Fire Cold Poison Energy
Damage 100% 0% 0% 0% 0%
Resist (min) 48% 0% 0% 0% 0%
Resist (avg) 55% 20% 28.5% 17% 22.5%
Resist (max) 62% 40% 57% 34% 45%
Stats

HP Stamina Mana Strength Dexterity Intelligence
min 368 386 446 501 386 446
avg 390 394.5 457.5 504 394.5 457.5
max 412 403 469 507 403 469


Barding

Barding Difficulty: 70

Barding Notes: No notes have yet been added.


Taming

Tameable?: Yes

Skill required to attempt to tame:

1st tame: 102.0 taming
2nd retame: 106.8 taming
3rd retame: -
4th retame: -
5th retame: -

Pack Instincts: none

Preferred Foods: Meat

Control Slots: NaN - NaN


Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min 0 75 0 0 0 87 0 93 103
avg 0 75 0 0 0 99.15 0 95.5 106
max 0 75 0 0 0 111.3ᵃ 0 98 109ᵃ


Skills which are above 100 when wild will be reduced by 10% when the animal is tamed. If this results in a skill higher than 100, that will become your new pet's cap on that skill, rather than 100.

Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min 0 0 0 0 91.5 0 0 0 0 0 0 0
avg 0 0 0 0 96.75 0 0 0 0 0 0 0
max 0 0 0 0 102ᵃ 0 0 0 0 0 0 0


Skills which are above 100 when wild will be reduced by 10% when the animal is tamed. If this results in a skill higher than 100, that will become your new pet's cap on that skill, rather than 100.

Data is based on 7 reports.

Classification and Restrictions

Special Moves & Abilities

Initial

Trainable

Magical Abilities Special Abilities Special Moves Area Effect Abilities



Trivia

Taxonomy