Difference between revisions of "UO:Revenant"
BrianFreud (talk | contribs) m (Adding a new Animal Lore reading.) |
BrianFreud (talk | contribs) m (Updating the mob's info.) |
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| body_text = Revenants move very fast, they look like a semi-transparent ghost carrying a semi-tranparent halberd. There's no paperdoll to look at, but they run as well as walking, and only pick a fight with murderers. A dragon picking a fight with one just now barely escaped with its life. Ever seen a halberd swung with 500 Dex? I have now! For every player murdered in Khaldun, there is a chance a Revenant spawns. | | body_text = Revenants move very fast, they look like a semi-transparent ghost carrying a semi-tranparent halberd. There's no paperdoll to look at, but they run as well as walking, and only pick a fight with murderers. A dragon picking a fight with one just now barely escaped with its life. Ever seen a halberd swung with 500 Dex? I have now! For every player murdered in Khaldun, there is a chance a Revenant spawns. | ||
| bodytype = 400 | | bodytype = 400 | ||
+ | | carvedOther = | ||
| combatStrategy = | | combatStrategy = | ||
| disableParagon = true | | disableParagon = true | ||
+ | | dragonBlood = | ||
+ | | dragonScaleBlack = | ||
+ | | dragonScaleBlue = | ||
+ | | dragonScaleGreen = | ||
+ | | dragonScaleRed = | ||
+ | | dragonScaleWhite = | ||
+ | | dragonScaleYellow = | ||
| fame = | | fame = | ||
+ | | feathers = | ||
| firstSeen = 2000-09: The Discovery of Khaldun | | firstSeen = 2000-09: The Discovery of Khaldun | ||
| found = Khaldun | | found = Khaldun | ||
Line 13: | Line 22: | ||
| karma = | | karma = | ||
| loot_base = | | loot_base = | ||
− | |||
| loot_gold = 0 | | loot_gold = 0 | ||
| loot_harvester = | | loot_harvester = | ||
Line 21: | Line 29: | ||
| mountskill = | | mountskill = | ||
| name = Revenant | | name = Revenant | ||
+ | | pileHidesB = | ||
+ | | pileHidesH = | ||
+ | | pileHidesN = | ||
+ | | pileHidesS = | ||
| poisonLevel = 0 | | poisonLevel = 0 | ||
| polymorphable = false | | polymorphable = false | ||
Line 26: | Line 38: | ||
| questPage = | | questPage = | ||
| rangedAttack = none | | rangedAttack = none | ||
+ | | rawBird = | ||
+ | | rawChicken = 0 | ||
+ | | rawLamb = | ||
+ | | rawRibs = | ||
| slayer = Undead | | slayer = Undead | ||
| spawning = true | | spawning = true | ||
Line 40: | Line 56: | ||
| unloreable = false | | unloreable = false | ||
<!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
− | <!--storedLores = [[null,242,101,401,296,101,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,140.1,90.1,100.1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"null","null","null]"],[null,242,101,401,296,101,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,150,100,150,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"null","null","null]"]]--> | + | <!--storedLores = [[null,242,101,401,296,101,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,140.1,90.1,100.1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"null","null","null]"],[null,242,101,401,296,101,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,150,100,150,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"null","null","null]"],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,50,50,0,0,0,20,30,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""]]--> |
| min_hits = | | min_hits = | ||
| max_hits = | | max_hits = | ||
Line 53: | Line 69: | ||
| min_int = 101 | | min_int = 101 | ||
| max_int = 101 | | max_int = 101 | ||
− | | bardingDifficulty = | + | | bardingDifficulty = |
| min_hpr = | | min_hpr = | ||
| max_hpr = | | max_hpr = | ||
Line 70: | Line 86: | ||
| min_resistEnergy = | | min_resistEnergy = | ||
| max_resistEnergy = | | max_resistEnergy = | ||
− | | damagePhysical = | + | | damagePhysical = 50 |
− | | damageFire = | + | | damageFire = 50 |
− | | damageCold = | + | | damageCold = 0 |
− | | damagePoison = | + | | damagePoison = 0 |
− | | damageEnergy = | + | | damageEnergy = 0 |
− | | baseDamage = | + | | baseDamage = 20-30 |
| min_wrestling = 140.1 | | min_wrestling = 140.1 | ||
| max_wrestling = 150 | | max_wrestling = 150 | ||
Line 139: | Line 155: | ||
| instinct_Raptor = No | | instinct_Raptor = No | ||
| instinct_None = No | | instinct_None = No | ||
− | | controlslots = | + | | controlslots = |
− | | maxcontrolslots = | + | | maxcontrolslots = |
| specialAttack = | | specialAttack = | ||
| magicLevel = unknown | | magicLevel = unknown | ||
| bardable = true | | bardable = true | ||
− | | readings = | + | | readings = 3 |
+ | |||
}} | }} |
Latest revision as of 00:10, 24 June 2017
Revenant
Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | Evil (red) |
Magic Level | unknown |
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | unknown |
Fame (Felucca) | unknown |
Karma | unknown |
Karma (Felucca) | unknown |
Trivia | |
When was this mobile added to the game?First Seen? | 2000-09: The Discovery of Khaldun |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Khaldun |
Found Where? (new) | |
Can this mobile be tamed?Tameable? | No |
Bodytype #(s) | 400 |
Hue #(s) | 1 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | 0 gp |
Base Loot | unknown |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Revenants move very fast, they look like a semi-transparent ghost carrying a semi-tranparent halberd. There's no paperdoll to look at, but they run as well as walking, and only pick a fight with murderers. A dragon picking a fight with one just now barely escaped with its life. Ever seen a halberd swung with 500 Dex? I have now! For every player murdered in Khaldun, there is a chance a Revenant spawns.
Combat
Combat | |
Base Damage | 20-30 |
Ranged Attack | none |
Slayer | Undead |
Anti-Slayer | Repond |
Speed | fast |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | unknown |
Data is based on 3 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 50% | 50% | 0% | 0% | 0% |
Resist (min) | unknown | unknown | unknown | unknown | unknown |
Resist (avg) | unknown | unknown | unknown | unknown | unknown |
Resist (max) | unknown | unknown | unknown | unknown | unknown |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | unknown | 242 | 101 | 401 | 296 | 101 |
avg | unknown | 242 | 101 | 401 | 296 | 101 |
max | unknown | 242 | 101 | 401 | 296 | 101 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | unknown | unknown | unknown |
avg | unknown | unknown | unknown |
max | unknown | unknown | unknown |
Barding
Barding Difficulty: unknown
Barding Notes: No notes have yet been added.
Taming
Tameable?: No
Pack Instincts: unknown
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | unknown | unknown | unknown | unknown | 100.1 | unknown | unknown | 90.1 | 140.1 |
avg | unknown | unknown | unknown | unknown | 125.05 | unknown | unknown | 95.05 | 145.05 |
max | unknown | unknown | unknown | unknown | 150 | unknown | unknown | 100 | 150 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
Data is based on 3 reports.
Trivia
Taxonomy