Difference between revisions of "UO:Item Properties"
BrianFreud (talk | contribs) m |
BrianFreud (talk | contribs) m |
||
Line 12: | Line 12: | ||
* [[UO:Air Elemental Summoning Charges|Air Elemental Summoning Charges]] | * [[UO:Air Elemental Summoning Charges|Air Elemental Summoning Charges]] | ||
* [[UO:Ammo|Ammo]] | * [[UO:Ammo|Ammo]] | ||
− | * [[UO:Anatomy|Anatomy]] | + | * [[UO:Anatomy (skill increase)|Anatomy]] |
* [[UO:Animal Lore (skill increase)|Animal Lore]] | * [[UO:Animal Lore (skill increase)|Animal Lore]] | ||
+ | * [[UO:Animal Taming (skill increase)|Animal Taming]] | ||
* [[UO:Antique|Antique]] | * [[UO:Antique|Antique]] | ||
* [[UO:Arcane Charges|Arcane Charges]] | * [[UO:Arcane Charges|Arcane Charges]] | ||
− | * [[UO:Archery|Archery]] | + | * [[UO:Archery (skill increase)|Archery]] |
* [[UO:Armor Set Piece|Armor Set Piece]] | * [[UO:Armor Set Piece|Armor Set Piece]] | ||
* [[UO:Artifact Rarity|Artifact Rarity]] | * [[UO:Artifact Rarity|Artifact Rarity]] | ||
Line 28: | Line 29: | ||
* [[UO:Bone Breaker|Bone Breaker]] | * [[UO:Bone Breaker|Bone Breaker]] | ||
* [[UO:Brittle|Brittle]] | * [[UO:Brittle|Brittle]] | ||
− | * [[UO:Bushido|Bushido]] | + | * [[UO:Bushido (skill increase)|Bushido]] |
* [[UO:Casting Focus|Casting Focus]] | * [[UO:Casting Focus|Casting Focus]] | ||
* [[UO:Chaos Damage|Chaos Damage]] | * [[UO:Chaos Damage|Chaos Damage]] | ||
Line 53: | Line 54: | ||
* [[UO:Defence Chance Increase|Defence Chance Increase]] | * [[UO:Defence Chance Increase|Defence Chance Increase]] | ||
* [[UO:Dexterity Bonus|Dexterity Bonus]] | * [[UO:Dexterity Bonus|Dexterity Bonus]] | ||
− | * [[UO:Discordance|Discordance]] | + | * [[UO:Discordance (skill increase)|Discordance]] |
* [[UO:Durability Increase|Durability Increase]] | * [[UO:Durability Increase|Durability Increase]] | ||
* [[UO:Durability|Durability]] | * [[UO:Durability|Durability]] | ||
Line 65: | Line 66: | ||
* [[UO:Enhance Potions|Enhance Potions]] | * [[UO:Enhance Potions|Enhance Potions]] | ||
* [[UO:Ephemeral|Ephemeral]] | * [[UO:Ephemeral|Ephemeral]] | ||
− | * [[UO:Evaluating Intelligence|Evaluating Intelligence]] | + | * [[UO:Evaluating Intelligence (skill increase)|Evaluating Intelligence]] |
* [[UO:Exceptional Quality|Exceptional Quality]] | * [[UO:Exceptional Quality|Exceptional Quality]] | ||
* [[UO:Faster Casting|Faster Casting]] | * [[UO:Faster Casting|Faster Casting]] | ||
* [[UO:Faster Cast Recovery|Faster Cast Recovery]] | * [[UO:Faster Cast Recovery|Faster Cast Recovery]] | ||
* [[UO:Feeblemind Charges|Feeblemind Charges]] | * [[UO:Feeblemind Charges|Feeblemind Charges]] | ||
− | * [[UO:Fencing|Fencing]] | + | * [[UO:Fencing (skill increase)|Fencing]] |
* [[UO:Fireball Charges|Fireball Charges]] | * [[UO:Fireball Charges|Fireball Charges]] | ||
* [[UO:Fire Damage|Fire Damage]] | * [[UO:Fire Damage|Fire Damage]] | ||
Line 78: | Line 79: | ||
* [[UO:Fire Resonance|Fire Resonance]] | * [[UO:Fire Resonance|Fire Resonance]] | ||
* [[UO:Fireworks Charges|Fireworks Charges]] | * [[UO:Fireworks Charges|Fireworks Charges]] | ||
− | * [[UO:Focus|Focus]] | + | * [[UO:Focus (skill increase)|Focus]] |
* [[UO:Fullness|Fullness]] | * [[UO:Fullness|Fullness]] | ||
* [[UO:Gargoyles Only|Gargoyles Only]] | * [[UO:Gargoyles Only|Gargoyles Only]] | ||
Line 88: | Line 89: | ||
* [[UO:Harm Charges|Harm Charges]] | * [[UO:Harm Charges|Harm Charges]] | ||
* [[UO:Healing Charges|Healing Charges]] | * [[UO:Healing Charges|Healing Charges]] | ||
− | * [[UO:Healing|Healing]] | + | * [[UO:Healing (skill increase)|Healing]] |
* [[UO:Hit Chance Increase|Hit Chance Increase]] | * [[UO:Hit Chance Increase|Hit Chance Increase]] | ||
* [[UO:Hit Cold Area|Hit Cold Area]] | * [[UO:Hit Cold Area|Hit Cold Area]] | ||
Line 130: | Line 131: | ||
* [[UO:Lower Requirements|Lower Requirements]] | * [[UO:Lower Requirements|Lower Requirements]] | ||
* [[UO:Luck|Luck]] | * [[UO:Luck|Luck]] | ||
− | * [[UO:Mace Fighting|Mace Fighting]] | + | * [[UO:Mace Fighting (skill increase)|Mace Fighting]] |
* [[UO:Mage Armor|Mage Armor]] | * [[UO:Mage Armor|Mage Armor]] | ||
* [[UO:Magery (skill increase)|Magery]] | * [[UO:Magery (skill increase)|Magery]] | ||
Line 153: | Line 154: | ||
* [[UO:NO TRADE|NO TRADE]] | * [[UO:NO TRADE|NO TRADE]] | ||
* [[UO:Paralyzation Charges|Paralyzation Charges]] | * [[UO:Paralyzation Charges|Paralyzation Charges]] | ||
− | * [[UO:Parrying|Parrying]] | + | * [[UO:Parrying (skill increase)|Parrying]] |
− | * [[UO:Peacemaking|Peacemaking]] | + | * [[UO:Peacemaking (skill increase)|Peacemaking]] |
* [[UO:Personally Blessed|Personally Blessed]] | * [[UO:Personally Blessed|Personally Blessed]] | ||
* [[UO:Physical Damage|Physical Damage]] | * [[UO:Physical Damage|Physical Damage]] | ||
Line 189: | Line 190: | ||
* [[UO:Spell Damage Increase|Spell Damage Increase]] | * [[UO:Spell Damage Increase|Spell Damage Increase]] | ||
* [[UO:Spell Reflection Charges|Spell Reflection Charges]] | * [[UO:Spell Reflection Charges|Spell Reflection Charges]] | ||
− | * [[UO:Spirit Speak|Spirit Speak]] | + | * [[UO:Spirit Speak (skill increase)|Spirit Speak]] |
* [[UO:Splintering Weapon|Splintering Weapon]] | * [[UO:Splintering Weapon|Splintering Weapon]] | ||
* [[UO:Stamina Increase|Stamina Increase]] | * [[UO:Stamina Increase|Stamina Increase]] | ||
* [[UO:Stamina Regeneration|Stamina Regeneration]] | * [[UO:Stamina Regeneration|Stamina Regeneration]] | ||
− | * [[UO:Stealing|Stealing]] | + | * [[UO:Stealing (skill increase)|Stealing]] |
− | * [[UO:Stealth|Stealth]] | + | * [[UO:Stealth (skill increase)|Stealth]] |
* [[UO:Strength Bonus|Strength Bonus]] | * [[UO:Strength Bonus|Strength Bonus]] | ||
* [[UO:Strength Charges|Strength Charges]] | * [[UO:Strength Charges|Strength Charges]] | ||
Line 203: | Line 204: | ||
* [[UO:Swordsmanship (skill increase)|Swordsmanship]] | * [[UO:Swordsmanship (skill increase)|Swordsmanship]] | ||
* [[UO:Tactics (skill increase)|Tactics]] | * [[UO:Tactics (skill increase)|Tactics]] | ||
− | |||
* [[UO:Teleport Charges|Teleport Charges]] | * [[UO:Teleport Charges|Teleport Charges]] | ||
* [[UO:Throwing (skill increase)|Throwing]] | * [[UO:Throwing (skill increase)|Throwing]] | ||
Line 209: | Line 209: | ||
* [[UO:Turned On/Off|Turned On/Off]] | * [[UO:Turned On/Off|Turned On/Off]] | ||
* [[UO:Use Best Weapon Skill|Use Best Weapon Skill]] | * [[UO:Use Best Weapon Skill|Use Best Weapon Skill]] | ||
− | |||
* [[UO:Uses Remaining|Uses Remaining]] | * [[UO:Uses Remaining|Uses Remaining]] | ||
* [[UO:Velocity|Velocity]] | * [[UO:Velocity|Velocity]] |
Revision as of 08:23, 3 May 2020
Item Properties
An item's properties are listed, one per line, on any item. They define almost everything about an item - it's capabilities, weight, negatives, etc. A few properties, such as hue number and graphic number, are not displayed by the client. Additionally a few items have hidden "NO DROP", self-repair, or other properties.
There are over 200 item properties that might be assigned to an item and displayed. There also are a few item properties that are only used on one specific item and which might not be mentioned here.
- Account Bound
- Agility Charges
- Air Elemental Summoning Charges
- Ammo
- Anatomy
- Animal Lore
- Animal Taming
- Antique
- Arcane Charges
- Archery
- Armor Set Piece
- Artifact Rarity
- Bacterial Resistance
- Balanced
- Bane
- Battle Lust
- Bless Charges
- Blessed
- Blood Drinker
- Bone Breaker
- Brittle
- Bushido
- Casting Focus
- Chaos Damage
- Charges
- Charges Remaining
- Chivalry
- Clumsy Charges
- Cold Damage
- Cold Eater
- Cold Resist
- Cold Resonance
- Contents
- Creature Summoning Charges
- Cunning Charges
- Curing Charges
- Curse Charges
- Cursed
- Daemon Summoning Charges
- Damage Eater
- Damage Increase
- Damage Modifier
- Damage
- Deadly Poison Charges
- Defence Chance Increase
- Dexterity Bonus
- Discordance
- Durability Increase
- Durability
- Durability (additional)
- Earth Elemental Summoning Charges
- Elves Only
- Energy Damage
- Energy Eater
- Energy Resist
- Energy Resonance
- Enhance Potions
- Ephemeral
- Evaluating Intelligence
- Exceptional Quality
- Faster Casting
- Faster Cast Recovery
- Feeblemind Charges
- Fencing
- Fireball Charges
- Fire Damage
- Fire Eater
- Fire Elemental Summoning Charges
- Fire Resist
- Fire Resonance
- Fireworks Charges
- Focus
- Fullness
- Gargoyles Only
- Gorgon Lens Charges
- Graphic
- Greater Healing Charges
- Greater Poison Charges
- Hands Required
- Harm Charges
- Healing Charges
- Healing
- Hit Chance Increase
- Hit Cold Area
- Hit Curse
- Hit Dispel
- Hit Energy Area
- Hit Fatigue
- Hit Fire Area
- Hit Fireball
- Hit Harm
- Hit Life Leech
- Hit Lightning
- Hit Lower Attack
- Hit Lower Defense
- Hit Mana Drain
- Hit Mana Leech
- Hit Physical Area
- Hit Point Increase
- Hit Point Regeneration
- Hit Poison Area
- Hit Stamina Leech
- House Only
- Hue
- Identification Charges
- Increased Karma Loss
- Intelligence Bonus
- Invisibility Charges
- It Looks Explosive
- Killer
- Kinetic Eater
- Last Parry Chance
- Lesser Poison Charges
- Lethal Poison Charges
- Lifespan
- Lightning Charges
- Liquor Type
- Lit
- Lower Ammo Cost
- Lower Mana Cost
- Lower Reagent Cost
- Lower Requirements
- Luck
- Mace Fighting
- Mage Armor
- Magery
- Mage Weapon
- Magic Arrow Charges
- Magic Reflection Charges
- Mana Burst
- Mana Drain Charges
- Mana Increase
- Mana Phase
- Mana Regeneration
- Meditation
- Mount Hue
- Musicianship
- Mysticism
- Necromancy
- Night Eyes Charges
- Night Sight
- Ninjitsu
- NO DROP
- NO DYE
- NO TRADE
- Paralyzation Charges
- Parrying
- Peacemaking
- Personally Blessed
- Physical Damage
- Physical Resist
- Physical Resonance
- Poison Charges
- Poison Damage
- Poison Eater
- Poison Resist
- Poison Resonance
- Prized
- Protection Charges
- Protection
- Provocation
- Quest Item
- Rage Focus
- Range
- Reactive Paralyze
- Reflect Physical Damage
- Remaining Charges
- Requires Expansion
- Resisting Spells
- Restfulness Charges
- Searing Weapon
- Seeing Charges
- Self Repair
- Shard Bound
- Skill Required
- Slayer
- Soul Charges
- Sparks
- Speed
- Spell Channeling
- Spell Damage Increase
- Spell Reflection Charges
- Spirit Speak
- Splintering Weapon
- Stamina Increase
- Stamina Regeneration
- Stealing
- Stealth
- Strength Bonus
- Strength Charges
- Strength Requirement
- Strong liquor
- Swarm
- Swing Speed Increase
- Swordsmanship
- Tactics
- Teleport Charges
- Throwing
- Toxic Poison Charges
- Turned On/Off
- Use Best Weapon Skill
- Uses Remaining
- Velocity
- Veterinary
- Water Elemental Summoning Charges
- Weakness Charges
- Weight
- Weight Reduction
- Wrestling