Difference between revisions of "UO:Lich Lord"

m (Adding a new Animal Lore reading.)
m (Text replacement - "| slayer = undead" to "| slayer = Undead")
 
(10 intermediate revisions by the same user not shown)
Line 2: Line 2:
 
| alignment = Neutral (grey)
 
| alignment = Neutral (grey)
 
| autoDispel = false
 
| autoDispel = false
| bardable = true
 
 
| bardingNotes =  
 
| bardingNotes =  
 
| body_text = The Lich Lord is an abomination of nature. Not only is it the revived body of a powerful spellcaster, but it has also been strengthened with additional magics. The Lich Lord is much more powerful than the normal lich and since it is almost immune to magic damage mages should be very carful around them. Do not attempt to fight one unless you have a large, experienced group at hand or can summon forces to assist you. A few warriors with silver weapons will send the Lich Lord back to the grave in no time though.. Lich Lords will occasionally summon a group of skeletons to their aid and then, to confuse the enemy, polymorph into a skeleton themselves. The skeleton will still be named as a lich lord though.
 
| body_text = The Lich Lord is an abomination of nature. Not only is it the revived body of a powerful spellcaster, but it has also been strengthened with additional magics. The Lich Lord is much more powerful than the normal lich and since it is almost immune to magic damage mages should be very carful around them. Do not attempt to fight one unless you have a large, experienced group at hand or can summon forces to assist you. A few warriors with silver weapons will send the Lich Lord back to the grave in no time though.. Lich Lords will occasionally summon a group of skeletons to their aid and then, to confuse the enemy, polymorph into a skeleton themselves. The skeleton will still be named as a lich lord though.
 
| bodytype = 79, 82
 
| bodytype = 79, 82
 +
| carvedOther =
 +
| classification =
 
| combatStrategy =  
 
| combatStrategy =  
 
| disableParagon = false
 
| disableParagon = false
 +
| dragonBlood =
 +
| dragonScaleBlack =
 +
| dragonScaleBlue =
 +
| dragonScaleGreen =
 +
| dragonScaleRed =
 +
| dragonScaleWhite =
 +
| dragonScaleYellow =
 
| fame = 18000
 
| fame = 18000
 +
| feathers =
 
| firstSeen = 1997: Day One
 
| firstSeen = 1997: Day One
 
| found = Unholy Terror Champion Spawn, Ancient Citadel, Ankh Dungeon, Cyclops Dungeon, Deceit Level 4, Doom, Fire Level 1, Fire Level 2, Humility Graveyard, Memorial to Gwenno, Rock Dungeon Level 2, Sorcerer Dungeon Level 2, Sorcerer Dungeon Level 3, Sorcerer Dungeon Level 4, Undead Camp
 
| found = Unholy Terror Champion Spawn, Ancient Citadel, Ankh Dungeon, Cyclops Dungeon, Deceit Level 4, Doom, Fire Level 1, Fire Level 2, Humility Graveyard, Memorial to Gwenno, Rock Dungeon Level 2, Sorcerer Dungeon Level 2, Sorcerer Dungeon Level 3, Sorcerer Dungeon Level 4, Undead Camp
Line 14: Line 23:
 
| karma = -18000
 
| karma = -18000
 
| loot_base = 2 Medium Level Scrolls, 50-80 Necromancy Reagents, Magic Items
 
| loot_base = 2 Medium Level Scrolls, 50-80 Necromancy Reagents, Magic Items
| loot_carved =
 
 
| loot_gold = 450-600
 
| loot_gold = 450-600
| loot_harvester =
+
| loot_special = Level 4 Treasure Map
| loot_special = Level 4 [[UO:Treasure Map{{!}}Treasure Map]]
 
 
| loot_stealing =  
 
| loot_stealing =  
 
| loyaltyPoints =  
 
| loyaltyPoints =  
 
| mountskill =  
 
| mountskill =  
 
| name = Lich Lord
 
| name = Lich Lord
 +
| pileHidesB =
 +
| pileHidesH =
 +
| pileHidesN =
 +
| pileHidesS =
 
| poisonLevel =  
 
| poisonLevel =  
 
| polymorphable = false
 
| polymorphable = false
Line 27: Line 38:
 
| questPage =  
 
| questPage =  
 
| rangedAttack = none
 
| rangedAttack = none
| slayer = Undead
+
| rawBird =
 +
| rawChicken = 0
 +
| rawLamb =
 +
| rawRibs =
 +
| slayer = Undead, mage
 
| spawning = true
 
| spawning = true
| specialAttack =
 
 
| speed = Medium
 
| speed = Medium
 
| statue = false
 
| statue = false
 
| statuePage =  
 
| statuePage =  
 
| subdueRequired = false
 
| subdueRequired = false
| summonable = false
+
| summonable = true
| summonPage =  
+
| summonPage = Animate Dead
 
| tameable = false
 
| tameable = false
 
| taming =  
 
| taming =  
 
| taming_notes =  
 
| taming_notes =  
| trivia_text =
+
| trainableAreaEffect =
 +
| trainableMagicalAbility =
 +
| trainableSpecialAbility =
 +
| trainableSpecialMove =
 +
| trivia_text =  
 +
| unloreable = false
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
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+
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| min_hits =  
+
| min_hits = 133
| max_hits =  
+
| max_hits = 301
| min_stam =  
+
| min_stam = 90
| max_stam =  
+
| max_stam = 172
| min_mana =  
+
| min_mana = 43
| max_mana =  
+
| max_mana = 652
| min_str =  
+
| min_str = 202
| max_str =  
+
| max_str = 495
| min_dex =  
+
| min_dex = 90
| max_dex =  
+
| max_dex = 172
| min_int =  
+
| min_int = 43
| max_int =  
+
| max_int = 595
| bardingDifficulty = 106.4
+
| bardingDifficulty = 71 - 117
| min_hpr =  
+
| min_hpr = 0
| max_hpr =  
+
| max_hpr = 0
| min_stamRegen =  
+
| min_stamRegen = 0
| max_stamRegen =  
+
| max_stamRegen = 0
| min_manaRegen =  
+
| min_manaRegen = 0
| max_manaRegen =  
+
| max_manaRegen = 0
| min_resistPhysical =  
+
| min_resistPhysical = 37
| max_resistPhysical =  
+
| max_resistPhysical = 50
| min_resistFire =  
+
| min_resistFire = 30
| max_resistFire =  
+
| max_resistFire = 40
| min_resistCold =  
+
| min_resistCold = 50
| max_resistCold =  
+
| max_resistCold = 60
| min_resistPoison =  
+
| min_resistPoison = 50
| max_resistPoison =  
+
| max_resistPoison = 60
| min_resistEnergy =  
+
| min_resistEnergy = 40
| max_resistEnergy =  
+
| max_resistEnergy = 50
| damagePhysical =  
+
| damagePhysical = 0
| damageFire =  
+
| damageFire = 0
| damageCold =  
+
| damageCold = 60
| damagePoison =  
+
| damagePoison = 0
| damageEnergy =  
+
| damageEnergy = 40
| baseDamage = undefined-undefined
+
| baseDamage = 11-13
| min_wrestling =  
+
| min_wrestling = 60.1
| max_wrestling =  
+
| max_wrestling = 93.2
| min_tactics =  
+
| min_tactics = 50.1
| max_tactics =  
+
| max_tactics = 93.6
| min_resist =  
+
| min_resist = 75.2
| max_resist =  
+
| max_resist = 200
| min_anatomy =  
+
| min_anatomy = 0
| max_anatomy =  
+
| max_anatomy = 3.7
| min_healing =  
+
| min_healing = 0
| max_healing =  
+
| max_healing = 0
| min_poison =  
+
| min_poison = 0
| max_poison =  
+
| max_poison = 0
| min_detectingHidden =  
+
| min_detectingHidden = 37.4
| max_detectingHidden =  
+
| max_detectingHidden = 76.4
| min_hiding =  
+
| min_hiding = 0
| max_hiding =  
+
| max_hiding = 0
| min_parrying =  
+
| min_parrying = 0
| max_parrying =  
+
| max_parrying = 0
| min_magery =  
+
| min_magery = 0
| max_magery =  
+
| max_magery = 100
| min_eval =  
+
| min_eval = 0
| max_eval =  
+
| max_eval = 100
| min_med =  
+
| min_med = 0
| max_med =  
+
| max_med = 14.4
| min_necro =  
+
| min_necro = 0
| max_necro =  
+
| max_necro = 116.7
| min_spiritSpeak =  
+
| min_spiritSpeak = 0
| max_spiritSpeak =  
+
| max_spiritSpeak = 118.3
| min_mysticism =  
+
| min_mysticism = 0
| max_mysticism =  
+
| max_mysticism = 0
| min_focus =  
+
| min_focus = 0
| max_focus =  
+
| max_focus = 25.9
| min_spellweaving =  
+
| min_spellweaving = 0
| max_spellweaving =  
+
| max_spellweaving = 0
| min_discordance =  
+
| min_discordance = 0
| max_discordance =  
+
| max_discordance = 0
| min_bushido =  
+
| min_bushido = 0
| max_bushido =  
+
| max_bushido = 0
| min_ninjitsu =  
+
| min_ninjitsu = 0
| max_ninjitsu =  
+
| max_ninjitsu = 0
| min_chivalry =  
+
| min_chivalry = 0
| max_chivalry =  
+
| max_chivalry = 0
 
| eats_BlackrockStew = No
 
| eats_BlackrockStew = No
 
| eats_Crops = No
 
| eats_Crops = No
Line 138: Line 157:
 
| instinct_Feline = No
 
| instinct_Feline = No
 
| instinct_Ostard = No
 
| instinct_Ostard = No
| instinct_None = No
+
| instinct_Raptor = No
 +
| instinct_None = Yes
 
| controlslots =  
 
| controlslots =  
 
| maxcontrolslots =  
 
| maxcontrolslots =  
| magicLevel = unknown
+
| specialAttack = Magery, Necromancy
| readings = 1
+
| magicLevel = None
 +
| magicLevel2 = Grandmaster
 +
| bardable = true
 +
| readings = 10
 +
 
 
}}
 
}}

Latest revision as of 05:24, 22 July 2020

Lich Lord

UO-Lich Lord-cc-animated.gif UO-Lich Lord-kr.png Upload a picture
Classic client Kingdom Reborn client
Enhanced client
Basic Stats
Alignment Neutral (grey)
Magic Level none
grandmaster
Poison Level unknown
Loyalty Points unknown
Fame 18000 ᵇ
Fame (Felucca) ≈ 23400 ᵇ
Karma -18000 ᵇ
Karma (Felucca) ≈ -23400 ᵇ
+40% if paragon.
Trivia
When was this mobile added to the game?First Seen? 1997: Day One
Is this mobile still spawning somewhere in the game?Spawning? Yes
Found Where? (old) Ancient Citadel
Ankh Dungeon
Cyclops Dungeon
Deceit Level 4
Doom
Fire Level 1
Fire Level 2
Humility Graveyard
Memorial to Gwenno
Rock Dungeon Level 2
Sorcerer Dungeon Level 4
Sorcerer Dungeon Level 2
Sorcerer Dungeon Level 3
Undead Camp
Unholy Terror Champion Spawn
Found Where? (new) Ancient Citadel
Ankh Dungeon
Cyclops Dungeon
Rock Dungeon
Sorcerer's Dungeon
Wisp Dungeon
Nox Tereg
Teper Tervasarb
Can this mobile be tamed?Tameable? No
Bodytype #(s) 79, 82
Hue #(s) 0
Can this mobile be mounted?Mountable? No
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? Yes, using Animate Dead
Can you polymorph into this body form in some wayPolymorphable? No
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? No
Loot
Gold 450-600 gp
Base Loot 2 Medium Level Scrolls
50-80 Necromancy Reagents
Magic Items
Special Loot Level 4 Treasure Map
Stealing unknown
Carving
Non-Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
The Lich Lord is an abomination of nature. Not only is it the revived body of a powerful spellcaster, but it has also been strengthened with additional magics. The Lich Lord is much more powerful than the normal lich and since it is almost immune to magic damage mages should be very carful around them. Do not attempt to fight one unless you have a large, experienced group at hand or can summon forces to assist you. A few warriors with silver weapons will send the Lich Lord back to the grave in no time though.. Lich Lords will occasionally summon a group of skeletons to their aid and then, to confuse the enemy, polymorph into a skeleton themselves. The skeleton will still be named as a lich lord though.





Combat

Combat
Base Damage 11-13
Ranged Attack none
Slayer Mage
Undead
Anti-Slayer Repond
Speed medium
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities Magery
Necromancy
5 points higher if paragon.

Data is based on 10 reports.

Damage and Resistances

Physical Fire Cold Poison Energy
Damage 0% 0% 60% 0% 40%
Resist (min) 37% 30% 50% 50% 40%
Resist (avg) 43.5% 35% 55% 55% 45%
Resist (max) 50% 40% 60% 60% 50%
Stats

HP Stamina Mana Strength Dexterity Intelligence
min 133 90 43 202 90 43
avg 217 131 347.5 348.5 131 319
max 301 172 652 495 172 595
paragon 665 - 1505   108 - 206.4   51.6 - 714   212.1 - 519.75   108 - 206.4   51.6 - 714  


Barding

Barding Difficulty: 71 - 117

Barding Notes: No notes have yet been added.


Taming

Tameable?: No

Pack Instincts: none



Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min 0 37.4 0 0 75.2 0 0 50.1 60.1
avg 1.85 56.9 0 0 137.6 0 0 71.85 76.65
max 3.7 76.4 0 0 200 0 0 93.6 93.2


Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min 0 0 0 0 0 0 0 0 0 0 0 0
avg 0 0 0 50 12.95 50 7.2 0 58.35 0 0 59.15
max 0 0 0 100 25.9 100 14.4 0 116.7 0 0 118.3


Data is based on 10 reports.




Trivia

Taxonomy