Difference between revisions of "UO:Nightmare"

m (Updating the mob's info.)
m (BrianFreud moved page Nightmare (creature) to Nightmare)
 
(8 intermediate revisions by the same user not shown)
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| bodytype =  
 
| bodytype =  
 
| carvedOther =  
 
| carvedOther =  
 +
| classification = Magical, Necromantic
 
| combatStrategy =  
 
| combatStrategy =  
 
| disableParagon = false
 
| disableParagon = false
Line 19: Line 20:
 
| firstSeen = 1998-10: UO: The Second Age
 
| firstSeen = 1998-10: UO: The Second Age
 
| found = Corrupted Forest, Kirin Passage, Terathan Keep Underground, Wind
 
| found = Corrupted Forest, Kirin Passage, Terathan Keep Underground, Wind
| hues =  
+
| hues = 1109, 1910
 
| karma = -14000
 
| karma = -14000
 
| loot_base = 3 Sulfurous Ash, 1 Low Level Scroll, 1 Potion, Magic Items
 
| loot_base = 3 Sulfurous Ash, 1 Low Level Scroll, 1 Potion, Magic Items
 
| loot_gold = 400-500
 
| loot_gold = 400-500
| loot_harvester =
 
 
| loot_special =  
 
| loot_special =  
 
| loot_stealing =  
 
| loot_stealing =  
Line 52: Line 52:
 
| tameable = true
 
| tameable = true
 
| taming = 95.1
 
| taming = 95.1
| taming_notes =  
+
| taming_notes = The rare Nightmare will spawn taking only 2 control slots, rather than 3, allowing additional training and development.
 +
| trainableAreaEffect = Aura of Energy, Essence of Earth, Explosive Goo
 +
| trainableMagicalAbility = Bashing, Chivalry, Discordance, Magery Mastery, Mysticism, Necromage, Necromancy, Piercing, Poisoning, Slashing, Spellweaving, Wrestling Mastery
 +
| trainableSpecialAbility = none
 +
| trainableSpecialMove = Armor Ignore, Armor Pierce, Bladeweave, Bleed, Cold Wind, Concussion Blow, Crushing Blow, Dismount, Feint, Force of Nature, Frenzied Whirlwind, Mortal Strike, Nerve Strike, Paralyze, Psychic Attack, Talon Strike
 
| trivia_text =  
 
| trivia_text =  
 
| unloreable = false
 
| unloreable = false
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
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+
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| min_hits = 298
 
| min_hits = 298
 
| max_hits = 1067
 
| max_hits = 1067
Line 88: Line 92:
 
| damagePhysical = 40
 
| damagePhysical = 40
 
| damageFire = 40
 
| damageFire = 40
| damageCold =  
+
| damageCold = 0
| damagePoison =  
+
| damagePoison = 0
 
| damageEnergy = 20
 
| damageEnergy = 20
 
| baseDamage = 18-25
 
| baseDamage = 18-25
Line 145: Line 149:
 
| eats_Meat = Yes
 
| eats_Meat = Yes
 
| eats_Metal = No
 
| eats_Metal = No
 +
| eats_None = No
 
| instinct_Arachnid = No
 
| instinct_Arachnid = No
 
| instinct_Bear = No
 
| instinct_Bear = No
Line 155: Line 160:
 
| instinct_Raptor = No
 
| instinct_Raptor = No
 
| instinct_None = Yes
 
| instinct_None = Yes
| controlslots = 3
+
| packText = None
 +
| controlslots = 2
 
| maxcontrolslots = 5
 
| maxcontrolslots = 5
 
| specialAttack = Dragon Breath, Magery
 
| specialAttack = Dragon Breath, Magery
Line 161: Line 167:
 
| magicLevel2 = Apprentice
 
| magicLevel2 = Apprentice
 
| bardable = true
 
| bardable = true
| readings = 8
+
| readings = 11
  
 
}}
 
}}

Latest revision as of 13:49, 20 September 2020

Nightmare

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Classic client Enhanced client
Basic Stats
Alignment unknown
Magic Level none
apprentice
Poison Level unknown
Loyalty Points unknown
Fame 14000 ᵇ
Fame (Felucca) ≈ 18200 ᵇ
Karma -14000 ᵇ
Karma (Felucca) ≈ -18200 ᵇ
+40% if paragon.
Trivia
When was this mobile added to the game?First Seen? 1998-10: UO: The Second Age
Is this mobile still spawning somewhere in the game?Spawning? Yes
Found Where? (old) Corrupted Forest
Kirin Passage
Terathan Keep Underground
Wind
Found Where? (new) Ki-rin Passage
Can this mobile be tamed?Tameable? Yes
Bodytype #(s) unknown
Hue #(s) 1109, 1910
Can this mobile be mounted?Mountable? Yes, at 95.1 taming
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? No
Can you polymorph into this body form in some wayPolymorphable? No
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? No
Loot
Gold 400-500 gp
Base Loot 1 Low Level Scroll
1 Potion
3 Sulfurous Ash
Magic Items
Special Loot unknown
Stealing unknown
Carving
Non-Felucca
Pile of Barbed Hides
Pile of Barbed Leather
Cut Of Raw Ribs
Elf/Gargoyle 10 0 5
...w/Harvester's 0 11 6
Human 11 0 5
...w/Harvester's 0 12 6
Felucca
Pile of Barbed Hides
Pile of Barbed Leather
Cut Of Raw Ribs
Elf/Gargoyle 20 0 10
...w/Harvester's 0 22 11
Human 22 0 10
...w/Harvester's 0 24 11
These evil black steeds are extremely aggressive and will take great pleasure in killing anything they can. They will make incredible steeds if they have been tamed and are therefore the creature most tamers in Britannia use as a mount. The Nightmare, much like Dragons, has the ability to breathe fire. At full strength the firebreath will do about 20-30 damage. As all other creatures with firebreath, it will change targets if anyone moves around it. The Nightmare spawns in 4 different shades (only visible in 2D), some more sought after than others, but it is purely for looks. There is no difference in the stats and skills of the different shades of Nightmares.





Combat

Combat
Base Damage 18-25
Ranged Attack none
Slayer unknown
Anti-Slayer None
Speed fast
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities Dragon Breath
Magery
5 points higher if paragon.

Data is based on 11 reports.

Damage and Resistances

Physical Fire Cold Poison Energy
Damage 40% 40% 0% 0% 20%
Resist (min) 55% 30% 30% 30% 20%
Resist (avg) 67.5% 35% 35% 35% 25%
Resist (max) 80% 40% 40% 40% 30%
Stats

HP Stamina Mana Strength Dexterity Intelligence
min 298 86 86 251 86 86
avg 682.5 95.5 105.5 475.5 118 228
max 1067 105 125 700 150 370
paragon 1490 - 5335   103.2 - 126   103.2 - 444   263.55 - 735   103.2 - 180   103.2 - 444  
Hit Point Regeneration Stamina Regeneration Mana Regeneration
min 20 30 30
avg 20 30 30
max 20 30 30


Barding

Barding Difficulty: 85.2 - 120.6

Barding Notes: No notes have yet been added.


Taming

Tameable?: Yes

Skill required to attempt to tame:

1st tame: 95.1 taming
2nd retame: 99.9 taming
3rd retame: 114.3 taming
4th retame: -
5th retame: -

Pack Instincts: none

Preferred Foods: Meat

Control Slots: 2 - 5


Taming Notes: The rare Nightmare will spawn taking only 2 control slots, rather than 3, allowing additional training and development.

Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min 16.6 49.7 0 0 60.9 0 0 61.8 54.4
avg 16.6 49.7 0 0 80.45 0 0 80.9 73.45
max 16.6 49.7 0 0 100 0 0 100 92.5


Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min 0 0 0 10.4 1 10.4 46.9 0 0 0 0 0
avg 0 0 0 30.2 32.95 30.2 46.9 0 0 0 0 0
max 0 0 0 50 64.9 50 46.9 0 0 0 0 0


Data is based on 11 reports.

Classification and Restrictions

Special Moves & Abilities



Trivia

Taxonomy