Difference between revisions of "UO:Rotting Corpse"

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{{Mobile
 
{{Mobile
|body_text =
+
| alignment = Neutral (grey)
<!-- ------------------------------------------------------------------------ -->
+
| autoDispel = false
These very tough undead are extremely resistant to magic. Trinsic was cleared very quickly, repeatedly, with just 2 or 3 Rotting Corpses. I can`t even speculate about hit points, other than to say I went hand-to-hand with it for longer than it takes to kill a daemon. When killed, the rotting corpse leaves a locked and trapped chest that cannot be taken from it`s corpse. Lockpicks or the Magic Unlock spell can open the lock which is trapped with a level 1 explosion trap. After the Trinsic occupation, the rotting corpse vanished from the lands only to re-appear in Covetous and later Ilshernar. These new Rotting Corpses are not able to dispel and do note carry chests. Possibly the most enduring monster on Sosaria. Practically immune to magic the only way to beat one is with steel or large pets. While it does not have a hugely damaging melee attack the risk of level 5 poison is enough to warrant a 10 for its OR... Beware any who gets within its deadly grasp...
+
| bardingNotes =
<!-- ------------------------------------------------------------------------ -->
+
| body_text = These very tough undead are extremely resistant to magic. Trinsic was cleared very quickly, repeatedly, with just 2 or 3 Rotting Corpses. I can`t even speculate about hit points, other than to say I went hand-to-hand with it for longer than it takes to kill a daemon. When killed, the rotting corpse leaves a locked and trapped chest that cannot be taken from it`s corpse. Lockpicks or the Magic Unlock spell can open the lock which is trapped with a level 1 explosion trap. After the Trinsic occupation, the rotting corpse vanished from the lands only to re-appear in Covetous and later Ilshernar. These new Rotting Corpses are not able to dispel and do note carry chests. Possibly the most enduring monster on Sosaria. Practically immune to magic the only way to beat one is with steel or large pets. While it does not have a hugely damaging melee attack the risk of level 5 poison is enough to warrant a 10 for its OR... Beware any who gets within its deadly grasp...
|combatStrategy =
+
| bodytype = 155
<!-- ------------------------------------------------------------------------ -->
+
| carvedOther =
<!-- WRITE TEXT ABOUT HOW TO FIGHT THIS MOBILE HERE-->
+
| combatStrategy =
<!-- ------------------------------------------------------------------------ -->
+
| disableParagon = false
|taming_notes =
+
| dragonBlood =
<!-- ------------------------------------------------------------------------ -->
+
| dragonScaleBlack =
<!-- WRITE TEXT ABOUT HOW TO TAME THIS MOBILE HERE-->
+
| dragonScaleBlue =
<!-- ------------------------------------------------------------------------ -->
+
| dragonScaleGreen =
|bardingNotes =
+
| dragonScaleRed =
<!-- ------------------------------------------------------------------------ -->
+
| dragonScaleWhite =
<!-- WRITE TEXT ABOUT BARDING THIS MOBILE HERE-->
+
| dragonScaleYellow =
<!-- ------------------------------------------------------------------------ -->
+
| fame = 12500
|trivia_text =
+
| feathers =
<!-- ------------------------------------------------------------------------ -->
+
| firstSeen = 1998-02-05: Juo'Nar Attacks Trinsic
<!-- RANDOM TRIVIA TEXT GOES HERE. -->
+
| found = Unholy Terror Champion Spawn, Ancient Citadel, Ankh Dungeon, Bedlam, Doom, Mount Sho, Pass of Karnaugh, Lands of the Lich, Undead Fort, Wisp Dungeon Level 2
<!-- ------------------------------------------------------------------------ -->
+
| hues = 0
|firstSeen = 2000-02
+
| karma = -12500
|spawning =
+
| loot_base = Magic Items
|summonable =
+
| loot_gold = 1000-1250
|summonPage =
+
| loot_harvester =
|polymorphable =
+
| loot_special = Level 5 Treasure Map, Level 6 Paragon Chest
|polymorphPage =
+
| loot_stealing =
|statue =
+
| loyaltyPoints =
|statuePage =
+
| mountskill =
|alignment =
+
| name = Rotting Corpse
|found = Unholy Terror Champion Spawn, Ancient Citadel, Ankh Dungeon, Bedlam, Doom, Mount Sho, Pass of Karnaugh, Lands of the Lich, Undead Fort, Wisp Dungeon Level 2
+
| pileHidesB =
|fame = 12500
+
| pileHidesH =
|karma = -12500
+
| pileHidesN =
|loyaltyPoints =
+
| pileHidesS =
|magicLevel = none
+
| poisonLevel = 5
|poisonLevel = 5
+
| polymorphable = false
|abilities = none
+
| polymorphPage =
|mountskill =
+
| questPage =
|questPage =
+
| rangedAttack = none
|damagePhysical = 0
+
| rawBird =  
|damageFire = 0
+
| rawChicken = 0
|damageCold = 50
+
| rawLamb =
|damagePoison = 50
+
| rawRibs =
|damageEnergy = 0
+
| slayer = Undead
|baseDamage = 8-10
+
| spawning = true
|min_resistPhysical = 35
+
| speed = Slow
|max_resistPhysical = 45
+
| statue = false
|min_resistFire = 20
+
| statuePage =
|max_resistFire = 30
+
| subdueRequired = false
|min_resistCold = 50
+
| summonable = false
|max_resistCold = 70
+
| summonPage =
|min_resistPoison = 40
+
| tameable = false
|max_resistPoison = 50
+
| taming =
|min_resistEnergy = 20
+
| taming_notes =
|max_resistEnergy = 30
+
| trivia_text =
|autoDispel = No
+
| unloreable = false
|rangedAttack = none
+
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
|slayer = Undead
+
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|speed = Slow
+
| min_hits = 1200
|specialAttack =
+
| max_hits = 1200
|min_hits = 1200
+
| min_stam = 150
|max_hits = 1200
+
| max_stam = 150
|min_stam = 150
+
| min_mana = 0
|max_stam = 150
+
| max_mana = 0
|min_mana =
+
| min_str = 301
|max_mana =
+
| max_str = 350
|min_str= 301
+
| min_dex = 75
|max_str= 350
+
| max_dex = 75
|min_dex= 75
+
| min_int = 151
|max_dex= 75
+
| max_int = 199
|min_int= 151
+
| bardingDifficulty = 128.5 - 128.9
|max_int= 200
+
| min_hpr = 0
|loot_gold = 1000-1250
+
| max_hpr = 0
|loot_base = magic items
+
| min_stamRegen = 0
|loot_special = Level 5 [[UO:Treasure Map|Treasure Map]]
+
| max_stamRegen = 0
|loot_carved =
+
| min_manaRegen = 0
|loot_harvester =
+
| max_manaRegen = 0
|loot_stealing =
+
| min_resistPhysical = 35
|bardable =
+
| max_resistPhysical = 45
|bardingDifficulty =
+
| min_resistFire = 20
|tameable =
+
| max_resistFire = 30
|taming =
+
| min_resistCold = 50
|controlslots =
+
| max_resistCold = 70
|subdueRequired =
+
| min_resistPoison = 40
|min_anatomy = 0.0
+
| max_resistPoison = 50
|max_anatomy = 0.0
+
| min_resistEnergy = 20
|min_eval = 0
+
| max_resistEnergy = 30
|max_eval = 0
+
| damagePhysical = 50
|min_healing = 0
+
| damageFire =  
|max_healing = 0
+
| damageCold =  
|min_magery = 0
+
| damagePoison = 50
|max_magery = 0
+
| damageEnergy =
|min_resist = 250.0
+
| baseDamage = 8-10
|max_resist = 250.0
+
| min_wrestling = 90.1
|min_med = 0
+
| max_wrestling = 100
|max_med = 0
+
| min_tactics = 100
|min_poison = 120.0
+
| max_tactics = 100
|max_poison = 120.0
+
| min_resist = 250
|min_tactics = 100.0
+
| max_resist = 250
|max_tactics = 100.0
+
| min_anatomy = 0
|min_wrestling = 90.1
+
| max_anatomy = 2
|max_wrestling = 100.0
+
| min_healing = 0
|packInstinct = none
+
| max_healing = 0
|eats_Crops = false
+
| min_poison = 120
|eats_Eggs = false
+
| max_poison = 120
|eats_Fish = false
+
| min_detectingHidden = 0
|eats_FruitVeg = false
+
| max_detectingHidden = 0
|eats_Grain = false
+
| min_hiding = 0
|eats_Hay = false
+
| max_hiding = 0
|eats_Leather = false
+
| min_parrying = 0
|eats_Meat = false
+
| max_parrying = 0
|eats_Metal = false
+
| min_magery = 0
|eats_Special =  
+
| max_magery = 0
|FamilyTree =  
+
| min_eval = 0
|Mobile =  
+
| max_eval = 0
<!-- ------------------------------------------------------------------------ -->
+
| min_med = 0
 +
| max_med = 0
 +
| min_necro = 0
 +
| max_necro = 0
 +
| min_spiritSpeak = 0
 +
| max_spiritSpeak = 0
 +
| min_mysticism = 0
 +
| max_mysticism = 0
 +
| min_focus = 0
 +
| max_focus = 5.5
 +
| min_spellweaving = 0
 +
| max_spellweaving = 0
 +
| min_discordance = 0
 +
| max_discordance = 0
 +
| min_bushido = 0
 +
| max_bushido = 0
 +
| min_ninjitsu = 0
 +
| max_ninjitsu = 0
 +
| min_chivalry = 0
 +
| max_chivalry = 0
 +
| eats_BlackrockStew = No
 +
| eats_Crops = No
 +
| eats_Eggs = No
 +
| eats_Fish = No
 +
| eats_FruitVeg = No
 +
| eats_Gold = No
 +
| eats_Grain = No
 +
| eats_Hay = No
 +
| eats_Leather = No
 +
| eats_Meat = No
 +
| eats_Metal = No
 +
| instinct_Arachnid = No
 +
| instinct_Bear = No
 +
| instinct_Bull = No
 +
| instinct_Canine = No
 +
| instinct_Daemon = No
 +
| instinct_Equine = No
 +
| instinct_Feline = No
 +
| instinct_Ostard = No
 +
| instinct_Raptor = No
 +
| instinct_None = Yes
 +
| controlslots =
 +
| maxcontrolslots =
 +
| specialAttack = Poisoning
 +
| magicLevel = None
 +
| bardable = true
 +
| readings = 14
 +
 
 
}}
 
}}

Latest revision as of 00:10, 24 June 2017

Rotting Corpse

UO-Rotting Corpse-cc-animated.gif UO-Rotting Corpse-kr.png UO-EC-bodytype-155.png
Classic client Kingdom Reborn client
Enhanced client
Basic Stats
Alignment Neutral (grey)
Magic Level none
Poison Level 5 (Lethal)
Loyalty Points unknown
Fame 12500 ᵇ
Fame (Felucca) ≈ 16250 ᵇ
Karma -12500 ᵇ
Karma (Felucca) ≈ -16250 ᵇ
+40% if paragon.
Trivia
When was this mobile added to the game?First Seen? 1998-02-05: Juo'Nar Attacks Trinsic
Is this mobile still spawning somewhere in the game?Spawning? Yes
Found Where? (old) Ancient Citadel
Ankh Dungeon
Bedlam
Doom
Lands of the Lich
Mount Sho
Pass of Karnaugh
Undead Fort
Unholy Terror Champion Spawn
Wisp Dungeon Level 2
Found Where? (new) Ancient Citadel
Ankh Dungeon
Pass of Karnaugh
Spectre Dungeon
Wisp Dungeon
Nox Tereg
Teper Tervasarb
Can this mobile be tamed?Tameable? No
Bodytype #(s) 155
Hue #(s) 0
Can this mobile be mounted?Mountable? No
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? No
Can you polymorph into this body form in some wayPolymorphable? No
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? No
Loot
Gold 1000-1250 gp
Base Loot Magic Items
Special Loot Level 5 Treasure Map
Level 6 Paragon Chest
Stealing unknown
Carving
Non-Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
These very tough undead are extremely resistant to magic. Trinsic was cleared very quickly, repeatedly, with just 2 or 3 Rotting Corpses. I can`t even speculate about hit points, other than to say I went hand-to-hand with it for longer than it takes to kill a daemon. When killed, the rotting corpse leaves a locked and trapped chest that cannot be taken from it`s corpse. Lockpicks or the Magic Unlock spell can open the lock which is trapped with a level 1 explosion trap. After the Trinsic occupation, the rotting corpse vanished from the lands only to re-appear in Covetous and later Ilshernar. These new Rotting Corpses are not able to dispel and do note carry chests. Possibly the most enduring monster on Sosaria. Practically immune to magic the only way to beat one is with steel or large pets. While it does not have a hugely damaging melee attack the risk of level 5 poison is enough to warrant a 10 for its OR... Beware any who gets within its deadly grasp...





Combat

Combat
Base Damage 8-10
Ranged Attack none
Slayer Undead
Anti-Slayer Repond
Speed slow
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities Poisoning
5 points higher if paragon.

Data is based on 14 reports.

Damage and Resistances

Physical Fire Cold Poison Energy
Damage 50% 0% 0% 50% 0%
Resist (min) 35% 20% 50% 40% 20%
Resist (avg) 40% 25% 60% 45% 25%
Resist (max) 45% 30% 70% 50% 30%
Stats

HP Stamina Mana Strength Dexterity Intelligence
min 1200 150 0 301 75 151
avg 1200 150 0 325.5 75 175
max 1200 150 0 350 75 199
paragon 6000 - 6000   180 - 180   unknown 316.05 - 367.5   90 - 90   unknown


Barding

Barding Difficulty: 128.5 - 128.9

Barding Notes: No notes have yet been added.


Taming

Tameable?: No

Pack Instincts: none



Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min 0 0 0 0 250 0 120 100 90.1
avg 1 0 0 0 250 0 120 100 95.05
max 2 0 0 0 250 0 120 100 100


Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min 0 0 0 0 0 0 0 0 0 0 0 0
avg 0 0 0 0 2.75 0 0 0 0 0 0 0
max 0 0 0 0 5.5 0 0 0 0 0 0 0


Data is based on 14 reports.




Trivia

Taxonomy