Difference between revisions of "UO:Frost Mite"
BrianFreud (talk | contribs) m (Updating the mob's info.) |
BrianFreud (talk | contribs) m (Adding a new Animal Lore reading.) |
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| unloreable = false | | unloreable = false | ||
<!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
− | <!--storedLores = 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| min_hits = 439 | | min_hits = 439 | ||
| max_hits = 994 | | max_hits = 994 | ||
Line 168: | Line 168: | ||
| magicLevel = None | | magicLevel = None | ||
| bardable = true | | bardable = true | ||
− | | readings = | + | | readings = 16 |
− | |||
}} | }} |
Latest revision as of 23:03, 4 April 2020
Frost Mite
Upload a picture | ||||
Classic client | Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | none |
Poison Level | No Poison |
Loyalty Points | 0 |
Fame | 0 |
Fame (Felucca) | ≈ 0 |
Karma | 0 |
Karma (Felucca) | ≈ 0 |
Trivia | |
When was this mobile added to the game?First Seen? | 2017-04-26: Publish 97 |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | unknown |
Found Where? (new) | |
Can this mobile be tamed?Tameable? | Yes |
Bodytype #(s) | 1424 |
Hue #(s) | 0 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | 330 gp |
Base Loot | unknown |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Combat
Combat | |
Base Damage | 21-28 |
Ranged Attack | unknown |
Slayer | unknown |
Anti-Slayer | None |
Speed | unknown |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | Cold Wind |
Data is based on 16 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 0% | 0% | 100% | 0% | 0% |
Resist (min) | 50% | 15% | 85% | 50% | 40% |
Resist (avg) | 57.5% | 20% | 90% | 57.5% | 47.5% |
Resist (max) | 65% | 25% | 95% | 65% | 55% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 439 | 80 | 251 | 502 | 80 | 251 |
avg | 716.5 | 125 | 270.5 | 763.5 | 125 | 270.5 |
max | 994 | 170 | 290 | 1025 | 170 | 290 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | 0 | 0 | 0 |
avg | 0 | 0 | 0 |
max | 0 | 0 | 0 |
Barding
Barding Difficulty: 93.5 - 127
Barding Notes: No notes have yet been added.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: 102.0 taming 2nd retame: 106.8 taming 3rd retame: - 4th retame: - 5th retame: -
Pack Instincts: none
Control Slots: 2 - 5
Taming Notes: Angers on Tame Attempts.
The rare Frost Mite will spawn taking only 2 control slots, rather than 3, allowing additional training and development.
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 39.8 | 67.5 | 0 | 0 | 55.4 | 0 | 0 | 73.6 | 69.3 |
avg | 49.9 | 71.25 | 0 | 0 | 72.7 | 0.3 | 0 | 91.8 | 94.65 |
max | 60 | 75 | 0 | 0 | 90 | 0.6 | 0 | 110ᵃ | 120ᵃ |
ᵃ Skills which are above 100 when wild will be reduced by 10% when the animal is tamed. If this results in a skill higher than 100, that will become your new pet's cap on that skill, rather than 100.
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
avg | 0 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
max | 0 | 0 | 0 | 0 | 125ᵃ | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
ᵃ Skills which are above 100 when wild will be reduced by 10% when the animal is tamed. If this results in a skill higher than 100, that will become your new pet's cap on that skill, rather than 100.
Data is based on 16 reports.
Classification and Restrictions
Special Moves & Abilities
Initial
Trainable
Magical Abilities | Special Abilities | Special Moves | Area Effect Abilities |
---|---|---|---|
Poisoning |
Mana Drain Repel Rune Corruption Searing Wounds |
Armor Ignore Armor Pierce Bladeweave Bleed Concussion Blow Crushing Blow Dismount Feint Force of Nature Frenzied Whirlwind Mortal Strike Nerve Strike Paralyze Psychic Attack Talon Strike |
none |
Trivia
Taxonomy