Difference between revisions of "UO:Ophidian Zealot"

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The Opihidian Zealot had a lot fewer hit points than the Justicar. It also had a lot less mana, but it still had the ability to cast flamestrikes.
 
The Opihidian Zealot had a lot fewer hit points than the Justicar. It also had a lot less mana, but it still had the ability to cast flamestrikes.
 
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|combatStrategy = <!-- ------------------------------------------------------ -->
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|combatStrategy =
 
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|taming_notes = <!-- -------------------------------------------------------- -->
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|taming_notes =
 
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|bardingNotes = <!-- ------------------------------------------------------- -->
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|bardingNotes =
 
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<!-- ------------------------------------------------------------------------ -->
<!-- WRITE TEXT ABOUT HOW TO BARD THIS MOBILE HERE. (OR LEAVE EMPTY IF N/A) -->
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|trivia_text = <!-- --------------------------------------------------------- -->
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<!-- RANDOM TRIVIA TEXT GOES HERE. -->
 
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|firstSeen = Middle of 2000, After UO:Renaissance
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|firstSeen = 1998-10: UO: The Second Age
 
|spawning =
 
|spawning =
 
|summonable =
 
|summonable =
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|alignment =
 
|alignment =
 
|found = Cold Blood Champion Spawn, Ophidian Lair, Terathan Keep, Terathan Keep Underground
 
|found = Cold Blood Champion Spawn, Ophidian Lair, Terathan Keep, Terathan Keep Underground
|fame = 5
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|fame =  
|karma = 5
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|karma =  
|loyaltyPoints = none
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|loyaltyPoints =  
 
|magicLevel = Journeyman
 
|magicLevel = Journeyman
 
|poisonLevel = 0
 
|poisonLevel = 0
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|damagePoison = 0
 
|damagePoison = 0
 
|damageEnergy = 0
 
|damageEnergy = 0
|baseDamage = 12 - 27 HP
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|baseDamage = 12-27
 
|min_resistPhysical = 40
 
|min_resistPhysical = 40
 
|max_resistPhysical = 45
 
|max_resistPhysical = 45
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|min_int= 226
 
|min_int= 226
 
|max_int= 250
 
|max_int= 250
|loot_gold = 275 - 325 Gold.
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|loot_gold = 275-325  
2 Medium Level Scrolls, 5-15 Reagents, 5-15 Necromancy Reagents
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|loot_base = 2 Medium Level Scrolls, 5-15 Reagents, 5-15 Necromancy Reagents
Carved: 1 Raw Rib
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|loot_special = Level 2 [[UO:Treasure Map|Treasure Map]]
Special: Level 2 Treasure Map
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|loot_carved = 1 Raw Rib
|loot_base =
 
|loot_special =
 
|loot_carved =  
 
 
|loot_harvester =  
 
|loot_harvester =  
 
|loot_stealing =  
 
|loot_stealing =  
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|bardingDifficulty =  
 
|bardingDifficulty =  
 
|tameable =  
 
|tameable =  
|taming = -
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|taming =  
 
|controlslots =  
 
|controlslots =  
 
|subdueRequired =  
 
|subdueRequired =  

Revision as of 03:40, 7 September 2016

Ophidian Zealot

UO-Ophidian Zealot-cc-animated.gif Upload a picture
Classic client Enhanced client
Basic Stats
Alignment unknown
Magic Level journeyman
Poison Level No Poison
Loyalty Points unknown
Fame unknown ᵇ
Fame (Felucca) unknown ᵇ
Karma unknown ᵇ
Karma (Felucca) unknown ᵇ
+40% if paragon.
Trivia
When was this mobile added to the game?First Seen? 1998-10: UO: The Second Age
Is this mobile still spawning somewhere in the game?Spawning? unknown
Found Where? (old) Cold Blood Champion Spawn
Ophidian Lair
Terathan Keep
Terathan Keep Underground
Found Where? (new) Nox Tereg
Teper Tervasarb
Can this mobile be tamed?Tameable? unknown
Bodytype #(s) unknown
Hue #(s) unknown
Can this mobile be mounted?Mountable? No
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? unknown
Can you polymorph into this body form in some wayPolymorphable? unknown
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? unknown
Loot
Gold 275-325 gp
Base Loot 2 Medium Level Scrolls
5-15 Necromancy Reagents
5-15 Reagents
Special Loot [[Category:UO Mobs that drop Level 2 Treasure Map]][[UO:Level 2 Treasure Map|Level 2 Treasure Map]]
Stealing unknown
Carving
Non-Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
The Opihidian Zealot had a lot fewer hit points than the Justicar. It also had a lot less mana, but it still had the ability to cast flamestrikes.





Combat

Combat
Base Damage 12-27
Ranged Attack none
Slayer Ophidian
Reptile
Anti-Slayer Arachnid
Speed fast
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities unknown
5 points higher if paragon.
Damage and Resistances

Physical Fire Cold Poison Energy
Damage 100% 0% 0% 0% 0%
Resist (min) 40% 20% 25% 35% 25%
Resist (avg) 42.5% 25% 30% 37.5% 30%
Resist (max) 45% 30% 35% 40% 35%
Stats

HP Stamina Mana Strength Dexterity Intelligence
min 169 36 226 281 191 226
avg 176 40.5 238 293 203 238
max 183 45 250 305 215 250
paragon 845 - 915   43.2 - 54   271.2 - 300   295.05 - 320.25   229.2 - 258   271.2 - 300  
Hit Point Regeneration Stamina Regeneration Mana Regeneration
min unknown unknown unknown
avg unknown unknown unknown
max unknown unknown unknown


Barding

This type of mobile cannot be barded.


Taming

Tameable?: unknown

Pack Instincts:  unknown



Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min 0.0 unknown 0 unknown 75.0 unknown 0 65.0 20.2
avg 0 unknown 0 unknown 86.25 unknown 0 76.25 40.1
max 0.0 unknown 0 unknown 97.5 unknown 0 87.5 60.0


Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min unknown unknown unknown 95.1 unknown 95.1 0.0 unknown unknown unknown unknown unknown
avg unknown unknown unknown 97.55 unknown 97.55 0 unknown unknown unknown unknown unknown
max unknown unknown unknown 100.0 unknown 100.0 0.0 unknown unknown unknown unknown unknown





Trivia

Taxonomy