Difference between revisions of "UO:Imp"
BrianFreud (talk | contribs) m (Updating the mob's info.) |
BrianFreud (talk | contribs) m (Updating the mob's info.) |
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| slayer = Demon | | slayer = Demon | ||
| spawning = true | | spawning = true | ||
− | | specialAttack = | + | | specialAttack = Magery |
| speed = Medium | | speed = Medium | ||
| statue = false | | statue = false | ||
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| summonable = false | | summonable = false | ||
| summonPage = | | summonPage = | ||
− | | tameable = | + | | tameable = true |
− | | taming = | + | | taming = 83.1 |
| taming_notes = | | taming_notes = | ||
| trivia_text = | | trivia_text = |
Revision as of 12:15, 10 May 2017
Imp
Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | master |
Poison Level | unknown |
Loyalty Points | unknown |
Fame | 2500 ᵇ |
Fame (Felucca) | ≈ 3250 ᵇ |
Karma | -2500 ᵇ |
Karma (Felucca) | ≈ -3250 ᵇ |
ᵇ +40% if paragon. |
Loot | |
Gold | 50-100 gp |
Base Loot | 1 Low Level Mage Scroll |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Originally seen as a red mongbat, these can cast a small array of spells, which includes mass curse and a nasty flamestrike. They have about as many hit points as the subterranean variety of mongbat. Their peculiarly jerky animation and green color can make them hard to target.
Combat
Combat | |
Base Damage ᵉ | 10-14 |
Ranged Attack | none |
Slayer | Demon |
Anti-Slayer | None |
Speed | medium |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | Magery |
ᵉ 5 points higher if paragon. |
Physical | Fire | Cold | Poison | Energy | |
Damage | 0% | 50% | 0% | 50% | 0% |
Resist (min) | 25% | 40% | 20% | 30% | 30% |
Resist (avg) | 30% | 45% | 25% | 35% | 35% |
Resist (max) | 35% | 50% | 30% | 40% | 40% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 55 | 61 | 86 | 91 | 61 | 86 |
avg | 62 | 70.5 | 98 | 103 | 70.5 | 98 |
max | 69 | 80 | 110 | 115 | 80 | 110 |
paragon | 275 - 345 | 73.2 - 96 | 103.2 - 132 | 95.55 - 120.75 | 73.2 - 96 | 103.2 - 132 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | unknown | unknown | unknown |
avg | unknown | unknown | unknown |
max | unknown | unknown | unknown |
Barding
This type of mobile cannot be barded.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: 83.1 taming 2nd retame: 87.9 taming 3rd retame: 102.3 taming 4th retame: - 5th retame: -
Pack Instincts: unknown
Control Slots: 2 -
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 0.0 | unknown | 0 | unknown | 30.1 | unknown | 0 | 42.1 | 40.1 |
avg | 0 | unknown | 0 | unknown | 40.05 | unknown | 0 | 46.05 | 42.05 |
max | 0.0 | unknown | 0 | unknown | 50.0 | unknown | 0 | 50.0 | 44.0 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | unknown | unknown | unknown | 20.1 | unknown | 90.1 | 0.0 | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | 25.05 | unknown | 95.05 | 0 | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | 30.0 | unknown | 100.0 | 0.0 | unknown | unknown | unknown | unknown | unknown |
Classification and Restrictions
Special Moves & Abilities
Trivia
Taxonomy