Difference between revisions of "UO:Lion"
BrianFreud (talk | contribs) m |
(Adding a new Animal Lore reading.) |
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Line 60: | Line 60: | ||
| unloreable = false | | unloreable = false | ||
<!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
− | <!--storedLores = [[360,218,123,704,218,123,60,0,0,0,55,32,34,30,22,100,null,null,null,null,16,22,106,100,0,0,0,0,80,0,75,0,0,0,0,0,0,0,0,0,0,0,0,2,5,["Meat"],["Feline"]],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,2,5,[],["Feline"]],[352,216,136,716,216,136,70,0,0,0,56,0,0,0,0,100,0,0,0,0,16,22,107.3,102.2,0,0,0,0,80,0,85.5,0,0,0,0,0,0,0,0,0,0,0,0,"null","null",["Meat"],["Feline"]],[361,216,114,728,216,114,70,0,0,0,65,0,0,0,0,100,0,0,0,0,16,22,104.4,101.5,0,0,0,0,80,0,80.6,0,0,0,0,0,0,0,0,0,0,0,0,"null","null",["Meat"],["Feline"]],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,0,0,0,0,16,22,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,["Meat"],["Feline"],"Armor Ignore|Bleed|Paralyzing Blow|Piercing"],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,0,0,0,0,16,22,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,2,5,["Meat"],["Feline"],"Armor Ignore|Bleed|Paralyzing Blow|Piercing"]]--> | + | <!--storedLores = [[360,218,123,704,218,123,60,0,0,0,55,32,34,30,22,100,null,null,null,null,16,22,106,100,0,0,0,0,80,0,75,0,0,0,0,0,0,0,0,0,0,0,0,2,5,["Meat"],["Feline"]],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,2,5,[],["Feline"]],[352,216,136,716,216,136,70,0,0,0,56,0,0,0,0,100,0,0,0,0,16,22,107.3,102.2,0,0,0,0,80,0,85.5,0,0,0,0,0,0,0,0,0,0,0,0,"null","null",["Meat"],["Feline"]],[361,216,114,728,216,114,70,0,0,0,65,0,0,0,0,100,0,0,0,0,16,22,104.4,101.5,0,0,0,0,80,0,80.6,0,0,0,0,0,0,0,0,0,0,0,0,"null","null",["Meat"],["Feline"]],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,0,0,0,0,16,22,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,["Meat"],["Feline"],"Armor Ignore|Bleed|Paralyzing Blow|Piercing"],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,0,0,0,0,16,22,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,2,5,["Meat"],["Feline"],"Armor Ignore|Bleed|Paralyzing Blow|Piercing"],[360,210,104,710,210,104,70,null,null,null,61,33,39,32,25,100,0,0,0,0,16,22,104.5,100.8,null,null,null,null,80,null,62,null,null,null,null,null,null,1,null,null,null,null,null,2,5,["Meat"],["Feline"],"Armor Ignore|Bleed|Paralyze|Piercing"]]--> |
| min_hits = 352 | | min_hits = 352 | ||
| max_hits = 361 | | max_hits = 361 | ||
− | | min_stam = | + | | min_stam = 210 |
| max_stam = 218 | | max_stam = 218 | ||
− | | min_mana = | + | | min_mana = 104 |
| max_mana = 136 | | max_mana = 136 | ||
| min_str = 704 | | min_str = 704 | ||
| max_str = 728 | | max_str = 728 | ||
− | | min_dex = | + | | min_dex = 210 |
| max_dex = 218 | | max_dex = 218 | ||
− | | min_int = | + | | min_int = 104 |
| max_int = 136 | | max_int = 136 | ||
| bardingDifficulty = 60 - 70 | | bardingDifficulty = 60 - 70 | ||
Line 83: | Line 83: | ||
| max_resistPhysical = 65 | | max_resistPhysical = 65 | ||
| min_resistFire = 0 | | min_resistFire = 0 | ||
− | | max_resistFire = | + | | max_resistFire = 33 |
| min_resistCold = 0 | | min_resistCold = 0 | ||
− | | max_resistCold = | + | | max_resistCold = 39 |
| min_resistPoison = 0 | | min_resistPoison = 0 | ||
− | | max_resistPoison = | + | | max_resistPoison = 32 |
| min_resistEnergy = 0 | | min_resistEnergy = 0 | ||
− | | max_resistEnergy = | + | | max_resistEnergy = 25 |
| damagePhysical = 100 | | damagePhysical = 100 | ||
| damageFire = 0 | | damageFire = 0 | ||
Line 112: | Line 112: | ||
| min_hiding = 0 | | min_hiding = 0 | ||
| max_hiding = 0 | | max_hiding = 0 | ||
− | | min_parrying = | + | | min_parrying = 62 |
| max_parrying = 85.5 | | max_parrying = 85.5 | ||
| min_magery = 0 | | min_magery = 0 | ||
Line 127: | Line 127: | ||
| max_mysticism = 0 | | max_mysticism = 0 | ||
| min_focus = 0 | | min_focus = 0 | ||
− | | max_focus = | + | | max_focus = 1 |
| min_spellweaving = 0 | | min_spellweaving = 0 | ||
| max_spellweaving = 0 | | max_spellweaving = 0 | ||
Line 163: | Line 163: | ||
| controlslots = 2 | | controlslots = 2 | ||
| maxcontrolslots = 5 | | maxcontrolslots = 5 | ||
− | | specialAttack = Armor Ignore, Bleed, | + | | specialAttack = Armor Ignore, Bleed, Paralyze, Piercing |
| magicLevel = None | | magicLevel = None | ||
| bardable = true | | bardable = true | ||
− | | readings = | + | | readings = 7 |
}} | }} |
Revision as of 00:53, 6 March 2018
Lion
Classic client | Enhanced client |
Basic Stats | |
Alignment | unknown |
Magic Level | none |
Poison Level | unknown |
Loyalty Points | unknown |
Fame | unknown |
Fame (Felucca) | unknown |
Karma | unknown |
Karma (Felucca) | unknown |
Trivia | |
When was this mobile added to the game?First Seen? | 2017-04-26: Publish 97 |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Valley of Eodon |
Found Where? (new) | |
Can this mobile be tamed?Tameable? | Yes |
Bodytype #(s) | 1426 |
Hue #(s) | 0 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | unknown |
Base Loot | unknown |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Combat
Combat | |
Base Damage | 16-22 |
Ranged Attack | unknown |
Slayer | unknown |
Anti-Slayer | None |
Speed | unknown |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | Armor Ignore Bleed Paralyze Piercing |
Data is based on 7 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 100% | 0% | 0% | 0% | 0% |
Resist (min) | 55% | 0% | 0% | 0% | 0% |
Resist (avg) | 60% | 16.5% | 19.5% | 16% | 12.5% |
Resist (max) | 65% | 33% | 39% | 32% | 25% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 352 | 210 | 104 | 704 | 210 | 104 |
avg | 356.5 | 214 | 120 | 716 | 214 | 120 |
max | 361 | 218 | 136 | 728 | 218 | 136 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | 0 | 0 | 0 |
avg | 0 | 0 | 0 |
max | 0 | 0 | 0 |
Barding
Barding Difficulty: 60 - 70
Barding Notes: No notes have yet been added.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: unknown taming 2nd retame: unknown taming 3rd retame: unknown taming 4th retame: unknown taming 5th retame: unknown taming
Control Slots: 2 - 5
Taming Notes: According to the developers, 1 in 6 Lions will also have the healing skill.
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 0 | 80 | 0 | 0 | 0 | 62 | 0 | 100 | 104.4 |
avg | 0 | 80 | 0 | 0 | 0 | 73.75 | 0 | 101.1 | 105.85 |
max | 0 | 80 | 0 | 0 | 0 | 85.5 | 0 | 102.2ᵃ | 107.3ᵃ |
ᵃ Skills which are above 100 when wild will be reduced by 10% when the animal is tamed. If this results in a skill higher than 100, that will become your new pet's cap on that skill, rather than 100.
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
avg | 0 | 0 | 0 | 0 | 0.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
max | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Data is based on 7 reports.
Classification and Restrictions
Special Moves & Abilities
Initial
Trainable
Trivia
Taxonomy