Imp
Revision as of 04:49, 19 June 2017 by BrianFreud (talk | contribs) (Adding a new Animal Lore reading.)
Imp
Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | apprentice ↳ journeyman
|
Poison Level | unknown |
Loyalty Points | 2 |
Fame | 2500 ᵇ |
Fame (Felucca) | ≈ 3250 ᵇ |
Karma | -2500 ᵇ |
Karma (Felucca) | ≈ -3250 ᵇ |
ᵇ +40% if paragon. |
Loot | |
Gold | 50-100 gp |
Base Loot | 1 Low Level Mage Scroll |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Originally seen as a red mongbat, these can cast a small array of spells, which includes mass curse and a nasty flamestrike. They have about as many hit points as the subterranean variety of mongbat. Their peculiarly jerky animation and green color can make them hard to target.
Combat
Combat | |
Base Damage ᵉ | 10-14 |
Ranged Attack | none |
Slayer | Demon |
Anti-Slayer | None |
Speed | medium |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | unknown |
ᵉ 5 points higher if paragon. |
Data is based on 11 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 0% | 50% | 0% | 50% | 0% |
Resist (min) | 25% | 40% | 20% | 30% | 30% |
Resist (avg) | 30% | 45% | 25% | 35% | 35% |
Resist (max) | 35% | 50% | 30% | 40% | 40% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 55 | 65 | 94 | 97 | 65 | 94 |
avg | 61.5 | 73 | 101.5 | 103 | 73 | 101.5 |
max | 68 | 81 | 109 | 109 | 81 | 109 |
paragon | 275 - 340 | 78 - 97.2 | 112.8 - 130.8 | 101.85 - 114.45 | 78 - 97.2 | 112.8 - 130.8 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | 0 | 0 | 0 |
avg | 0 | 0 | 0 |
max | 0 | 0 | 0 |
Barding
Barding Difficulty: 68.9 - 71.6
Barding Notes: No notes have yet been added.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: 83.1 taming 2nd retame: 87.9 taming 3rd retame: 102.3 taming 4th retame: - 5th retame: -
Control Slots: 3 - 4
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 0 | 40 | 0 | 0 | 35.2 | 0 | 0 | 42.2 | 40.1 |
avg | 1.5 | 40 | 0 | 0 | 41.55 | 0 | 0 | 45.85 | 41.2 |
max | 3 | 40 | 0 | 0 | 47.9 | 0 | 0 | 49.5 | 42.3 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | 0 | 0 | 0 | 22.3 | 0 | 90.3 | 0 | 0 | 20 | 0 | 0 | 20 |
avg | 0 | 0 | 0 | 25.35 | 15.2 | 93.5 | 8.8 | 0 | 20 | 0 | 0 | 20 |
max | 0 | 0 | 0 | 28.4 | 30.4 | 96.7 | 17.6 | 0 | 20 | 0 | 0 | 20 |
Data is based on 11 reports.
Classification and Restrictions
Special Moves & Abilities
Initial
Trainable
Magical Abilities | Special Abilities | Special Moves | Area Effect Abilities |
---|---|---|---|
Trivia
Taxonomy