Lich
Revision as of 21:16, 18 June 2017 by BrianFreud (talk | contribs) (Adding a new Animal Lore reading.)
Lich
Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | journeyman ↳ adept
|
Poison Level | unknown |
Loyalty Points | unknown |
Fame | 8000 ᵇ |
Fame (Felucca) | ≈ 10400 ᵇ |
Karma | -8000 ᵇ |
Karma (Felucca) | ≈ -10400 ᵇ |
ᵇ +40% if paragon. |
Loot | |
Gold | 275-325 gp |
Base Loot | 15-25 Necromancer Reagents 2 Medium Level Scrolls Magic Items |
Special Loot | [[Category:UO Mobs that drop Level 3 Treasure Map]][[UO:Level 3 Treasure Map|Level 3 Treasure Map]] |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
These powerful undead creatures are the remains of once powerful human mages, who in their quest to become even more powerful, than they already were, abandoned their life and what was left of their humanity. Liches are, because of their past as powerful mages, extremely skilled in the ways of magic and it is not uncommon that experienced adventurers meet their demise at the hands of these unholy creatures, especially if they ran into more than one of them. Liches will occasionally summon a group of skeletons to their aid and then, to confuse the enemy, polymorph into a skeleton themselves. The skeleton will still be named as a lich though.
Combat
Combat | |
Base Damage ᵉ | 7-9 |
Ranged Attack | none |
Slayer | Undead |
Anti-Slayer | Repond |
Speed | fast |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | unknown |
ᵉ 5 points higher if paragon. |
Data is based on 12 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 10% | 0% | 40% | 0% | 50% |
Resist (min) | 35% | 20% | 50% | 55% | 40% |
Resist (avg) | 47.5% | 25% | 55% | 60% | 45% |
Resist (max) | 60% | 30% | 60% | 65% | 50% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 83 | 130 | 109 | 135 | 130 | 109 |
avg | 101.5 | 148 | 222.5 | 166 | 148 | 222.5 |
max | 120 | 166 | 336 | 197 | 166 | 336 |
paragon | 415 - 600 | 156 - 199.2 | 130.8 - 403.2 | 141.75 - 206.85 | 156 - 199.2 | 130.8 - 403.2 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | 0 | 0 | 0 |
avg | 0 | 0 | 0 |
max | 0 | 0 | 0 |
Barding
Barding Difficulty: 78.3 - 97.3
Barding Notes: No notes have yet been added.
Taming
Tameable?: No
Pack Instincts: none
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 0 | 44.5 | 0 | 0 | 82.5 | 0 | 0 | 72.4 | 0 |
avg | 0 | 49.65 | 0 | 0 | 89.35 | 0 | 0 | 79.8 | 41.6 |
max | 0 | 54.8 | 0 | 0 | 96.2 | 0 | 0 | 87.2 | 83.2 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | 0 | 0 | 0 | 71.7 | 0 | 68.6 | 0 | 0 | 0 | 0 | 0 | 0 |
avg | 0 | 0 | 0 | 85.85 | 15.1 | 72.05 | 47.35 | 0 | 55.75 | 0 | 0 | 56.95 |
max | 0 | 0 | 0 | 100 | 30.2 | 75.5 | 94.7 | 0 | 111.5 | 0 | 0 | 113.9 |
Data is based on 12 reports.
Trivia
Taxonomy