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  • ...are as they appear in Covetous Level 4 estimated to be equivalent to wave 60 of the void pool. Part of the abyss waves of Cora's Minions in Covetous | firstSeen = 2012-05-01: Publish 76: Covetous Dungeon Revamp
    4 KB (516 words) - 01:37, 24 June 2017
  • ...are as they appear in Covetous Level 4 estimated to be equivalent to wave 60 of the void pool. | firstSeen = 2012-05-01: Publish 76: Covetous Dungeon Revamp
    4 KB (466 words) - 17:20, 23 June 2017
  • | firstSeen = 2013-09-11: Publish 83.0.0: Exploring the Deep ...0,0,0,0,null,null,"None","None","None"],[804,133,80,754,133,80,104.5,0,0,0,60,null,null,null,null,50,null,null,null,null,12,19,96.6,106.7,110.1,7.8,0,0,4
    5 KB (515 words) - 21:22, 28 June 2017
  • ...house of commons with the developers of Ultima Online! Tonight's topic is: PUBLISH 40. So please keep your questions to this topic. ...tly because there simply wasn't time to rebalance the entire game for this publish.
    19 KB (3,046 words) - 22:23, 1 February 2017
  • | bodytype = 60, 61, 162 | firstSeen = 2012-05-01: Publish 76: Covetous Dungeon Revamp
    5 KB (511 words) - 17:30, 23 June 2017
  • ...are as they appear in Covetous Level 4 estimated to be equivalent to wave 60 of the void pool. | firstSeen = 2012-05-01: Publish 76: Covetous Dungeon Revamp
    5 KB (511 words) - 17:28, 23 June 2017
  • = Publish 50 = ** Gold: was 35, now 60
    3 KB (478 words) - 16:14, 23 January 2017
  • ==Publish Notes== ...the US servers. Please note we are turning housing decay back on when this publish goes live.''
    8 KB (1,235 words) - 16:42, 9 October 2016
  • ...skill/stat loss penalty on pet death. But any changes won't happen until publish after next. ...olor="4682b4">Vex</font>||Some loot is being re-evaluated for the upcoming Publish 18. I am not sure of the exact details -- sorry I can't be more specific.
    20 KB (3,224 words) - 22:33, 6 February 2017
  • ...sh 63 is coming to all live Shards tomorrow, 12/16/2009. Deployment of the Publish will commence with European Shards at 12:00 AM EST and will continue on the For the full Publish 63 notes please read after the jump. Below are the additional changes we ha
    12 KB (1,971 words) - 14:10, 7 October 2016
  • | Party System and the Latest Publish | 60 || [[UO:House of Commons from 2000-12-07|2000‑12‑07]] || ? ||
    24 KB (2,707 words) - 12:03, 3 December 2019
  • | firstSeen = 2015-10: Publish 90: Time of Legends ...22,0,0,3,5,["Meat"],["None"]],[778,164,241,486,164,241,null,0,0,0,57,21,23,60,21,100,null,null,null,null,11,17,89,80,77,0,0,0,26,0,0,0,0,0,0,0,0,0,0,0,12
    7 KB (791 words) - 06:01, 11 May 2020
  • = Publish 54 = Publish 54 was released to all shards on July 10, 2008.
    9 KB (1,301 words) - 16:24, 23 January 2017
  • There were 60 tracks in the game at public launch, many of them reused from prior Ultima |Publish 66]].</ref>
    36 KB (4,655 words) - 12:40, 10 February 2020
  • ...sts are the developers of Ultima Online! Tonight's topic is Publish 30 and Publish 31, only questions related to the topic will be answered. ...">Brekkee</font>||*jbear0000* Will we see a fix for the shadow jump bug in Publish 31?
    19 KB (3,153 words) - 22:15, 1 February 2017
  • ...dyTygress* Are there any plans to get rid of the uber "Young" bards before publish 16? |<font color="4682b4">Vex</font>||Publish 16 itself will remove any "uberness" from [Young] bards by its very design.
    18 KB (2,974 words) - 11:47, 2 February 2017
  • =Publish 77= * All existing faction artifacts will convert to this new system with this publish
    8 KB (1,189 words) - 03:07, 14 March 2017
  • =Publish 68 High Seas= With the release of High Seas (Publish 68) we have a number of changes and new features being introduced. Below we
    8 KB (1,219 words) - 17:54, 17 March 2017
  • ==Publish 21 Updates &amp; Bug Fixes== ...ains a summary of the upcoming game improvements that will come about with Publish 21.
    12 KB (2,031 words) - 22:35, 8 October 2016
  • =Publish 71= * [[UO:Poison|Poison]] Strike (Necromancy): Necromancers with greater than 60 [[UO:poisoning|poisoning]] skill will have a 3% to 9% chance (Scales with [
    13 KB (2,192 words) - 01:33, 14 March 2017

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