Search results

  • ...which skills you'd picked. One of the possible weapons for your selected skills would then be given. The spear was a possibility if you had Fencing or Arm
    862 bytes (104 words) - 21:13, 20 August 2016
  • ...s/Imbuing skills. Damage is determined by the Caster’s Anatomy and Tactics skills. Requires 4 pet control slots. * [https://uo.com/wiki/ultima-online-wiki/skills/mysticism/ Mysticism]
    1 KB (124 words) - 05:57, 3 August 2020
  • ...which skills you'd picked. One of the possible weapons for your selected skills would then be given. The gnarled staff was a possibility if you had Beggin
    900 bytes (108 words) - 21:13, 20 August 2016
  • [[Category:UO Special Moves and Abilities]][[Category:UO Barding Skills]][[Category:UO Bard SpellSongs]]
    6 members (0 subcategories, 0 files) - 17:08, 13 July 2017
  • -->{{Special Ability|Mimic|Allows the user to assume the appearance and skills of the target.}}
    196 bytes (29 words) - 21:21, 10 July 2017
  • ...which skills you'd picked. One of the possible weapons for your selected skills would then be given. The skinning knife was a possibility if you had Track
    1 KB (124 words) - 21:13, 20 August 2016
  • ...which skills you'd picked. One of the possible weapons for your selected skills would then be given. The longsword was a possibility if you had Swordsmans
    1 KB (124 words) - 21:13, 20 August 2016
  • ...which skills you'd picked. One of the possible weapons for your selected skills would then be given. The mace was a possibility if you had Mace Fighting o
    1 KB (125 words) - 21:13, 20 August 2016
  • ...which skills you'd picked. One of the possible weapons for your selected skills would then be given. The bow was a possibility if you had either Archery o
    1 KB (124 words) - 10:02, 2 August 2020
  • ...which skills you'd picked. One of the possible weapons for your selected skills would then be given. The crook was a possibility if you had Animal Taming,
    1 KB (127 words) - 06:29, 10 August 2020
  • ...which skills you'd picked. One of the possible weapons for your selected skills would then be given. The battle axe was only a possibility if you had Arms
    1 KB (139 words) - 22:26, 11 July 2020
  • ...meone who frequently uses their Animal Taming, Animal Lore, and Veterinary skills, and if someone mentions a Treasure Hunter it's a good bet that this charac ...ind. In true UO-fashion, you'll still be able to mix & match complementary skills, and decide which "Necromancer" or "Paladin" templates are best for you.
    2 KB (320 words) - 23:54, 10 February 2017
  • ...l occasionally corrupt the player's soul, temporarily draining some of his skills and attributes.}}<ref>https://uo.com/wiki/ultima-online-wiki/technical/prev
    379 bytes (48 words) - 21:25, 10 July 2017
  • ...slaughter animals for no good reason, often times not even advancing their skills. Animals that have done no wrong are hunted down and slaughtered with no ju * Hunting to improve your skills
    1 KB (186 words) - 03:44, 16 February 2017
  • This was new player equipment if one of your skills was Tracking.
    543 bytes (51 words) - 15:59, 21 July 2017
  • This was new player equipment if one of your skills was Alchemy.
    527 bytes (52 words) - 22:57, 20 July 2017
  • This was possible new player equipment if one of your skills was Mining.
    554 bytes (52 words) - 20:39, 28 July 2017
  • This was new player equipment if one of your skills was Cartography.
    548 bytes (51 words) - 20:43, 28 July 2017
  • This was new player equipment if one of your skills was Camping.
    541 bytes (51 words) - 08:26, 26 August 2020
  • This was new player equipment if one of your skills was Fishing.
    562 bytes (52 words) - 15:57, 21 July 2017

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)