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  • =Luck Item Property= ...cated in the item properties. An item can not have a positive luck and be Unlucky at the same time.
    2 KB (189 words) - 10:35, 4 August 2020
  • ...shame|shame]] loot system has been revised so you should notice less items with throw-away intensity values on properties, and an overall improvement in th ...l only create items for monster kills in Shame, and for the lost-and-found items for the Honesty virtue. Loot drops elsewhere in the game world are unaffect
    12 KB (1,966 words) - 01:35, 14 March 2017
  • ...at perhaps a hand in system for titles might bring attention back? perhaps items gained from merchant/pirate vessels could be handed in at Serpents Hold/Buc <span style="color:purple;">Mesanna</span>: I happen to agree with this, if we reduce the time books will stay on the ground it’s going to b
    14 KB (2,463 words) - 00:16, 27 February 2017