Difference between revisions of "UO:Spell Plague"
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+ | {{InfoBox_UOItem | graphic = 11690 | hue = 0 | weight = 1 }} | ||
{{InfoBox UO Spell | {{InfoBox UO Spell | ||
| spell = Spell Plague | | spell = Spell Plague | ||
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| scribeskill = 60.7 | | scribeskill = 60.7 | ||
| powerwords = vas rel jux ort | | powerwords = vas rel jux ort | ||
+ | | Daemon Bone = 1 | ||
| Dragon's Blood = 1 | | Dragon's Blood = 1 | ||
| Nightshade = 1 | | Nightshade = 1 | ||
− | |||
| Sulfurous Ash = 1 | | Sulfurous Ash = 1 | ||
}} | }} |
Latest revision as of 11:24, 3 August 2020
1 stone |
Mysticism Spell | |
Spell | Spell Plague |
Spell Circle | 7th Circle |
Mana Cost | 40 mana |
Duration | immediate |
Casting Delay | 2 seconds |
Skill (min) | 70 Mysticism |
Skill (99%) | 107.5 Mysticism |
Skill (Scribe) | 60.7 Inscription |
Reagents |
Craftable Scroll | |
Name | Spell Plague |
Category | Spells of Mysticism |
Skill(s) Required | 60.7 Inscription |
Mana Cost | 40 mana |
Can be exceptional | No |
Wearable Slot | None |
Wieldable | No |
Required Recipe | None |
Tool Required | |
Stackable | Yes |
Ingredients | |
1 Blank Scroll 1 Daemon Bone 1 Dragon's Blood 1 Nightshade 1 Sulfurous Ash |
Spell Plague
Words of Power | |
Britannian | vas rel jux ort |
Translation | Great Change Danger Harm Trap Magic |
Attacks a target with chaos damage and inflicts them with a spell plague. Each time a plagued target is damaged they have a chance of receiving an additional explosion of chaos damage up to 3 additional time. The plague expires after 3 explosions or 8 seconds which ever comes first, but multiple spell plagues can be cast on a target and they will apply in sequence. The inital chance to trigger the curse’s explosion is 90% and reduced by 30% for each additional explosion. There is a 1 second gap between each curse effect explosion.
If (Eval + Mysticism)/2 of Caster = Resist Spells of target, there's a 50% chance for the curse to harm them.
Damage is equivalent to a 7th circle Mysticism/Magery spell.
Damage can be enhanced by the following (same as Magery):
- Inscription Bonus
- Intelligence Bonus
- Spell Damage Increase (capped at 15% for PvP)
- Slayer Spellbook
- Evaluating Intelligence Bonus
Every time the Spell Plague harms someone, there is a 50% chance the plague will expire.
Spell Plague expires after 15 seconds assuming it wasn't removed.
There is a 30 second cooldown, meaning the Mystic can only cast a spell plague once every 30 seconds.