Patch Notes from 2014-10-21
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Patch Notes from 2014-10-21
Enhanced Client Bug Fixes
- Switching to legacy containers no longer makes the contents invisible
- Fixed odd visible lines above the targeting window
- Vendor Search Gump now functions properly
- Container auto loot no longer breaks after you use it for awhile
- Disabled icons no longer prevent users from using spells/skills/actions on hotbar
- Advanced health bars are no longer locked by default
- Bug report window once again closes when submitting issues
- Advanced health bar properly changes hue based on health bar state
- Borders can once again be placed on hotbar items
- Buff/Debuff Icons now properly scale with bar
- Buff/Debuff icons no longer display over all UI elements
- Maneuvering the atlas around the world no longer will crash client
- Fixed long pause when opening containers
- Paperdoll window, target window, buff bars, and status bar can no longer go outside of the game window
- Default UI Scale is now set to 1 from 0.85
- Enable auto run is set on by default
- Main menu action is now on the hotbar for newly created user profiles
Bug Fixes
- All players who are currently flagged as Vice vs Virtue participants will have a one time reprieve and the flag will be removed.
- Non Vice vs Virtue players that find themselves in a VvV battle city will have a new option on the warning gump to teleport them to the nearest moongate.
- VvV participation flag for non-VvV players will now be removed after 8 hours, or the participant is killed by a VvV player, whichever comes first.
- The “Unwieldy” (Items with higher than normal weights) will no longer have a chance to spawn in MIB chests.
- The loot in MIB chests will now have a higher base budget for creating magic items.
- Some situations where traps and locks were being applied to containers inside of City & Justice regions will no longer happen.
- Trade Quest crates will now be able to hold up to 550 stones and have 75% weight reduction.
- Silver points are no longer awarded to VvV players when occupying a city.
- VvV Cannon Turret cost has been reduced from 5000 to 3000 silver points.
- VvV Trap cost has been reduced from 500 to 250 silver points.
- VvV Mana Spike cost has been reduced from 2500 to 1000 points.
- VvV Mana Spike effect duration has been increased from 20 to 60 seconds.
- Trader Quest participants will no longer be able to sacred journey to a ship rune.
- Trade orders should no longer have a chance to include items with duplicate names
- Items inside a trade order crate will no longer be purchased by shop keepers.
- Spellweaving summons no longer cause a player to flag as a criminal when they are attacked by a VvV player
- Ship cargo containers will no longer be locked or trapped.
- Certain items that had missing default names will no longer be improperly placed inside of a trade crate when using “Fill from Backpack.”
- The “Unwieldy” property will no longer spawn on items that can be stolen from various containers.
- Claiming an Alter and Returning a Sigil in VvV matches have been equalized.
- The cooldown between gaining VvV match and silver points from kills has been reduced from 5 minutes to 2 minutes.
- VvV Players who are hidden will not count towards occupying a city.