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  • ...ng|The animal tamer readies their pet for battle allowing the tamer to add combat abilities to their pet based on animal taming skill, animal lore skill, and
    2 KB (303 words) - 21:53, 11 July 2017

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  • * Adjusted Pet AIs Mage Mastery and Necromage to prefer melee combat. * Resolved issue where animal training used remaining available points when lower than the capped property weight
    1 KB (182 words) - 14:48, 24 July 2017
  • {{SkillMasteryList | UO | Active | Combat Training, Whispering }}
    1 KB (128 words) - 22:39, 28 July 2019
  • ...ng|The animal tamer readies their pet for battle allowing the tamer to add combat abilities to their pet based on animal taming skill, animal lore skill, and
    2 KB (303 words) - 21:53, 11 July 2017
  • * Add additional information to training gump to indicated additional skill requirements. * Adjusted various caps and weights; check training gump info menu for latest values.
    3 KB (451 words) - 17:40, 12 April 2017
  • * <CENTER>ANIMAL TRAINING MENU</CENTER> * <CENTER>TRAINING CONFIRMATION</CENTER>
    21 KB (3,428 words) - 00:26, 18 March 2017
  • * <CENTER>ANIMAL TRAINING MENU</CENTER> * <CENTER>TRAINING CONFIRMATION</CENTER>
    21 KB (3,437 words) - 17:38, 24 March 2017
  • =Animal Training= ...otes_from_2017-03-16|TC1 publish notes]]. Things may change before Animal Training goes live.
    13 KB (1,857 words) - 11:10, 24 May 2017
  • ...nimal Training]] with as much information as necessary to make [[UO:Animal Training]] something everyone can have fun with. ...path for learning about this new feature, as well as your experience with training pets, the results of customizing pets, and how those customized pets are ba
    16 KB (2,405 words) - 12:08, 17 March 2017
  • *The use of the TAB key in combat has become configurable. The UO.CFG option ...ey will work exactly like a combat mode macro toggle: hit it once to enter combat mode, hit it again to exit.
    7 KB (1,243 words) - 01:38, 7 October 2016
  • The armor will provide the rider of the dragon with extra protection in combat, this is done by absorbing a percentage of all damage received. However thi | taming_notes = This type of mob cannot be training using the [[UO:Animal Training]] system.
    6 KB (858 words) - 20:38, 9 July 2017
  • ...ill suffer 10% skill loss when they are tamed, but have full potential for training. To further clarify, if you release a pet, it will not receive skill loss i ==Pet Training==
    10 KB (1,590 words) - 16:35, 7 October 2016
  • * Advanced Pet Training Process: Pet slots are no longer adjusted by the pet training process. Pet slots are only adjusted when tamed. ...l have the following stats reset and incur a penalty to their advanced pet training. Strength, intelligence, dexterity, hit points, stamina, mana, base damage,
    6 KB (1,015 words) - 04:58, 29 July 2017
  • ...freelance fighting trainers are to be found within, offering basic combat training in exchange for a few gold pieces.
    3 KB (582 words) - 01:38, 25 February 2017
  • ...or. The two combatants were engaging each other in almost harmonious melee combat, neither one losing footing to the other. ...towards the man in a voice that almost sang as she spoke. Pausing from her combat she now looked for an answer from the seemingly distracted man. For some re
    15 KB (1,268 words) - 21:35, 31 May 2017
  • ...r characters, warriors can focus on the basics of playing, including melee combat, finding valuable loot and trading with other players. ...you choose "Advanced," however, you will not be presented with the special training quests.
    6 KB (1,069 words) - 00:58, 28 February 2017
  • *The words "animal" and "animals" are no longer valid keywords for training in animal taming. They are valid for animal lore, however. You can still u ...t the colorblind. This will let you adjust the combat cursor color when in combat mode. The numbers are somewhat difficult to set, so you may wish to experim
    6 KB (959 words) - 21:27, 22 January 2017
  • *The "training exploit" is now fixed. ==Combat==
    11 KB (1,855 words) - 21:14, 6 October 2016
  • *You will now get a message when you target a player in combat, so you will know you have done it. *You can't eat during combat anymore.
    8 KB (1,360 words) - 01:36, 7 October 2016
  • Also, killing the low-end monsters will help you build up different combat skills, so look for mongbats, headless ones, rats, giant rats, and yes, eve ...ou to practice bowery skills and swordsmanship among others, and there are training NPC's who you can pay to train you by getting close enough to them to catch
    7 KB (1,330 words) - 01:02, 28 February 2017
  • ...seen. He told me his name was Bryce Barington and that he was training in combat skills in Vesper. He said his dream was to become a fighter, perhaps even a
    5 KB (1,027 words) - 00:52, 25 February 2017

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