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  • =Shard Bound Item Property= {{#dplvar:set|prop|shard_bound}}{{#dplvar:set|propBefore|Shard Bound}}{{#dplvar:set|propDisplay|false}}
    1 KB (167 words) - 19:27, 5 August 2020
  • ...nknown, as "Artifact Rarity" does not display as an item property on these items. ...rat stealables, but left the older ones as they were. Only the non-"Shard Bound" versions can be transferred.
    1 KB (161 words) - 05:47, 3 August 2020
  • ...nknown, as "Artifact Rarity" does not display as an item property on these items. ...rat stealables, but left the older ones as they were. Only the non-"Shard Bound" versions can be transferred.
    1 KB (164 words) - 12:06, 3 August 2020
  • ...nknown, as "Artifact Rarity" does not display as an item property on these items. ...rat stealables, but left the older ones as they were. Only the non-"Shard Bound" versions can be transferred.
    1 KB (164 words) - 12:06, 3 August 2020
  • ...r and graphic number, are not displayed by the client. Additionally a few items have hidden "NO DROP", self-repair, or other properties. * [[UO:Account Bound Item Property|Account Bound]]
    12 KB (1,703 words) - 10:52, 4 August 2020
  • * Polished a number of items * Zoom in/out is bound by default to the mouse wheel
    2 KB (313 words) - 20:54, 9 February 2017
  • |<font color="dc143c">Agnes Wanderfar</font>||I think she means special items dropping driectly in pack instead of on corpse ...ky Finger</font>||maybe one bank box for all chars on that shard not cross shard
    21 KB (3,520 words) - 20:40, 3 February 2017
  • | shard = Lake Superior ...way, in the back of rarely visited shelves, was a dusty and tattered cloth-bound book that was nearly illegible from age. Hidden inside its covers was a tat
    3 KB (489 words) - 03:59, 23 February 2017
  • |<font color="dc143c">EM Asiantam</font>|| I came from Sakura shard ...t>|| he is requesting you to make power scrolls and some items to be shard bound,
    39 KB (6,217 words) - 14:03, 2 February 2017
  • ...he new client, but not the expansion content. This client will work on any shard, not just Test Center, so you can test it in a real environment. ...Input) – Unlike the classic (2d) client many of the common commands can be bound directly to a key without creating a macro.
    5 KB (927 words) - 01:21, 11 March 2017
  • |<font color="4682b4">Mesanna</font>|| more items for stone crafting is a good idea ...c143c">Gail Force</font>|| 6. Currently massive and unwieldy properties on items are rarely or never used by players. Would you consider removing or replaci
    58 KB (9,337 words) - 16:44, 22 March 2017
  • ...[[UO:shame|shame]] loot system has been revised so you should notice less items with throw-away intensity values on properties, and an overall improvement ...l only create items for monster kills in Shame, and for the lost-and-found items for the Honesty virtue. Loot drops elsewhere in the game world are unaffect
    12 KB (1,966 words) - 01:35, 14 March 2017
  • ...w dropping quests and scenarios, with the EM program though the limits are bound only by our creativity. That's one of the beautiful things about UOanything ...th</span>: What is the difference between being an EM and the Head EM of a shard?<br/><br/>
    11 KB (1,921 words) - 01:44, 8 March 2017
  • ...they did or give the loot generator better chances of dropping single mod items with max intensity? (DEVs can you please take a look into the loot generato <span style="color:purple;">Phoenix</span>: Such items are currently produced by low-end runic tools. We do not have plans for the
    8 KB (1,347 words) - 00:12, 27 February 2017
  • This meeting was held on a Korean shard, but took place entirely in English. It was logged by spin. |<font color="dc143c">uss Baat'leb</font>|| any new claim rewards items
    26 KB (4,128 words) - 00:10, 15 August 2017
  • These items include the Refinement Amalgamator, Nature’s Tears, Lune Rouge and Soleil We have also added many items to the cleanup turn in list:
    9 KB (1,379 words) - 16:05, 23 January 2017
  • |<font color="dc143c">Vixen</font>||really should do like they do on the asia shard at these M&G red carpet to mark where to s ...olor="dc143c">Vixen</font>||I had to drop gold on the City's heralds on my shard to help
    45 KB (7,161 words) - 17:22, 15 May 2017
  • ...em -- What about when a house has just collapsed, do you have to click the items to "unlock" or will they just move under house sign too?? ...||Yes, basically all of that code will be applied at the same time to each shard that is published.... It's difficult and painful to trickle features in...
    15 KB (2,474 words) - 09:14, 2 February 2017
  • ...or="4682b4">Mesanna</font>||BUT INSTEAD OF TURNING THOSE ON WE CAN ADD THE ITEMS TO CURRENT MOBS |<font color="dc143c">Turd Ferguson</font>||THATS ALL-- I THINK NEW ITEMS THAT WERE SPECIFIC TO PEERLESES WOULD MAKE
    100 KB (15,996 words) - 20:57, 3 February 2017
  • |<font color="4682b4">Kyronix</font>||For the most part we let the individual shard EMs handle the Council Meetings ...4682b4">Kyronix</font>||So I would suggest discussing your plans with your shard EMs
    123 KB (15,607 words) - 11:21, 20 May 2017

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