Difference between revisions of "UO:Magery"
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==Reagents== | ==Reagents== | ||
− | There are eight [[UO: | + | There are eight [[UO:Reagent|reagents]] used in Magery spellcasting. They are: |
+ | : {{UO_Image|image|Black Pearl}} | ||
+ | : {{UO_Image|image|Blood Moss}} | ||
+ | : {{UO_Image|image|Garlic}} | ||
+ | : {{UO_Image|image|Ginseng}} | ||
+ | : {{UO_Image|image|Mandrake Root}} | ||
+ | : {{UO_Image|image|Nightshade}} | ||
+ | : {{UO_Image|image|Spiders' Silk}} | ||
+ | : {{UO_Image|image|Sulfurous Ash}} | ||
==Mana== | ==Mana== | ||
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* UO.com Traveler's Guide (circa 1999) | * UO.com Traveler's Guide (circa 1999) | ||
* [[UO:Ultima Online Renaissance Manual]] | * [[UO:Ultima Online Renaissance Manual]] | ||
+ | [[Category:UO Magery]] |
Latest revision as of 17:10, 20 July 2017
Magery
Contents
Reagents
There are eight reagents used in Magery spellcasting. They are:
Mana
Mana is your personal magical energy. Your current mana level can be found in your Status Window. Used mana is restored automatically by resting.
Using Magic
Most spells must be cast on something, so casting a spell will usually produce a targeting cursor, with the targeting cursor over the individual, object or area on which you wish to cast.
Combat spellcasting can be greatly speeded up by the use of Macros.
There are eight circles of spells, each containing eight spells.
Casting Spells
There are two ways to cast spells in Ultima Online. You can either cast a spell out of your spellbook or by reciting a scroll.
Book Spells
Book spells require the proper reagents in order to be cast, and reagents are used up each time the spell is cast. They also draw on your personal mana reserves.
Book spells must be found and written into your spellbook, but once inscribed they remain in the book forever. Drag a scroll onto your spellbook in the backpack. It will inscribe itself into your spellbook, and you will be able to cast it thereafter, as long as you are carrying that spellbook.
Casting Spells
To cast a spell, you must have sufficient Magery skill for the circle – anyone can cast First Circle spells, while only grand master mages can cast Eighth Circle spells, with the others circles scaled in proportion. To cast a spell from your spellbook, you must first have found the spell and transcribed it into your spellbook, and have the required reagents in your inventory. Your ability to cast a spell is based on the circle of the spell and your Magery skill. Spells that are of the higher circles are more likely to fail, but when they succeed they will probably improve your Magery skill. Spells that are very low circle (relative to your skill) may never be miscast, but they won’t help you to improve either.
Open your spellbook and double-click on the spell you wish to cast. On targeted spells, your cursor will change into crosshairs; click on the thing or person you’re casting the spell on and the spell will be cast. The reagents used in the casting will be automatically removed from your inventory. If you don’t have enough reagents to cast the spell, the game will tell you. Your hands must be free of weapons or tools in order to attempt to cast. You can carry your spellbook openly in your hands, or leave it safely in your backpack.
Scroll Spells
Scroll spells do not require reagents or use mana, but each use drains a use from the scroll. Eventually, all uses will be exhausted.
Click on a scroll to cast the spell inscribed on that scroll. Scrolls can be found, traded for or created (using the Inscription skill) by advanced spellcasters.
In order to recite a scroll, you must choose a scroll from a circle no more than two circles above your own spell circle ability. This means characters who have only minimal Magery skill can recite up to Second Circle scrolls, while a mage whose highest circle spell is Sixth Circle can recite up to Eighth Circle scrolls.
Simplifying Spellcasting
You can simplify and speed up combat spellcasting by using Macros to associate casting a spell with your chosen hot-key. Also, each spell in your spellbook has an icon on its page in the book. You can drag this icon off the page and onto your screen. Clicking on the icon will cast that spell. (Of course, this all assumes you have the correct reagents.)
Magic in Towns
In Felucca, if a player casts an offensive spell in a town, the guards will be called on the caster, and the damage to the victim (if any) from the spell is only one hit point. In the other facets, you are not allowed to cast certain offensive and summoning spells while in guard zones, including most towns.
Magery Spells
1st Circle
Spell | Words of Power | Mana Cost | Min Skill | Skill for 99% | Min Inscription | Required Reagents | |
---|---|---|---|---|---|---|---|
Clumsy | uus jux | 4 | 0.1 | 40.1 | 0 | ||
Create Food | in mani ylem | 4 | 0.1 | 40.1 | 0 | ||
Feeblemind | rel wis | 4 | 0.1 | 40.1 | 0 | ||
Heal | in mani | 4 | 0.1 | 40.1 | 0 | ||
Magic Arrow | in por ylem | 4 | 0.1 | 40.1 | 0 | ||
Night Sight | in lor | 4 | 0.1 | 40.1 | 0 | ||
Reactive Armor | flam sanct | 4 | 0.1 | 40.1 | 0 | ||
Weaken | des mani | 4 | 0.1 | 40.1 | 0 |
2nd Circle
Spell | Words of Power | Mana Cost | Min Skill | Skill for 99% | Min Inscription | Required Reagents | |
---|---|---|---|---|---|---|---|
Agility | ex uus | 6 | 0.1 | 40.1 | 0 | ||
Cunning | uus wis | 6 | 0.1 | 40.1 | 0 | ||
Cure | an nox | 6 | 0.1 | 40.1 | 0 | ||
Harm | an mani | 6 | 0.1 | 40.1 | 0 | ||
Magic Trap | in jux | 6 | 0.1 | 40.1 | 0 | ||
Protection | uus sanct | 6 | 0.1 | 40.1 | 0 | ||
Remove Trap | an jux | 6 | 0.1 | 40.1 | 0 | ||
Strength | us mani | 6 | 0.1 | 40.1 | 0 |
3rd Circle
Spell | Words of Power | Mana Cost | Min Skill | Skill for 99% | Min Inscription | Required Reagents | |
---|---|---|---|---|---|---|---|
Bless | rel sanct | 9 | 10.1 | 50.1 | 3.5 | ||
Fireball | vas flam | 9 | 10.1 | 50.1 | 3.5 | ||
Magic Lock | an por | 9 | 10.1 | 50.1 | 3.5 | ||
Poison | in nox | 9 | 10.1 | 50.1 | 3.5 | ||
Telekinesis | ort por ylem | 9 | 10.1 | 50.1 | 3.5 | ||
Teleport | rel por | 9 | 10.1 | 50.1 | 3.5 | ||
Unlock | ex por | 9 | 10.1 | 50.1 | 3.5 | ||
Wall of Stone | in sanct ylem | 9 | 10.1 | 50.1 | 3.5 |
4th Circle
Spell | Words of Power | Mana Cost | Min Skill | Skill for 99% | Min Inscription | Required Reagents | |
---|---|---|---|---|---|---|---|
Arch Cure | vas an nox | 11 | 24.1 | 64.1 | 17.8 | ||
Arch Protection | vas uus sanct | 11 | 24.1 | 64.1 | 17.8 | ||
Curse | des sanct | 11 | 24.1 | 64.1 | 17.8 | ||
Fire Field | in flam grav | 11 | 24.1 | 64.1 | 17.8 | ||
Greater Heal | in vas mani | 11 | 24.1 | 64.1 | 17.8 | ||
Lightning | por ort grav | 11 | 24.1 | 64.1 | 17.8 | ||
Mana Drain | ort rel | 11 | 24.1 | 64.1 | 17.8 | ||
Recall | kal ort por | 11 | 24.1 | 64.1 | 17.8 |
5th Circle
Spell | Words of Power | Mana Cost | Min Skill | Skill for 99% | Min Inscription | Required Reagents | |
---|---|---|---|---|---|---|---|
Blade Spirits | in jux hur ylem | 14 | 38.1 | 78.1 | 32.1 | ||
Dispel Field | an grav | 14 | 38.1 | 78.1 | 32.1 | ||
Incognito | kal in ex | 14 | 38.1 | 78.1 | 32.1 | ||
Magic Reflection | in jux sanct | 14 | 38.1 | 78.1 | 32.1 | ||
Mind Blast | por corp wis | 14 | 38.1 | 78.1 | 32.1 | ||
Paralyze | an ex por | 14 | 38.1 | 78.1 | 32.1 | ||
Poison Field | in nox grav | 14 | 38.1 | 78.1 | 32.1 | ||
Summon Creature | kal xen | 14 | 38.1 | 78.1 | 32.1 |
6th Circle
Spell | Words of Power | Mana Cost | Min Skill | Skill for 99% | Min Inscription | Required Reagents | |
---|---|---|---|---|---|---|---|
Dispel | an ort | 20 | 52.1 | 92.1 | 46.4 | ||
Energy Bolt | corp por | 20 | 52.1 | 92.1 | 46.4 | ||
Explosion | vas ort flam | 20 | 52.1 | 92.1 | 46.4 | ||
Invisibility | an lor xen | 20 | 52.1 | 92.1 | 46.4 | ||
Mark | kal por ylem | 20 | 52.1 | 92.1 | 46.4 | ||
Mass Curse | vas des sanct | 20 | 52.1 | 92.1 | 46.4 | ||
Paralyze Field | in ex grav | 20 | 52.1 | 92.1 | 46.4 | ||
Reveal | wis quas | 20 | 52.1 | 92.1 | 46.4 |
7th Circle
Spell | Words of Power | Mana Cost | Min Skill | Skill for 99% | Min Inscription | Required Reagents | |
---|---|---|---|---|---|---|---|
Chain Lightning | vas ort grav | 40 | 66.1 | 106.1 | 60.7 | ||
Energy Field | in sanct grav | 40 | 66.1 | 106.1 | 60.7 | ||
Flamestrike | kal vas flam | 40 | 66.1 | 106.1 | 60.7 | ||
Gate Travel | vas rel por | 40 | 66.1 | 106.1 | 60.7 | ||
Mana Vampire | ort sanct | 40 | 66.1 | 106.1 | 60.7 | ||
Mass Dispel | vas an ort | 40 | 66.1 | 106.1 | 60.7 | ||
Meteor Swarm | kal des flam ylem | 40 | 66.1 | 106.1 | 60.7 | ||
Polymorph | vas ylem rel | 40 | 66.1 | 106.1 | 60.7 |
8th Circle
Spell | Words of Power | Mana Cost | Min Skill | Skill for 99% | Min Inscription | Required Reagents | |
---|---|---|---|---|---|---|---|
Earthquake | in vas por | 50 | 80.1 | 120.1 | 75 | ||
Energy Vortex | vas corp por | 50 | 80.1 | 120.1 | 75 | ||
Resurrection | an corp | 50 | 80.1 | 120.1 | 75 | ||
Summon Air Elemental | kal vas xen hur | 50 | 80.1 | 120.1 | 75 | ||
Summon Daemon | kal vas xen corp | 50 | 80.1 | 120.1 | 75 | ||
Summon Earth Elemental | kal vas xen ylem | 50 | 80.1 | 120.1 | 75 | ||
Summon Fire Elemental | kal vas xen flam | 50 | 80.1 | 120.1 | 75 | ||
Summon Water Elemental | kal vas xen an flam | 50 | 80.1 | 120.1 | 75 |
Skill Mastery Spells
Spell | Words of Power | Mana Cost | Min Skill | Skill for 99% | Min Inscription | Required Reagents | |
---|---|---|---|---|---|---|---|
Death Ray | in grav corp | 50, Upkeep 35 | 90 | ? | N/A | ||
Ethereal Blast | uus ort grav | 0 | 90 | ? | N/A |
Trivia
- Originally, you could not open your spellbook if another object was in your hands.
- Like using potions, originally you could not cast a spell if you were holding anything other than a spellbook. Now, if you are holding something and it is not spell channeling, it will automatically be de-equipped for you when you cast a spell.
References
- UO.com Traveler's Guide (circa 1999)
- Ultima Online Renaissance Manual