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  • =Blessed Item Property= {{InfoBox UO Imbuing Property
    1 KB (148 words) - 05:21, 3 August 2020

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  • =Blessed Item Property= {{InfoBox UO Imbuing Property
    1 KB (148 words) - 05:21, 3 August 2020
  • =Cursed Item Property= {{InfoBox UO Item Property
    1 KB (180 words) - 06:16, 22 July 2020
  • =Item Properties= ...listed, one per line, on any item. They define almost everything about an item - it's capabilities, weight, negatives, etc. A few properties, such as hue
    12 KB (1,703 words) - 10:52, 4 August 2020
  • * The Demon Slayer property will be properly applied to the Scepter of Pride. ...ss ruleset shards. Existing blessed quivers and wing armor will lose their blessed status.
    4 KB (726 words) - 02:29, 17 March 2017
  • ...er reward forged pardons, and now has a chance of rewarding a random magic item, or one of his rare rewards. ...and skills of the player doing the quest, and will have an “Ambusher” item property.
    2 KB (384 words) - 01:25, 17 March 2017
  • * The Demon Slayer property will be properly applied to the Scepter of Pride. ...ss ruleset shards. Existing blessed quivers and wing armor will lose their blessed status.
    5 KB (881 words) - 02:29, 17 March 2017
  • ...Broker window has been widened to better accommodate the longer commodity item names. ...unts as a property for [[UO:Imbuing|Imbuing]] and Unraveling purposes. The property [[UO:weight]] is 90%; the normal cap is 6% (this is 100% intensity), and th
    6 KB (1,010 words) - 03:11, 14 March 2017
  • ==Item Insurance Update== ...sed on their worth in the [[UO:Imbuing|Imbuing]] system. Please note: Item property [[UO:weight]]ed values subject to change.
    5 KB (805 words) - 09:38, 27 July 2020
  • ...with the revamp of Dungeon Shame, Publish 73 introduces a new random magic item generation system. This new system will only create items for monster kills * Some magic item properties will now appear on types of items they have not been seen on bef
    12 KB (1,966 words) - 01:35, 14 March 2017
  • * Each trade order has a destination city indicated in the item property display of the trade order container. ...armor, and jewelry) will now spawn with properties generated via new loot property generation. These include items found,
    14 KB (2,149 words) - 01:27, 17 March 2017
  • * Dressing a player-vendor with an invisibility item will not activate the item (the vendor will not become invisible nor will any charges be used). * Repairing an item will now cause that item to incur one point of permanent damage to its maximum durability rating per
    12 KB (2,031 words) - 22:35, 8 October 2016
  • * Stackable, insured, and blessed items will not be put into the trade crate when using the “fill from Back * Each trade order has a destination city indicated in the item property display of the trade order container.
    20 KB (3,066 words) - 03:57, 17 March 2017
  • **** Each NPC can only steal one item, normal theft checks apply **** Item is returned to the player if the NPC dies or is purified when the invasion
    12 KB (1,962 words) - 03:09, 14 March 2017
  • : Item ID ...e Ankh Pendant might be made Imbuable? It would of course lose its Blessed property in the process. (Fink)'''''</span>
    7 KB (1,165 words) - 00:17, 27 February 2017
  • * Stackable, insured, and blessed items will not be put into the trade crate when using the “fill from Back * Each trade order has a destination city indicated in the item property display of the trade order container.
    21 KB (3,342 words) - 04:00, 17 March 2017
  • |<font color="dc143c">EM Asiantam</font>|| I want to request for an item |<font color="4682b4">Mesanna</font>|| we can look at the item to see if its supposed to be recharable
    39 KB (6,217 words) - 14:03, 2 February 2017
  • * All Despicable Quivers and Unforgiven Veils will now be blessed by default. * Item insurance costs will no longer be reset when switching subservers.
    18 KB (2,947 words) - 04:07, 17 March 2017
  • ...Anniversary Tokens. These new 7th Anniversary weapons / armor will not be blessed. ...de characters that could be typed on an item being engraved to prevent the property from wrapping to the next line
    7 KB (1,160 words) - 13:04, 10 October 2016
  • ...43c">Kenzie&nbsp;Mori</font>||or if that cannot be done then make the drop Blessed? So if you are murdered it |<font color="dc143c">Kenzie&nbsp;Mori</font>||Bracelet on Great lakes are blessed, these are items given out by the EM as rewards
    89 KB (14,234 words) - 21:16, 2 March 2017
  • * Objects with the same hue as frostwood will no longer display the item property “frostwood” * The [[UO:hit lower defense]] property on Mace and Shield reading glasses now works as intended
    15 KB (2,488 words) - 00:48, 14 March 2017

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