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  • | name = Water Filteration Tile
    171 bytes (16 words) - 17:52, 12 August 2016
  • 13) Water tile fixes.
    781 bytes (101 words) - 03:27, 3 March 2017
  • -->{{UOAddPin|body of water|1298|636|Justice Lake}}<!-- -->{{UOAddPin|body of water|1556|532|Arrow's Point Bay}}<!--
    11 KB (1,440 words) - 18:10, 19 September 2020
  • -->{{UOAddPin|island|1446|422|Three Tile Island}}<!-- -->{{UOAddPin|body of water|1556|532|Arrow's Point Bay}}<!--
    12 KB (1,477 words) - 23:19, 30 August 2020
  • ...ique, Decorative, or Shared reward drop – such as Animated [[UO:Water Tile|Water Tiles]] with Rock ...to 100 % the damage sustained from acid (grizzle), and AoE cold (prism icy water, ice elementals), fire (blazing gargoyles). The resistance chance is rolled
    8 KB (1,208 words) - 01:30, 14 March 2017
  • * Fixed a few [[UO:lava tile|lava tiles]] in the lava river in the Fire Dungeon * Added a [[UO:teleport|teleport]] tile onto a roof in the [[UO:Fire dungeon|Fire dungeon]] that previously would c
    15 KB (2,488 words) - 00:48, 14 March 2017
  • * The Endless Decanter of Water will now auto-refill when [[UO:cooking]] . ** In the adjacent tile, the [[UO:poison|poison]] can be level 4 or 5
    6 KB (1,019 words) - 03:06, 14 March 2017
  • |<font color="4682b4">Mesanna</font>|| oh moving it a tile? |<font color="4682b4">Mesanna</font>|| we have lots of water as it is
    39 KB (6,217 words) - 14:03, 2 February 2017
  • ...n situation. Dwindling supplies of reagents that provide you with food and water. Trapped with me. And you…you don’t quite know how to speak across dime ...this game, but he still had a move left, as one hand moved his king back a tile, and his other clenched his reagent pouch determinedly. “You cannot use t
    13 KB (1,607 words) - 22:39, 31 May 2017
  • ...ill we be able to craft water troughs someday, or are we expected to carry water pitchers from across the world for baking in our houses until the end of ti ...4682b4">Faceless</font>||I would like to see archery less effective at one tile, interrupts, breaking bows, etc...but probaly not too soon
    17 KB (2,881 words) - 08:57, 2 February 2017
  • *** Supernova – Causes fire damage to enemies within a 5 tile radius, can be used once ever 2 minutes * Vice Tile House Addons
    21 KB (3,342 words) - 04:00, 17 March 2017
  • ...cks, similar to a supernova potion explosion.  Anything caught within an 8 tile radius had a chance to spawn as rubble.  Plants, mushrooms, and other debr ...area. This included the boat parts, dock parts, both types of rope, bloody water, anchor, hanging tunic, hanging legs, 4-connected jars, fish, cannon ball,
    10 KB (1,582 words) - 14:16, 9 February 2020
  • ...summon Scalis (warning- bring a group). Scalis can be summoned in any deep water. * In addition to the new artifacts you have a chance of finding a One Tile Soulforge deed
    8 KB (1,219 words) - 17:54, 17 March 2017
  • * Vines will no longer spawn in the water when they are spawned by the Vesper Museum * When placing a ladder it now requires a two tile gap in line with the ladder on the floor above
    15 KB (2,573 words) - 17:52, 7 October 2016
  • ...the first of many more to come. Next publish we will be updating the Wall tile art, I think everyone will really appreciate the new look. Below are a few * Then a pitcher is filled from a barrel it will no longer have 5 counts of water it will now have 40.
    12 KB (1,966 words) - 01:35, 14 March 2017
  • * [[UO:Bloody Water (artifact)|Bloody Water]] * [[UO:Swamp (tile)]]
    37 KB (5,165 words) - 02:01, 24 October 2020
  • * Fixed an issue concerning flawed tile art while placing a house. * You will now get the correct amount of dough from mixing flour and water.
    13 KB (2,261 words) - 22:04, 8 October 2016
  • |<font color="dc143c">Lien Ragus</font>|| to make some water titles |<font color="dc143c">Lien Ragus</font>|| water tile
    99 KB (15,581 words) - 13:53, 2 February 2017
  • ...ee hits in rapid succession to the next target that damages you within a 2 tile radius. If successful the third hit will deal direct damage based on the wr * Two new housing tile sets have been added, Jungle &amp; Shadowguard
    41 KB (6,447 words) - 15:01, 7 October 2016
  • ...ee hits in rapid succession to the next target that damages you within a 2 tile radius. If successful the third hit will deal direct damage based on the wr * Two new housing tile sets have been added, Jungle & [[UO:Shadowguard]]
    45 KB (6,930 words) - 00:01, 3 February 2017

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