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  • 46 bytes (7 words) - 16:49, 6 August 2020
  • =Armor Set Piece Item Property= ...|armor_set}}{{#dplvar:set|propBefore|Part Of An Armor Set }}{{#dplvar:set|propAfter| Pieces}}
    1 KB (174 words) - 16:44, 6 August 2020

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  • =Armor Set Piece Item Property= ...|armor_set}}{{#dplvar:set|propBefore|Part Of An Armor Set }}{{#dplvar:set|propAfter| Pieces}}
    1 KB (174 words) - 16:44, 6 August 2020
  • =Mage Armor Item Property= {{#dplvar:set|prop|mage_armor}}{{#dplvar:set|propDisplay|false}}
    1 KB (162 words) - 05:18, 3 August 2020
  • =Brittle Item Property= {{#dplvar:set|prop|brittle}}{{#dplvar:set|propBefore|Brittle}}{{#dplvar:set|propDisplay|false}}
    2 KB (197 words) - 09:48, 5 August 2020
  • =Casting Focus Item Property= ...rop|casting_focus}}{{#dplvar:set|propBefore|Casting Focus }}{{#dplvar:set|propAfter|%}}
    2 KB (180 words) - 15:33, 6 August 2020
  • =Account Bound Item Property= ...:set|prop|account_bound}}{{#dplvar:set|propBefore|Account Bound}}{{#dplvar:set|propDisplay|false}}
    2 KB (221 words) - 09:56, 5 August 2020
  • =Velocity Item Property= {{#dplvar:set|prop|velocity}}{{#dplvar:set|propBefore|Velocity }}
    2 KB (217 words) - 10:25, 4 August 2020
  • =Bone Breaker Item Property= ...var:set|prop|bonebreaker}}{{#dplvar:set|propBefore|Bone Breaker}}{{#dplvar:set|propDisplay|false}}
    2 KB (255 words) - 09:48, 5 August 2020
  • =Item Properties= ...listed, one per line, on any item. They define almost everything about an item - it's capabilities, weight, negatives, etc. A few properties, such as hue
    12 KB (1,703 words) - 10:52, 4 August 2020
  • =Daemon Bone Armor= ...]], or to be crafted from [[UO:Daemon Bone|Daemon Bone]], but in fact this armor cannot be crafted, and is a rare drop from [[UO:Efreet|Efreets]] and [[UO:M
    4 KB (582 words) - 16:07, 22 May 2020
  • ...ew item to imbue with that combination. It will check to make sure the new item is allowed to be imbued with that combination. ...been changes to better organize the available properties for the targeted item.
    6 KB (958 words) - 17:58, 17 March 2017
  • ==Item Insurance Update== ...sed on their worth in the [[UO:Imbuing|Imbuing]] system. Please note: Item property [[UO:weight]]ed values subject to change.
    5 KB (805 words) - 09:38, 27 July 2020
  • ===Item Turn In Value=== ...br> Myrmidon, Acolyte, Marksman, Juggernaut and Monstrous Interred Grizzle Armor Sets)
    9 KB (1,379 words) - 16:05, 23 January 2017
  • ...ew item to imbue with that combination. It will check to make sure the new item is allowed to be imbued with that combination. ...been changes to better organize the available properties for the targeted item.
    12 KB (1,971 words) - 14:10, 7 October 2016
  • ...l as having a look at balancing that investment. A portion of the upcoming armor revamp will involve acquiring components for customization that will be ava At the moment each time I need an item smelted back, I need to log to a different character with mining skill. Alt
    14 KB (2,463 words) - 00:16, 27 February 2017
  • ...issue caused by logging out of UO while in single-click mode with an item property display on the screen. * Fixed a lag issue caused by duplicate item property information being sent when interacting with NPC shopkeepers.
    11 KB (1,857 words) - 17:45, 9 October 2016
  • ...iasma* Are there any plans to remove one-hit or insta-kill combos (vs full armor) from pvp? |<font color="dc143c">Brekkee</font>||*IrishRage* Will UO stay on the more item based path or possibly return to it's skill based roots? Will crafting hold
    18 KB (2,987 words) - 22:15, 1 February 2017
  • * Each trade order has a destination city indicated in the item property display of the trade order container. ...que story from each of the loyalty cities. Each player is eligible for one set of books and will receive a new one each time a book is rewarded.
    14 KB (2,149 words) - 01:27, 17 March 2017
  • ...enhanced, which I heard gives a better chance of success (using spined on armor with low physical resist etc). ...nt color="dda0dd">* Hanse eeks and hides his invulnerable enhanced leather armor. *</font>
    23 KB (3,805 words) - 11:51, 2 February 2017
  • * Dressing a player-vendor with an invisibility item will not activate the item (the vendor will not become invisible nor will any charges be used). * Repairing an item will now cause that item to incur one point of permanent damage to its maximum durability rating per
    12 KB (2,031 words) - 22:35, 8 October 2016
  • ...ed, and there was something else equipped in that slot on your corpse, the item that was on your corpse will go into your backpack instead. ==Crafting and Item Changes==
    22 KB (3,678 words) - 01:36, 14 March 2017
  • ** Groom set includes tuxedo pants, tuxedo shirt/jacket combo, top hat, and engraveable ** Bride set includes wedding gown and engraveable cake topper
    11 KB (1,606 words) - 05:09, 9 February 2017
  • |<font color="4682b4">Hanse</font>||Although, while artifacts are a valuable item, they are not required quest items. ...g back to 3rd Dawn Avatars over the Aos, and also if there is a fix to the item descriptions staying screen with 3d AoS. Thank you
    20 KB (3,400 words) - 11:51, 2 February 2017
  • |<font color="dc143c">EM Asiantam</font>|| I want to request for an item |<font color="4682b4">Mesanna</font>|| we can look at the item to see if its supposed to be recharable
    39 KB (6,217 words) - 14:03, 2 February 2017
  • * Each trade order has a destination city indicated in the item property display of the trade order container. * Ambush mobs will have a special “Ambusher” item property, and will despawn after 10 minutes of not being attacked.
    20 KB (3,066 words) - 03:57, 17 March 2017
  • ...s time for another Ask and Answer and our developers have answered another set of your excellent questions. Keep them coming!</i> ...n TC. When certain situations dictate we give specific materials (like the armor refinements) utilizing other methods of delivery.
    7 KB (1,165 words) - 00:17, 27 February 2017
  • ...ord‑Xanthor</font>||*ghyde* Recalling off a runebook with a Malas location set as the default still doesn't work - when can we expect this to be fixed? |<font color="4682b4">Hanse</font>||Although, there is a flag you can set on a guildstone to show your title or not, already.
    21 KB (3,560 words) - 11:53, 2 February 2017
  • * After equipping a reflect item there will be a 60 second delay before the reflect is active. * This will use only one charge from the item.
    15 KB (2,457 words) - 03:02, 14 March 2017
  • * Each trade order has a destination city indicated in the item property display of the trade order container. * Ambush mobs will have a special “Ambusher” item property, and will despawn after 10 minutes of not being attacked.
    21 KB (3,342 words) - 04:00, 17 March 2017
  • ...item that is identified as duped can not be placed on a vendor. If a duped item is on a vendor when we publish Pub 81 you can not purchase it. We highly su * Sai – Primary: Dual Wield / Secondary: Armor Pierce
    27 KB (4,101 words) - 22:47, 22 January 2017
  • ...wed containers and books to exist in a vendor’s inventory without having a set price or vended description. (This does not include spellbooks or special c ...this property doesn't work with bows. (Legacy bows that already have this property will be fixed in a future publish.)
    23 KB (3,933 words) - 21:40, 7 February 2017
  • **The in-game item is a house add-on that looks like the real thing. *Everyone in the party must have their own set of Keys to perform the ritual.
    8 KB (1,235 words) - 16:42, 9 October 2016
  • |<font color="4682b4">Mesanna</font>||Evening everyone, making sure we are set up. Bleak will not be with us tonight he is still in the sky and I think Ky |<font color="dc143c">Hurin</font>||wanted to ask about leaf armor, will it be enhanced with wood im guessing? when implemented
    24 KB (4,068 words) - 16:19, 3 February 2017
  • |<font color="4682b4">Bleak</font>||an advantage over reforged item. We will take a look in the future at re-balancing the items that |<font color="4682b4">Bleak</font>||an advantage over reforged item. We will take a look in the future at re-balancing the items that
    53 KB (8,582 words) - 13:22, 2 February 2017
  • ...ible to improve other armor such as Silver chain or ring or making Leather armor form Drake or dragon hides with a higher AR value |<font color="4682b4">Stormwind</font>||We would like to give the heavier armor more disadvatages (such as slowing movement, preventing spell casting, etc)
    28 KB (4,631 words) - 19:24, 31 January 2017
  • ...ll non-combat skills be addressed? Will players be allowed to make colored armor . Can stores only sell lesser quality items so that it drives player econom ...s find gems and gold while mining as well? Might OSI put in more levels of armor/weapon quality so that there is more of a difference between levels of smit
    40 KB (6,597 words) - 19:07, 31 January 2017
  • * Added “Crafting Failure Protectino” to Enhanced Client item property help list. ** Darkwood Armor
    13 KB (1,994 words) - 14:23, 16 March 2017
  • |<font color="4682b4">Mesanna</font>||we have talked about adding armor to pets during the pet revamp |<font color="4682b4">EM&nbsp;Asiantam</font>||who has been stolen his item
    140 KB (16,966 words) - 14:43, 3 February 2017
  • ...on for the first time since 2000. Issues are now released using a in-game item that looks like a newspaper, rather than being posted out-of-game to uo.com ...lute;clip: rect(0,44px,18px,22px);transform: translate(-50%,0);">[[File:UO-Item-3839-2733.png|link=UO:Hue 2733]]</span> <span style="padding-left:1.5em;">[
    72 KB (10,936 words) - 21:57, 23 June 2020
  • ...and doors can only be placed within a house and have the “House Only” item property. ** Armor
    41 KB (6,447 words) - 15:01, 7 October 2016
  • ...and doors can only be placed within a house and have the “House Only” item property. :* Armor
    45 KB (6,930 words) - 00:01, 3 February 2017