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  • ...n a new world, with only the tools of your craft and no training in how to use them. We are in the process of adding several “directed experiences” to ...directed experience” will be learning the tools of the trade, how to craft items, and how to mine.
    26 KB (4,323 words) - 00:36, 14 March 2017
  • * Players can no longer trade items directly from a vendor's pack * [[UO:Spellweaving|Spellweaving]] spellbooks no longer use lockdown slots for each spell they contain
    15 KB (2,488 words) - 00:48, 14 March 2017
  • * An issue with items being unobtainable once placed inside the [[Sacrificial Altar]] has been co * Gargoyles can now use the Lance’s dismount special move while flying
    15 KB (2,573 words) - 17:52, 7 October 2016
  • ...0* The UO world is quickly getting super-saturated with all kinds of magic items. Is it intentional that armor and weapons never wear out? Currently, they d ...quite a long while, simply because of the extremely low chance of getting items that:
    17 KB (2,892 words) - 11:55, 2 February 2017
  • ...ame rewards. All reward options are ‘no loot' and ‘no steal', and clothing items will never wear out. ...the special dye-tub) will bring up a menu listing the colors available to use on leather armor. The colors are similar to the colors currently available
    15 KB (2,556 words) - 01:33, 14 March 2017
  • ...stop people form Pking the person and just taking what they were going to use for payment; How will this be any safer from currant house trading methods? ...>SunSword</font>||It will allow players to use the tradewindow to transfer items in return for ownership of the house
    15 KB (2,487 words) - 23:18, 31 January 2017
  • ...="dc143c">Glamdring</font>||*statik* Are they planning on slowing down the skill advancement on newer shards? Or will they raise fast? ...t color="dc143c">Glamdring</font>||*Viraxius* what not currently craftable items do you anticipate to be craftable with the crafting patch?
    26 KB (4,371 words) - 22:14, 1 February 2017
  • ...are no 3D art files available for some objects, so when you equip them or use them they are invisible. ...r of these interfaces. <br> You can resize the items (backpack), journal, skill window by dragging the left (button) in the lower right corner to the left.
    13 KB (2,078 words) - 03:24, 3 March 2017
  • * Not based on any skill ** Spider Crab Pie – Increase to Focus Skill
    8 KB (1,219 words) - 17:54, 17 March 2017
  • ===Skill Gain Adjustments=== ...n or resurrect ghosts over and over again. You will be able to gain in the skill up to Grandmaster through healing damage to yourself or others.
    38 KB (6,506 words) - 18:43, 10 October 2016
  • These items include the Refinement Amalgamator, Nature’s Tears, Lune Rouge and Soleil We have also added many items to the cleanup turn in list:
    9 KB (1,379 words) - 16:05, 23 January 2017
  • ...[Young] bards by its very design. Once a bard character has gotten enough skill to be effective in the real tough and loot-heavy areas, he won't be young a |<font color="dc143c">Kehleyr</font>||*Nadya_Modavia* Suppose I use targeted peacemaking on a dragon and succeed (e.g., 50% chance). Furthermor
    18 KB (2,974 words) - 11:47, 2 February 2017
  • =Publish 19: Blocking Items on the Terrain= ..., we're turning some of our attention to all those bits of flora and other items that block player movement on the terrain.
    22 KB (3,678 words) - 01:36, 14 March 2017
  • * [[UO:Hiryu|Hiryus]] will only use the dismount special attack on mounted players ...ed attacks on [[UO:slime|slimes]] will no longer cause acid damage to your weapon
    12 KB (1,962 words) - 03:09, 14 March 2017
  • ...re|cure]] chance, [[UO:remove curse|remove curse]] chance are based on the skill of the caster. ...a period determined by the caster's skills and the target's Resist Spells skill.
    18 KB (2,539 words) - 09:35, 27 July 2020
  • ...rs create your own quests, which I think have the potential to be the very best ...use a macro key to cycle thru the mobiles on your screen without having to use a mouse.
    18 KB (2,952 words) - 08:55, 2 February 2017
  • |<font color="4682b4">DD</font>||skill levels of miners having access to mine different types of ore, which open u ...="dc143c">Glamdring</font>||*blankknig* would it be possible to change the skill cap so it goes up with age of the charactor, this could help greatly agains
    32 KB (5,469 words) - 23:11, 31 January 2017
  • ...ting what the "right" scope for the remaining virtues are, and how they'll best fit into defining UO, especially in light of UXO, which is very heavily vir |<font color="4682b4">Evocare</font>||i believe we can ensure that magic items/artifacts are still desireable, but don't have the dominant effect on outco
    20 KB (3,389 words) - 09:10, 2 February 2017
  • |<font color="4682b4">Stormwynd</font>||The house add-on items, such as looms, will be in that publish. ...rgency escape. It is very expensive to get, and the person is not quick to use recalls frivolously. Will recall be changed so that there is no longer a fe
    29 KB (4,866 words) - 19:14, 31 January 2017
  • ...ll be the most stamina for a rideable in the game - as far as an offensive weapon they will be fairly weak - although they have decent hit points so can take ...|I'd much prefer to spend time working on things that all house owners can use.
    18 KB (3,034 words) - 11:42, 2 February 2017
  • ...ate on making improvements to the 2D client specifically since most of you use the 2d version. ...This way, whoever does the work to get the items needed to trigger has the best chance of getting to fight the boss.
    26 KB (4,287 words) - 22:15, 1 February 2017
  • recommend the latter); or you can use tactics such as fireball spells and magical potion you can use to help heal your wounds.
    29 KB (4,904 words) - 15:08, 20 March 2017
  • ...e plans to make the exceptional bonus for weapons and armor depend on your skill (at least between GM and Legendary smiths)? ...the downside of it, doing it that way makes having the powerscroll and max skill be the only way to be a crafter. It's always been important to us to make
    29 KB (4,719 words) - 22:33, 6 February 2017
  • |<font color="4682b4">EM Asiantam</font>||when we purchase items |<font color="4682b4">EM Asiantam</font>||because we sometime don't want to use it
    136 KB (16,798 words) - 03:33, 28 February 2017
  • ...icely with things we've been thinking about. So we hope to be able to make use of some of those ideas in the future. ...thieves as lazy and non roleplayers anyway. Any chance of eliminateing the skill and the class from UO?
    24 KB (4,073 words) - 21:45, 1 February 2017
  • == Weapon Revamp == All weapons have now been normalized based on weapon speed and handedness.
    27 KB (4,101 words) - 22:47, 22 January 2017
  • ...It seems like fewer skills are needed these days because of some wonderful items one can obtain, and I think that a cap of say, 150 would be appropriate to ...Can we get some information on the SA client - Namely, will we be able to use Kingdom Reborn artwork solely, or will it always have the mixed? (And any o
    10 KB (1,737 words) - 23:14, 31 January 2017
  • ...for this going and is there a target date for the patch that will include skill management ? |<font color="4682b4">Runesabre</font>||Setting certain skills in the skill sgump then reopening the gump and finding the settings not saved.
    26 KB (4,391 words) - 09:14, 2 February 2017
  • ** Slightly increases the creature's natural weapon class ...d properties, but isn't necessarily the best of the best. Therefore, these items should very rarely exceed the maximum intensities and should very rarely ha
    14 KB (1,913 words) - 00:53, 14 March 2017
  • ...[Malas] [House]"). (See House Runestones for more information on these new items.) ==Crafting, Decorating, Items==
    23 KB (3,933 words) - 21:40, 7 February 2017
  • ...ers be allowed to make colored armor . Can stores only sell lesser quality items so that it drives player economy ? ...gems and gold while mining as well? Might OSI put in more levels of armor/weapon quality so that there is more of a difference between levels of smiths?
    40 KB (6,597 words) - 19:07, 31 January 2017
  • ...blade spirits, recalls to his house, and commits suicide. He collects his items, and laughs heartily. ...again, indefinately resetting cont. status. Could you make the peacemaking skill last longer on affected creatures, so that the controller info will actuall
    34 KB (5,701 words) - 23:16, 31 January 2017
  • |<font color="4682b4">DD</font>||Basically, this isn't the best way to get a bug report across, there's not enough room or time for detail. ...f having more "subsidiary skills" to go with magery, so that it takes more skill points to specialize in it
    38 KB (6,427 words) - 23:12, 31 January 2017
  • ...I don't think it's on the list for Pub 20. But I'll make note and try my best to make sure we fix it in the next possible publish. ...le on when you'll see them and how, but expect to see them fairly soon. No use waiting for the fun to begin!
    22 KB (3,682 words) - 22:33, 6 February 2017
  • ...ff and checked carefully to be sure that the markings were still worthy of use and whispered the words "Kal Ort Por". ...ng mine bardiche of silver. The liche was no match for mine skill nor mine weapon and fell at mine feet rather quickly.
    9 KB (1,803 words) - 02:36, 23 February 2017
  • ...here... First: was it designed so someone in full plate attacking you with weapon in hand could steal from you in the middle of battle? Or is it an exploit o ...pecially considering the spell unlock. Any hopes of making the lockpicking skill more useful?
    32 KB (5,307 words) - 23:11, 31 January 2017
  • *** Hiding via hiding skill, spells, potions, or turkey feathers is prohibited while on a Humility Hunt * Players must add gold or checks to their currency account in order to use it.
    41 KB (6,447 words) - 15:01, 7 October 2016
  • *** Hiding via hiding skill, spells, potions, or turkey feathers is prohibited while on a [[UO:Humility * Players must add gold or checks to their currency account in order to use it.
    45 KB (6,930 words) - 00:01, 3 February 2017
  • ==New Skill: Imbuing== * Skill Title: Artificer
    35 KB (5,106 words) - 02:09, 11 March 2017
  • ...this something we can look forward to? or maybe making the new eye glasses use this slot instead of the Hat slot? ...Brekkee</font>||*Flutter_UO* Hi! Loving the new expansion. Many of the new items are "elf only" why? And is there any hope for change?
    31 KB (5,221 words) - 22:12, 1 February 2017
  • ...or="4682b4">Mesanna</font>||BUT INSTEAD OF TURNING THOSE ON WE CAN ADD THE ITEMS TO CURRENT MOBS ...c">Turd Ferguson</font>||I THINK IT WOULD BE AN EASY GRAB TO GET PEOPLE TO USE EXISTING CONTENT
    100 KB (15,996 words) - 20:57, 3 February 2017
  • |<font color="dc143c">(questioner)</font>||Specific both hands carrier weapon |<font color="dc143c">(questioner)</font>||For example, "swinging arm or weapon", "falling down", and so on.
    81 KB (9,276 words) - 14:39, 3 February 2017
  • |<font color="4682b4">Mesanna</font>||Hi Thor, those items are lost, there is no way to confirm them in your bank. I am sorry. ...>Bleak</font>||Currently have no plans to add Mortal Strike to any archery weapon, anymore :)
    34 KB (5,643 words) - 21:26, 2 February 2017
  • ...ing that we are *starting* to consider other uses in item distribution and skill gain. |<font color="4682b4">MrTact</font>||You will give a specific NPC the items, and he will tell you how close you are getting.
    19 KB (3,153 words) - 22:15, 1 February 2017
  • ...>Augur‑OSI</font>||There's lots of fun little things to discover about the best way to grow plants that I think everyone will enjoy figuring out. ...y* With the imagination you've shown thus far in giving various skills new items and things to do with the scenarios, surely you could give the very restles
    26 KB (4,382 words) - 22:32, 6 February 2017
  • ...r="4682b4">EM&nbsp;Asiantam</font>||how about blue button like we have foe skill button? |<font color="4682b4">EM&nbsp;Asiantam</font>||we'd like to use it outside house
    140 KB (16,966 words) - 14:43, 3 February 2017
  • ====='Curious' Items===== New 'curious' items come as rare drops from doing [[UO:Trade Quest|trade quests]]:
    72 KB (10,936 words) - 21:57, 23 June 2020
  • |<font color="4682b4">Elder EM Dudley</font>||We do our best to make sure people stay with us |<font color="dc143c">Xseries</font>||Good event items would solve all the complaints
    189 KB (30,336 words) - 15:51, 22 February 2017
  • : <s>Are you sure you wish to apply the selected skill bonus to this weapon?</s> : Are you sure you wish to apply the selected skill bonus to this item?
    64 KB (10,423 words) - 15:46, 10 August 2017

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