Atlas/Trammel/Dungeons/Deceit
Trammel Deceit
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In the middle of the Frozen Mountains on Dagger Isle lies the entrance to the dungeon known as Deceit. Inside are the ancient halls filled with all manner of undead creatures.
Contents
Level 1
The first level of Dungeon Deceit looks like it has once been the site for a series of terrible experiments, which is probably the cause for the massive infestation of undead creatures.
Near the entrance, in the left room, is a brazier that will spawn a random Britannian monster when double-clicked. The brazier has a refresh period of about 15 minutes, during which it cannot be used to spawn another monster. Spawned monsters can be anything from a sewer rat or mongbat to a dragon. The brazier does not spawn any creatures that only naturally spawn in the Lost Lands, Ilshenar or Malas.
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Level 2
The second level of Dungeon Deceit is just like the first - completely overrun by various undead creatures. It would be easy to run past them though, if it wasn't for the many doors blocking your way further into the dungeon.
Inhabitants
Level 3
The hallways of the third level of Dungeon Deceit are filled with swampy ground from water seeping through the ancient walls. In some rooms on the level you can even find pools of sickly green water so toxic that just going near it will poison you.
Level 4
The fourth level of Dungeon Deceit houses the crypts where the most feared denizens of the dungeon dwell. This level is so far down underground that a river of lava flows through it at one spot.
Inhabitants