Difference between revisions of "UO:Atlas/Ilshenar/Desert Outpost (west)"
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− | This is a permanent settlement of gypsies in the desert south of the ruined city of [[UO:Montor]]. The settlement, as well as the shops within, is nameless. | + | This is a permanent settlement of gypsies in the desert south of the ruined city of [[UO:Montor]]. The settlement, as well as the shops within, is nameless. The [[UO:Atlas/Ilshenar/Ancient Citadel|Ancient Citadel]] can be found just across the water from this settlement. Note that this is ''not'' a guard zone. |
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+ | The market stall here is decorated as a farming stand, but actually trades in provisioners' goods, not food. | ||
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+ | Of the two desert camps, this is the safer one. It has only a single entrance, so is less exposed to nearby spawn. While the lacks the bank of the [[UO:Atlas/Ilshenar/Desert Outpost (east)|eastern Desert Outpost]], it contains all of the other facilities, with the addition of a stables. | ||
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+ | Outside of the gates can be found [[UO:Earth Elemental|Earth Elementals]], [[UO:Efreet|Efreets]], [[UO:Imp|Imps]], [[UO:Mongbat|Mongbats]], [[UO:Ratman|Ratmen]], [[UO:Shade|Shades]], and [[UO:Wyvern|Wyverns]]. The spawn is not heavy, but all can spawn as [[UO:Paragon|paragons]], which, combined with the narrow cavern walls, can prove more dangerous than expected. | ||
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{{UOAtlasHeader | {{UOAtlasHeader | ||
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− | + | -->{{UOAddPin|quest npc|1502|602|Zalia The Gypsy Gemologist}} | |
+ | -->{{UOAddPin|mage|1494|602|Mage}} | ||
+ | -->{{UOAddPin|vagabond|1501|605|Market Stalls|link=Market Stalls (Desert Outpost west)}}<!-- | ||
+ | -->{{UOAddPin|stable|1488|611|Stables}} | ||
+ | -->{{UOAddPin|fortune teller|1509|615|Healer}} | ||
Revision as of 00:41, 14 September 2020
Desert Outpost (west)
This is a permanent settlement of gypsies in the desert south of the ruined city of Montor. The settlement, as well as the shops within, is nameless. The Ancient Citadel can be found just across the water from this settlement. Note that this is not a guard zone.
The market stall here is decorated as a farming stand, but actually trades in provisioners' goods, not food.
Of the two desert camps, this is the safer one. It has only a single entrance, so is less exposed to nearby spawn. While the lacks the bank of the eastern Desert Outpost, it contains all of the other facilities, with the addition of a stables.
Outside of the gates can be found Earth Elementals, Efreets, Imps, Mongbats, Ratmen, Shades, and Wyverns. The spawn is not heavy, but all can spawn as paragons, which, combined with the narrow cavern walls, can prove more dangerous than expected.
Fortune Tellers
HealerMages
MageQuest NPCs
Zalia The Gypsy GemologistStables
StablesVagabonds
Market Stalls