Difference between revisions of "UO:Atlas/Ilshenar/Desert Outpost (east)"
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− | Note: This is not a guard zone. Mobs ''can'' spawn inside of the camp. Also, the [[UO:Ratman|ratmen]] that spawn in the area can open the doors of the gates.</div> | + | Note: This is not a guard zone. Mobs ''can'' spawn inside of the camp. Also, the [[UO:Ratman|ratmen]] that spawn in the area can open the doors of the gates. |
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+ | Outside of the gates can be found [[UO:Earth Elemental|Earth Elementals]], [[UO:Efreet|Efreets]], [[UO:Imp|Imps]], [[UO:Ratman|Ratmen]], [[UO:Shade|Shade]], and [[UO:Wyvern|Wyverns]]. The spawn is not heavy, but all can spawn as [[UO:Paragon|paragons]], which, combined with the narrow cavern walls, can prove more dangerous than expected. | ||
+ | </div> | ||
{{UOAtlasHeader | {{UOAtlasHeader | ||
|x1=1570 | |x1=1570 |
Revision as of 13:16, 13 September 2020
Desert Outpost (east)
This is a permanent settlement of gypsies in the desert south of the ruined city of Montor. The settlement, as well as the shops within, is nameless.
The market stalls are decorated as tailor and jeweler stands, but they actually trade in
tinkerers and jewelers goods, not clothing. The only clothing for sale here is the headwear sold by the Gypsy Maidens.
Note: This is not a guard zone. Mobs can spawn inside of the camp. Also, the ratmen that spawn in the area can open the doors of the gates.
Outside of the gates can be found Earth Elementals, Efreets, Imps, Ratmen, Shade, and Wyverns. The spawn is not heavy, but all can spawn as paragons, which, combined with the narrow cavern walls, can prove more dangerous than expected.
Banks
BankFortune Tellers
InnGates
East GateSouth Gate
West Gate
Gypsy Herbalists
InnGypsy Maidens
ProvisionerInns
InnVagabonds
Market Stalls