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- 4 members (0 subcategories, 0 files) - 13:43, 27 June 2017
- ''This was sent as an email to all who were accepted to the pre-alpha.'' Subject: Ultima Online Pre-Alpha Testing3 KB (560 words) - 18:07, 7 March 2017
- =ULTIMA ONLINE: Shattered Legacy Pre-Alpha Credits=1 KB (133 words) - 18:18, 7 March 2017
Bodytype-77 (pre-T2A)-1-1.png (221 × 100 (6 KB)) - 11:56, 26 April 2017Bodytype-77 (pre-T2A)-1-6.png (165 × 128 (6 KB)) - 11:56, 26 April 2017- 39 bytes (6 words) - 11:17, 22 May 2020
Page text matches
- | body_text = Children NPCs were present in the pre-alpha and alpha versions of the game. There were 2 versions each of boys and gir | firstSeen = pre-alpha2 KB (205 words) - 16:46, 26 May 2017
- | body_text = Children NPCs were present in the pre-alpha and alpha versions of the game. There were 2 versions each of boys and gir | firstSeen = pre-alpha2 KB (205 words) - 18:47, 26 May 2017
- | body_text = Children NPCs were present in the pre-alpha and alpha versions of the game. There were 2 versions each of boys and gir | firstSeen = pre-alpha2 KB (205 words) - 16:45, 26 May 2017
- | body_text = Children NPCs were present in the pre-alpha and alpha versions of the game. There were 2 versions each of boys and gir | firstSeen = pre-alpha2 KB (205 words) - 16:45, 26 May 2017
- ...g|Original color concept map for the UO map<br>March 1996<br>From the 1996 pre-alpha owo.com website ...Alphamap.jpg|Pre-alpha UO world and Britain<br>March 1996<br>From the 1996 pre-alpha owo.com website1 KB (239 words) - 16:31, 12 January 2020
- ''This was sent as an email to all who were accepted to the pre-alpha.'' Subject: Ultima Online Pre-Alpha Testing3 KB (560 words) - 18:07, 7 March 2017
- Wanted: ULTIMA ONLINE Pre-Alpha testers761 bytes (122 words) - 18:07, 7 March 2017
UO-Sea Entity-cc.png (165 × 128 (6 KB)) - 13:57, 1 May 2017- 157 bytes (15 words) - 17:27, 17 March 2017
- =ULTIMA ONLINE: Shattered Legacy Pre-Alpha Credits=1 KB (133 words) - 18:18, 7 March 2017
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- 4 KB (640 words) - 00:54, 28 February 2017
- ...ontinue. (Incidentally he participated in very similar activity during our Pre-Alpha test over a year ago.)3 KB (544 words) - 18:09, 7 March 2017
- ...sa, one of the producers broke the build over an important weekend, when a pre-alpha version of the game was to be demonstrated live. This is one of the reasons5 KB (880 words) - 23:26, 26 February 2017
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- | note = This song was only used in the pre-alpha version. This song was only used for the pre-alpha.36 KB (4,655 words) - 12:40, 10 February 2020
- 1 KB (225 words) - 23:10, 29 January 2017
- 3 KB (213 words) - 18:41, 31 May 2017
- 1 KB (231 words) - 23:22, 10 February 2017
- WHAT IS A PRE-ALPHA? What you are going to play is pre-Alpha. That means that there are a very29 KB (4,904 words) - 15:08, 20 March 2017
- 3 KB (264 words) - 18:38, 31 May 2017
- |<font color="4682b4">Runesabre</font>||This is very much pre-alpha at this stage so nothing is final. Once we get enough feedback with players18 KB (3,055 words) - 22:16, 1 February 2017
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- 2 KB (266 words) - 01:36, 14 March 2017
- ...gest, grandest, most complete virtual world there has ever been. Since the pre-alpha test that many of you participated in over a year ago, we have come so very6 KB (1,061 words) - 18:08, 7 March 2017
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- 3 KB (590 words) - 00:14, 27 February 2017
- ...ounders Shard]] is a map restricted to only players who Pledged during the pre-alpha phase at least $75 or more.11 KB (1,628 words) - 09:40, 8 July 2017
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- |<font color="4682b4">Sage</font>||After Pre-Alpha, we started to reconsider that number, and we put it around 75K26 KB (4,391 words) - 09:14, 2 February 2017
- : <!-- 1996-02-16 --> [[UO:1996-02-16: Ultima Online Pre-Alpha Testing]]45 KB (7,090 words) - 01:56, 29 December 2019
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- ...e Notes from 1996-05-07|1996‑05‑07]] || Pre‑Alpha 2 || ? || || || || E3 Pre-alpha (pre‑alpha 2) || ?132 KB (13,318 words) - 23:58, 17 September 2020
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- * [[UO:Credits for Ultima Online: Shattered Legacy Pre-Alpha]]193 KB (28,930 words) - 19:48, 2 December 2019
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