Difference between revisions of "UO:Item Properties"
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* [[UO:Faster Casting Item Property|Faster Casting]] | * [[UO:Faster Casting Item Property|Faster Casting]] | ||
* [[UO:Faster Cast Recovery Item Property|Faster Cast Recovery]] | * [[UO:Faster Cast Recovery Item Property|Faster Cast Recovery]] | ||
− | * [[UO:Feeblemind Charges|Feeblemind Charges]] | + | * [[UO:Feeblemind Charges Item Property|Feeblemind Charges]] |
* [[UO:Fencing (skill increase)|Fencing]] | * [[UO:Fencing (skill increase)|Fencing]] | ||
* [[UO:Fireball Charges|Fireball Charges]] | * [[UO:Fireball Charges|Fireball Charges]] | ||
− | * [[UO:Fire Damage|Fire Damage]] | + | * [[UO:Fire Damage Item Property|Fire Damage]] |
− | * [[UO:Fire Eater|Fire Eater]] | + | * [[UO:Fire Eater Item Property|Fire Eater]] |
* [[UO:Fire Elemental Summoning Charges|Fire Elemental Summoning Charges]] | * [[UO:Fire Elemental Summoning Charges|Fire Elemental Summoning Charges]] | ||
− | * [[UO:Fire Resist|Fire Resist]] | + | * [[UO:Fire Resist Item Property|Fire Resist]] |
− | * [[UO:Fire Resonance|Fire Resonance]] | + | * [[UO:Fire Resonance Item Property|Fire Resonance]] |
− | * [[UO:Fireworks Charges|Fireworks Charges]] | + | * [[UO:Fireworks Charges Item Property|Fireworks Charges]] |
* [[UO:Focus (skill increase)|Focus]] | * [[UO:Focus (skill increase)|Focus]] | ||
− | * [[UO:Fullness|Fullness]] | + | * [[UO:Fullness Item Property|Fullness]] |
− | * [[UO:Gargoyles Only|Gargoyles Only]] | + | * [[UO:Gargoyles Only Item Property|Gargoyles Only]] |
− | * [[UO:Gorgon Lens Charges|Gorgon Lens Charges]] | + | * [[UO:Gorgon Lens Charges Item Property|Gorgon Lens Charges]] |
* [[UO:Graphic|Graphic]] | * [[UO:Graphic|Graphic]] | ||
* [[UO:Greater Healing Charges|Greater Healing Charges]] | * [[UO:Greater Healing Charges|Greater Healing Charges]] | ||
* [[UO:Greater Poison Charges|Greater Poison Charges]] | * [[UO:Greater Poison Charges|Greater Poison Charges]] | ||
− | * [[UO:Hands Required|Hands Required]] | + | * [[UO:Hands Required Item Property|Hands Required]] |
* [[UO:Harm Charges|Harm Charges]] | * [[UO:Harm Charges|Harm Charges]] | ||
* [[UO:Healing Charges|Healing Charges]] | * [[UO:Healing Charges|Healing Charges]] | ||
* [[UO:Healing (skill increase)|Healing]] | * [[UO:Healing (skill increase)|Healing]] | ||
− | * [[UO:Hit Chance Increase|Hit Chance Increase]] | + | * [[UO:Hit Chance Increase Item Property|Hit Chance Increase]] |
− | * [[UO:Hit Cold Area|Hit Cold Area]] | + | * [[UO:Hit Cold Area Item Property|Hit Cold Area]] |
− | * [[UO:Hit Curse|Hit Curse]] | + | * [[UO:Hit Curse Item Property|Hit Curse]] |
− | * [[UO:Hit Dispel|Hit Dispel]] | + | * [[UO:Hit Dispel Item Property|Hit Dispel]] |
− | * [[UO:Hit Energy Area|Hit Energy Area]] | + | * [[UO:Hit Energy Area Item Property|Hit Energy Area]] |
− | * [[UO:Hit Fatigue|Hit Fatigue]] | + | * [[UO:Hit Fatigue Item Property|Hit Fatigue]] |
− | * [[UO:Hit Fire Area|Hit Fire Area]] | + | * [[UO:Hit Fire Area Item Property|Hit Fire Area]] |
− | * [[UO:Hit Fireball|Hit Fireball]] | + | * [[UO:Hit Fireball Item Property|Hit Fireball]] |
− | * [[UO:Hit Harm|Hit Harm]] | + | * [[UO:Hit Harm Item Property|Hit Harm]] |
− | * [[UO:Hit Life Leech|Hit Life Leech]] | + | * [[UO:Hit Life Leech Item Property|Hit Life Leech]] |
− | * [[UO:Hit Lightning|Hit Lightning]] | + | * [[UO:Hit Lightning Item Property|Hit Lightning]] |
− | * [[UO:Hit Lower Attack|Hit Lower Attack]] | + | * [[UO:Hit Lower Attack Item Property|Hit Lower Attack]] |
− | * [[UO:Hit Lower Defense|Hit Lower Defense]] | + | * [[UO:Hit Lower Defense Item Property|Hit Lower Defense]] |
− | * [[UO:Hit Mana Drain|Hit Mana Drain]] | + | * [[UO:Hit Mana Drain Item Property|Hit Mana Drain]] |
− | * [[UO:Hit Mana Leech|Hit Mana Leech]] | + | * [[UO:Hit Mana Leech Item Property|Hit Mana Leech]] |
− | * [[UO:Hit Physical Area|Hit Physical Area]] | + | * [[UO:Hit Physical Area Item Property|Hit Physical Area]] |
− | * [[UO:Hit Point Increase|Hit Point Increase]] | + | * [[UO:Hit Point Increase Item Property|Hit Point Increase]] |
− | * [[UO:Hit Point Regeneration|Hit Point Regeneration]] | + | * [[UO:Hit Point Regeneration Item Property|Hit Point Regeneration]] |
− | * [[UO:Hit Poison Area|Hit Poison Area]] | + | * [[UO:Hit Poison Area Item Property|Hit Poison Area]] |
− | * [[UO:Hit Stamina Leech|Hit Stamina Leech]] | + | * [[UO:Hit Stamina Leech Item Property|Hit Stamina Leech]] |
− | * [[UO:House Only|House Only]] | + | * [[UO:House Only Item Property|House Only]] |
* [[UO:Hue|Hue]] | * [[UO:Hue|Hue]] | ||
* [[UO:Identification Charges|Identification Charges]] | * [[UO:Identification Charges|Identification Charges]] | ||
* [[UO:Imbuing#Other|Imbued]] | * [[UO:Imbuing#Other|Imbued]] | ||
− | * [[UO:Increased Karma Loss|Increased Karma Loss]] | + | * [[UO:Increased Karma Loss Item Property|Increased Karma Loss]] |
− | * [[UO:Intelligence Bonus|Intelligence Bonus]] | + | * [[UO:Intelligence Bonus Item Property|Intelligence Bonus]] |
* [[UO:Invisibility Charges|Invisibility Charges]] | * [[UO:Invisibility Charges|Invisibility Charges]] | ||
− | * [[UO: | + | * [[UO:Explosive Item Property|Explosive]] |
− | * [[UO:Killer|Killer]] | + | * [[UO:Killer Item Property|Killer]] |
− | * [[UO:Kinetic Eater|Kinetic Eater]] | + | * [[UO:Kinetic Eater Item Property|Kinetic Eater]] |
− | * [[UO:Last Parry Chance|Last Parry Chance]] | + | * [[UO:Last Parry Chance Item Property|Last Parry Chance]] |
* [[UO:Lesser Poison Charges|Lesser Poison Charges]] | * [[UO:Lesser Poison Charges|Lesser Poison Charges]] | ||
* [[UO:Lethal Poison Charges|Lethal Poison Charges]] | * [[UO:Lethal Poison Charges|Lethal Poison Charges]] | ||
− | * [[UO:Lifespan|Lifespan]] | + | * [[UO:Lifespan Item Property|Lifespan]] |
* [[UO:Lightning Charges|Lightning Charges]] | * [[UO:Lightning Charges|Lightning Charges]] | ||
− | * [[UO:Liquor Type|Liquor Type]] | + | * [[UO:Liquor Strength Item Property|Liquor Strength]] |
− | * [[UO:Lit|Lit]] | + | * [[UO:Liquor Type Item Property|Liquor Type]] |
− | * [[UO:Lower Ammo Cost|Lower Ammo Cost]] | + | * [[UO:Lit Item Property|Lit]] |
− | * [[UO:Lower Mana Cost|Lower Mana Cost]] | + | * [[UO:Lower Ammo Cost Item Property|Lower Ammo Cost]] |
− | * [[UO:Lower Reagent Cost|Lower Reagent Cost]] | + | * [[UO:Lower Mana Cost Item Property|Lower Mana Cost]] |
− | * [[UO:Lower Requirements|Lower Requirements]] | + | * [[UO:Lower Reagent Cost Item Property|Lower Reagent Cost]] |
− | * [[UO:Luck|Luck]] | + | * [[UO:Lower Requirements Item Property|Lower Requirements]] |
+ | * [[UO:Luck Item Property|Luck]] | ||
* [[UO:Mace Fighting (skill increase)|Mace Fighting]] | * [[UO:Mace Fighting (skill increase)|Mace Fighting]] | ||
− | * [[UO:Mage Armor|Mage Armor]] | + | * [[UO:Mage Armor Item Property|Mage Armor]] |
* [[UO:Magery (skill increase)|Magery]] | * [[UO:Magery (skill increase)|Magery]] | ||
− | * [[UO:Mage Weapon|Mage Weapon]] | + | * [[UO:Mage Weapon Item Property|Mage Weapon]] |
* [[UO:Magic Arrow Charges|Magic Arrow Charges]] | * [[UO:Magic Arrow Charges|Magic Arrow Charges]] | ||
* [[UO:Magic Reflection Charges|Magic Reflection Charges]] | * [[UO:Magic Reflection Charges|Magic Reflection Charges]] | ||
− | * [[UO:Mana Burst|Mana Burst]] | + | * [[UO:Mana Burst Item Property|Mana Burst]] |
* [[UO:Mana Drain Charges|Mana Drain Charges]] | * [[UO:Mana Drain Charges|Mana Drain Charges]] | ||
− | * [[UO:Mana Increase|Mana Increase]] | + | * [[UO:Mana Increase Item Property|Mana Increase]] |
− | * [[UO:Mana Phase|Mana Phase]] | + | * [[UO:Mana Phase Item Property|Mana Phase]] |
− | * [[UO:Mana Regeneration|Mana Regeneration]] | + | * [[UO:Mana Regeneration Item Property|Mana Regeneration]] |
* [[UO:Meditation (skill increase)|Meditation]] | * [[UO:Meditation (skill increase)|Meditation]] | ||
− | * [[UO:Mount Hue|Mount Hue]] | + | * [[UO:Mount Hue Item Property|Mount Hue]] |
* [[UO:Musicianship (skill increase)|Musicianship]] | * [[UO:Musicianship (skill increase)|Musicianship]] | ||
* [[UO:Mysticism (skill increase)|Mysticism]] | * [[UO:Mysticism (skill increase)|Mysticism]] | ||
* [[UO:Necromancy (skill increase)|Necromancy]] | * [[UO:Necromancy (skill increase)|Necromancy]] | ||
− | * [[UO:Night Eyes Charges|Night Eyes Charges]] | + | * [[UO:Night Eyes Charges Item Property|Night Eyes Charges]] |
− | * [[UO:Night Sight|Night Sight]] | + | * [[UO:Night Sight Item Property|Night Sight]] |
* [[UO:Ninjitsu (skill increase)|Ninjitsu]] | * [[UO:Ninjitsu (skill increase)|Ninjitsu]] | ||
− | * [[UO:NO DROP|NO DROP]] | + | * [[UO:NO DROP Item Property|NO DROP]] |
− | * [[UO:NO DYE|NO DYE]] | + | * [[UO:NO DYE Item Property|NO DYE]] |
− | * [[UO:NO TRADE|NO TRADE]] | + | * [[UO:NO TRADE Item Property|NO TRADE]] |
* [[UO:Paralyzation Charges|Paralyzation Charges]] | * [[UO:Paralyzation Charges|Paralyzation Charges]] | ||
* [[UO:Parrying (skill increase)|Parrying]] | * [[UO:Parrying (skill increase)|Parrying]] | ||
* [[UO:Peacemaking (skill increase)|Peacemaking]] | * [[UO:Peacemaking (skill increase)|Peacemaking]] | ||
− | * [[UO:Personally Blessed|Personally Blessed]] | + | * [[UO:Personally Blessed Item Property|Personally Blessed]] |
− | * [[UO:Physical Damage|Physical Damage]] | + | * [[UO:Physical Damage Item Property|Physical Damage]] |
− | * [[UO:Physical Resist|Physical Resist]] | + | * [[UO:Physical Resist Item Property|Physical Resist]] |
− | * [[UO:Physical Resonance|Physical Resonance]] | + | * [[UO:Physical Resonance Item Property|Physical Resonance]] |
* [[UO:Poison Charges|Poison Charges]] | * [[UO:Poison Charges|Poison Charges]] | ||
− | * [[UO:Poison Damage|Poison Damage]] | + | * [[UO:Poison Damage Item Property|Poison Damage]] |
− | * [[UO:Poison Eater|Poison Eater]] | + | * [[UO:Poison Eater Item Property|Poison Eater]] |
− | * [[UO:Poison Resist|Poison Resist]] | + | * [[UO:Poison Resist Item Property|Poison Resist]] |
− | * [[UO:Poison Resonance|Poison Resonance]] | + | * [[UO:Poison Resonance Item Property|Poison Resonance]] |
− | * [[UO:Prized|Prized]] | + | * [[UO:Prized Item Property|Prized]] |
* [[UO:Protection Charges|Protection Charges]] | * [[UO:Protection Charges|Protection Charges]] | ||
* [[UO:Protection (property)|Protection]] | * [[UO:Protection (property)|Protection]] | ||
* [[UO:Provocation (skill increase)|Provocation]] | * [[UO:Provocation (skill increase)|Provocation]] | ||
− | * [[UO:Quest Item|Quest Item]] | + | * [[UO:Quest Item Item Property|Quest Item]] |
− | * [[UO:Rage Focus|Rage Focus]] | + | * [[UO:Rage Focus Item Property|Rage Focus]] |
− | * [[UO:Range|Range]] | + | * [[UO:Range Item Property|Range]] |
− | * [[UO:Reactive Paralyze|Reactive Paralyze]] | + | * [[UO:Reactive Paralyze Item Property|Reactive Paralyze]] |
− | * [[UO:Reflect Physical Damage|Reflect Physical Damage]] | + | * [[UO:Reflect Physical Damage Item Property|Reflect Physical Damage]] |
− | * [[UO:Remaining Charges|Remaining Charges]] | + | * [[UO:Remaining Charges Item Property|Remaining Charges]] |
− | * [[UO:Requires Expansion|Requires Expansion]] | + | * [[UO:Requires Expansion Item Property|Requires Expansion]] |
* [[UO:Resisting Spells (skill increase)|Resisting Spells]] | * [[UO:Resisting Spells (skill increase)|Resisting Spells]] | ||
* [[UO:Restfulness Charges|Restfulness Charges]] | * [[UO:Restfulness Charges|Restfulness Charges]] | ||
− | * [[UO:Searing Weapon|Searing Weapon]] | + | * [[UO:Searing Weapon Item Property|Searing Weapon]] |
* [[UO:Seeing Charges|Seeing Charges]] | * [[UO:Seeing Charges|Seeing Charges]] | ||
− | * [[UO:Self Repair|Self Repair]] | + | * [[UO:Self Repair Item Property|Self Repair]] |
− | * [[UO:Shard Bound|Shard Bound]] | + | * [[UO:Shard Bound Item Property|Shard Bound]] |
− | * [[UO:Skill Required|Skill Required]] | + | * [[UO:Skill Required Item Property|Skill Required]] |
− | * [[UO:Slayer|Slayer]] | + | * [[UO:Slayer Item Property|Slayer]] |
− | * [[UO:Soul Charges|Soul Charges]] | + | * [[UO:Soul Charges Item Property|Soul Charges]] |
− | * [[UO:Sparks|Sparks]] | + | * [[UO:Sparks Item Property|Sparks]] |
− | * [[UO:Speed|Speed]] | + | * [[UO:Speed Item Property|Speed]] |
− | * [[UO:Spell Channeling|Spell Channeling]] | + | * [[UO:Spell Channeling Item Property|Spell Channeling]] |
− | * [[UO:Spell Damage Increase|Spell Damage Increase]] | + | * [[UO:Spell Damage Increase Item Property|Spell Damage Increase]] |
* [[UO:Spell Reflection Charges|Spell Reflection Charges]] | * [[UO:Spell Reflection Charges|Spell Reflection Charges]] | ||
* [[UO:Spirit Speak (skill increase)|Spirit Speak]] | * [[UO:Spirit Speak (skill increase)|Spirit Speak]] | ||
− | * [[UO:Splintering Weapon|Splintering Weapon]] | + | * [[UO:Splintering Weapon Item Property|Splintering Weapon]] |
− | * [[UO:Stamina Increase|Stamina Increase]] | + | * [[UO:Stamina Increase Item Property|Stamina Increase]] |
− | * [[UO:Stamina Regeneration|Stamina Regeneration]] | + | * [[UO:Stamina Regeneration Item Property|Stamina Regeneration]] |
* [[UO:Stealing (skill increase)|Stealing]] | * [[UO:Stealing (skill increase)|Stealing]] | ||
* [[UO:Stealth (skill increase)|Stealth]] | * [[UO:Stealth (skill increase)|Stealth]] | ||
− | * [[UO:Strength Bonus|Strength Bonus]] | + | * [[UO:Strength Bonus Item Property|Strength Bonus]] |
− | * [[UO:Strength Charges|Strength Charges]] | + | * [[UO:Strength Charges Item Property|Strength Charges]] |
− | * [[UO:Strength Requirement|Strength Requirement | + | * [[UO:Strength Requirement Item Property|Strength Requirement]] |
− | + | * [[UO:Swarm Item Property|Swarm]] | |
− | * [[UO:Swarm|Swarm]] | + | * [[UO:Swing Speed Increase Item Property|Swing Speed Increase]] |
− | * [[UO:Swing Speed Increase|Swing Speed Increase]] | ||
* [[UO:Swordsmanship (skill increase)|Swordsmanship]] | * [[UO:Swordsmanship (skill increase)|Swordsmanship]] | ||
* [[UO:Tactics (skill increase)|Tactics]] | * [[UO:Tactics (skill increase)|Tactics]] | ||
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* [[UO:Throwing (skill increase)|Throwing]] | * [[UO:Throwing (skill increase)|Throwing]] | ||
* [[UO:Toxic Poison Charges|Toxic Poison Charges]] | * [[UO:Toxic Poison Charges|Toxic Poison Charges]] | ||
− | * [[UO:Turned On | + | * [[UO:Turned On Item Property|Turned On/Off]] |
− | * [[UO:Use Best Weapon Skill|Use Best Weapon Skill]] | + | * [[UO:Use Best Weapon Skill Item Property|Use Best Weapon Skill]] |
− | * [[UO:Uses Remaining|Uses Remaining]] | + | * [[UO:Uses Remaining Item Property|Uses Remaining]] |
− | * [[UO:Velocity|Velocity]] | + | * [[UO:Velocity Item Property|Velocity]] |
* [[UO:Veterinary (skill increase)|Veterinary]] | * [[UO:Veterinary (skill increase)|Veterinary]] | ||
* [[UO:Water Elemental Summoning Charges|Water Elemental Summoning Charges]] | * [[UO:Water Elemental Summoning Charges|Water Elemental Summoning Charges]] | ||
− | * [[UO:Weakness Charges|Weakness Charges]] | + | * [[UO:Weakness Charges Item Property|Weakness Charges]] |
* [[UO:Weight|Weight]] | * [[UO:Weight|Weight]] | ||
− | * [[UO:Weight Reduction|Weight Reduction]] | + | * [[UO:Weight Reduction Item Property|Weight Reduction]] |
* [[UO:Wrestling (skill increase)|Wrestling]] | * [[UO:Wrestling (skill increase)|Wrestling]] | ||
</div> | </div> |
Revision as of 23:48, 10 May 2020
Item Properties
An item's properties are listed, one per line, on any item. They define almost everything about an item - it's capabilities, weight, negatives, etc. A few properties, such as hue number and graphic number, are not displayed by the client. Additionally a few items have hidden "NO DROP", self-repair, or other properties.
There are over 200 item properties that might be assigned to an item and displayed. There also are a few item properties that are only used on one specific item and which might not be mentioned here.
- Account Bound
- Agility Charges
- Air Elemental Summoning Charges
- Ammo
- Anatomy
- Animal Lore
- Animal Taming
- Antique
- Arcane Charges
- Archery
- Armor Set Piece
- Artifact Rarity
- Bacterial Resistance
- Balanced
- Bane
- Battle Lust
- Bless Charges
- Blessed
- Blood Drinker
- Bone Breaker
- Brittle
- Bushido
- Casting Focus
- Chaos Damage
- Charges
- Charges Remaining
- Chivalry
- Clumsy Charges
- Cold Damage
- Cold Eater
- Cold Resist
- Cold Resonance
- Contents
- Creature Summoning Charges
- Cunning Charges
- Curing Charges
- Curse Charges
- Cursed
- Daemon Summoning Charges
- Damage Eater
- Damage Increase
- Damage Modifier
- Damage
- Deadly Poison Charges
- Defence Chance Increase
- Dexterity Bonus
- Discordance
- Durability Increase
- Durability
- Earth Elemental Summoning Charges
- Elves Only
- Energy Damage
- Energy Eater
- Energy Resist
- Energy Resonance
- Enhance Potions
- Ephemeral
- Evaluating Intelligence
- Exceptional
- Faster Casting
- Faster Cast Recovery
- Feeblemind Charges
- Fencing
- Fireball Charges
- Fire Damage
- Fire Eater
- Fire Elemental Summoning Charges
- Fire Resist
- Fire Resonance
- Fireworks Charges
- Focus
- Fullness
- Gargoyles Only
- Gorgon Lens Charges
- Graphic
- Greater Healing Charges
- Greater Poison Charges
- Hands Required
- Harm Charges
- Healing Charges
- Healing
- Hit Chance Increase
- Hit Cold Area
- Hit Curse
- Hit Dispel
- Hit Energy Area
- Hit Fatigue
- Hit Fire Area
- Hit Fireball
- Hit Harm
- Hit Life Leech
- Hit Lightning
- Hit Lower Attack
- Hit Lower Defense
- Hit Mana Drain
- Hit Mana Leech
- Hit Physical Area
- Hit Point Increase
- Hit Point Regeneration
- Hit Poison Area
- Hit Stamina Leech
- House Only
- Hue
- Identification Charges
- Imbued
- Increased Karma Loss
- Intelligence Bonus
- Invisibility Charges
- Explosive
- Killer
- Kinetic Eater
- Last Parry Chance
- Lesser Poison Charges
- Lethal Poison Charges
- Lifespan
- Lightning Charges
- Liquor Strength
- Liquor Type
- Lit
- Lower Ammo Cost
- Lower Mana Cost
- Lower Reagent Cost
- Lower Requirements
- Luck
- Mace Fighting
- Mage Armor
- Magery
- Mage Weapon
- Magic Arrow Charges
- Magic Reflection Charges
- Mana Burst
- Mana Drain Charges
- Mana Increase
- Mana Phase
- Mana Regeneration
- Meditation
- Mount Hue
- Musicianship
- Mysticism
- Necromancy
- Night Eyes Charges
- Night Sight
- Ninjitsu
- NO DROP
- NO DYE
- NO TRADE
- Paralyzation Charges
- Parrying
- Peacemaking
- Personally Blessed
- Physical Damage
- Physical Resist
- Physical Resonance
- Poison Charges
- Poison Damage
- Poison Eater
- Poison Resist
- Poison Resonance
- Prized
- Protection Charges
- Protection
- Provocation
- Quest Item
- Rage Focus
- Range
- Reactive Paralyze
- Reflect Physical Damage
- Remaining Charges
- Requires Expansion
- Resisting Spells
- Restfulness Charges
- Searing Weapon
- Seeing Charges
- Self Repair
- Shard Bound
- Skill Required
- Slayer
- Soul Charges
- Sparks
- Speed
- Spell Channeling
- Spell Damage Increase
- Spell Reflection Charges
- Spirit Speak
- Splintering Weapon
- Stamina Increase
- Stamina Regeneration
- Stealing
- Stealth
- Strength Bonus
- Strength Charges
- Strength Requirement
- Swarm
- Swing Speed Increase
- Swordsmanship
- Tactics
- Teleport Charges
- Throwing
- Toxic Poison Charges
- Turned On/Off
- Use Best Weapon Skill
- Uses Remaining
- Velocity
- Veterinary
- Water Elemental Summoning Charges
- Weakness Charges
- Weight
- Weight Reduction
- Wrestling