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  • =Magical Charges Item Properties= There are 32 possible magical charges that may appear as an item property. No item can have more than one magica
    10 KB (1,236 words) - 16:02, 6 August 2020

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  • =Replenish Charges Item Property= {{#dplvar:set|prop|replenish_charges}}{{#dplvar:set|propBefore|Replenish Charges}}{{#dplvar:set|propDisplay|false}}
    1 KB (165 words) - 15:48, 6 August 2020
  • =Charges Item Property= ==Items with Charges Item Property==
    1 KB (148 words) - 05:46, 3 August 2020
  • =Remaining Charges Item Property= {{#dplvar:set|prop|remaining_charges}}{{#dplvar:set|propBefore|Remaining Charges: }}
    1 KB (164 words) - 19:28, 5 August 2020
  • =Charges Remaining Item Property= ==Items with Charges Remaining Item Property==
    1 KB (153 words) - 05:39, 3 August 2020
  • =Fireworks Charges Item Property= ==Items with Fireworks Charges Item Property==
    1 KB (162 words) - 05:51, 3 August 2020
  • =Arcane Charges Item Property= ==Items with Arcane Charges Item Property==
    1 KB (162 words) - 05:41, 3 August 2020
  • =Soul Charges Item Property= ==Items with Soul Charges==
    1 KB (165 words) - 15:42, 6 August 2020
  • #REDIRECT [[UO:Items With Magical Charges]]
    43 bytes (6 words) - 21:41, 10 May 2020
  • ==Items Sold== ===General Items===
    2 KB (236 words) - 04:30, 13 September 2020
  • =Magical Charges Item Properties= There are 32 possible magical charges that may appear as an item property. No item can have more than one magica
    10 KB (1,236 words) - 16:02, 6 August 2020
  • ...r and graphic number, are not displayed by the client. Additionally a few items have hidden "NO DROP", self-repair, or other properties. * [[UO:Arcane Charges Item Property|Arcane Charges]]
    12 KB (1,703 words) - 10:52, 4 August 2020
  • =Items and Sale on Origin Store= ...re. To celebrate this transition we are running a 20% off sale for several items in the store until December 14th.
    1 KB (212 words) - 00:12, 10 March 2017
  • * The Runic Atlas now consumes charges when using the "Recall (Charge)" option. ...lweaving Mastery Summon Reaper will no longer unequip non spell channeling items when cast.
    1 KB (208 words) - 04:17, 17 March 2017
  • ...m, we are not replacing these if that occurs. If you do axe one of these items and it is not raised please do not destroy both halves, wait for a GM to co * The Smithing Press and Sewing Machine will no longer have their charges reset to 300 on server maintenance.
    1 KB (236 words) - 11:17, 25 January 2017
  • * The Runic Atlas now consumes charges when using the “Recall (Charge)” option. ...lweaving Mastery Summon Reaper will no longer unequip non spell channeling items when cast.
    2 KB (271 words) - 04:10, 17 March 2017
  • * Known items with charges now display proper amount within containers. * Resolved an issue with Ctrl-clicked hot bar icons losing their graphics for items that are in the players’s backpack.
    1 KB (219 words) - 02:28, 17 March 2017
  • ==New Horn of Plenty Items== ==2014 Holiday Items==
    4 KB (705 words) - 02:00, 17 March 2017
  • ==New Horn of Plenty Items== ==2014 Holiday Items==
    4 KB (727 words) - 02:10, 17 March 2017
  • * Magic items generated from treasure chests have had their base budgets increased based * The following items are now stackable: Grass & Snow Tiles, Dread Horn.
    1 KB (239 words) - 02:00, 17 March 2017
  • * Magic items generated from treasure chests have had their base budgets increased based * The following items are now stackable: Grass & Snow Tiles, Dread Horn.
    1 KB (239 words) - 02:10, 17 March 2017
  • ...blessed]] with a Clothing Bless Deed. All currently [[UO:blessed|blessed]] items will become unblessed, and the CBD will be placed in the players' backpack ...charge per 10 stones of [[UO:weight]], rounded up. (15 stones would use 2 charges, for example)
    2 KB (372 words) - 03:10, 14 March 2017
  • ...ability to imbue and magically unravel items. With rare exceptions, imbued items will not be as powerful as loot dropped artifacts. * The Imbuing skill allows player characters to imbue items with magical properties. The amount of skill determines how much magical po
    6 KB (907 words) - 10:03, 10 May 2020
  • * Added a small chance for high property count items * There is a small chance to destroy items if [[UO:lockpicking|lockpicking]] fails
    6 KB (1,019 words) - 03:06, 14 March 2017
  • ...ose stats permanently to characters, but will lose their bonuses after the charges run out.
    2 KB (266 words) - 01:36, 14 March 2017
  • ..., but when a recycle command occurs, they target the bag to handle all the items at once. *** All items of the appropriate type in the bag (metal for smelting, cloth for scissorin
    3 KB (545 words) - 01:35, 14 March 2017
  • ...es are charged incrementally over time.<br><br>In addition, the Pet Broker charges a 5% commission on each sale. This commission is in addition to the weekly ...inventory. The weekly fees are charged incrementally over time. The broker charges no fees for outstanding offers to buy commodities.<BR><BR>Your commodity br
    6 KB (1,008 words) - 00:59, 13 March 2017
  • ...cludes both items available for direct delivery as well as new craftables. Items available for direct delivery can only be placed by accounts that have the Direct delivery items are delivered in a new specialty case to the player’s bank box when the t
    4 KB (599 words) - 16:08, 23 January 2017
  • ...make items not-for-sale that are not eligible for it will be fixed. '''All items in vendors currently will be fixed retroactively!''' ...no longer be made. Nothing will be done regarding currently existing black items.
    6 KB (1,035 words) - 01:37, 7 October 2016
  • * Fixed issue with Jacob's Pickaxe where it was not regenerating charges correctly ...now have the correct values, including the [[UO:Haven|Haven]] Quest reward items and [[UO:blessed|blessed]] 8th Age quivers on Siege
    3 KB (440 words) - 01:32, 14 March 2017
  • ...fication: would it be possible to add a menu option that asks how many PoF charges to apply to an item, instead of clicking over and over for each charge? (Co ...request several times on various items. It will take a bit to get all the items but we will add this to our growing list of things to do in the future.
    5 KB (960 words) - 00:17, 27 February 2017
  • ...rm players, Ultima Online currently offers a number of Veteran Reward gift items that you can't get anywhere else in the game. The more months a UO game acc ...tions. Lesser kegs give 5, regular give 10, and greater give 15 additional charges.
    4 KB (707 words) - 03:36, 14 March 2017
  • * To donate a single item or stack of items drop them into the crate. * To donate a bag of items, drop the bag into the crate. A gump will appear with the quantities of eac
    8 KB (1,189 words) - 03:07, 14 March 2017
  • Players will again be able to steal random items from players without getting the “too heavy to be stolen” message. The “Young” player items will be changed in the following ways:
    7 KB (1,113 words) - 00:47, 14 March 2017
  • * Fixed issue where exceptionally crafted items could not be combined with Cooking BODs. * Fixed issue where bloodwood and heartwood crafted items would not properly combine with their respective BODs.
    13 KB (1,994 words) - 14:23, 16 March 2017
  • * To prevent scams, all hammers will state how many charges they have left. ...orders will be available as offers. (Hint: Tailors only have 51 craftable items, currently.)
    6 KB (977 words) - 16:00, 7 February 2017
  • ...currently unused ‘essence of persistence’ to either a) raise the number of charges to 1600, in line with the minor Ilshenar artifacts, Iolo’s Lute and Gwenn ...iscussed by the team. Up to this point my solution has been to craft these items near the Ter Mur Jeweler so that I can simply sell the ones that I did not
    8 KB (1,363 words) - 00:11, 27 February 2017
  • ...client crashes when trying to log in certain characters (due to excessive items loading in the area where the character logged out). There is a fix in test ...ing as intended, such as counting toward lockdowns or not taking prices on items.
    11 KB (1,845 words) - 01:54, 2 January 2020
  • ...tygian Abyss accounts, players may now use Runic Hammers to ''“re-forge”'' items * Re-Forging will consume one or more charges from the runic tool to add magical item properties to the item
    11 KB (1,798 words) - 03:00, 14 March 2017
  • ...s capped at 18%. The property stores up to 20 healing charges and converts charges every three second from the last time damage was received. The "damage all" ===2. Can an option to have items in the trashcan auto delete be added?===
    7 KB (1,233 words) - 02:01, 17 January 2017
  • ** Auction items cannot be gold, a container, over 399 stones in weight, and must meet [[req ** The spinning lathe is a house addon that will hold up to 5,000 charges of woodworking tools to be used for carpentry crafting. The lathe can be t
    6 KB (974 words) - 14:34, 16 March 2017
  • ** The reward value for items with an exceptional requirement has been increased. ...ners, Holiday trees, and Flaming Heads can no longer be locked down. These items do not need to be locked down to keep them from decaying.
    7 KB (1,085 words) - 16:20, 7 October 2016
  • ...he gifts are blessed. They cannot be looted or stolen. As with all blessed items it is important to leave the item in your main backpack. Placing a blessed **The wand has 100 charges.
    3 KB (527 words) - 13:12, 7 October 2016
  • |<font color="dc143c">EM Asiantam</font>|| so it used to have 500 charges |<font color="4682b4">Mesanna</font>|| charges
    39 KB (6,217 words) - 14:03, 2 February 2017
  • Potion Kegs will require the following items to make. An empty barrel, a barrel lid, a tap, and 10 empty potion bottles. ...ers can then turn a regular barrel into a potion barrel with the following items:
    21 KB (3,690 words) - 13:12, 7 October 2016
  • ...lockdown count become a negative number. However, all of your locked down items will remain locked down, even though your lockdown count is negative, unles ...d cause a house to display an incorrect number of lockdowns when stackable items, locked down in separate piles, in the house automatically combined in the
    12 KB (2,031 words) - 22:35, 8 October 2016
  • ...there are now a lot of items players have left in invalid locations. These items will still be vulnerable to theft or being taken, until players move them. ...such as partway through walls) was fixed. This led to the ability to "take items through walls."
    13 KB (2,314 words) - 01:37, 7 October 2016
  • * Ouch! These stolen items are hot! * The combined charges of the two tools cannot exceed 100.
    4 KB (610 words) - 01:22, 13 March 2017
  • ...they did or give the loot generator better chances of dropping single mod items with max intensity? (DEVs can you please take a look into the loot generato <span style="color:purple;">Phoenix</span>: Such items are currently produced by low-end runic tools. We do not have plans for the
    8 KB (1,347 words) - 00:12, 27 February 2017
  • |<font color="4682b4">Mesanna</font>||or just new was of getting those items |<font color="4682b4">EM&nbsp;Nekomata</font>||since we have LRC items, those reagent are not important in Game. so, I have a plan.
    63 KB (7,020 words) - 14:44, 3 February 2017
  • |<font color="4682b4">MrTact</font>||You will give a specific NPC the items, and he will tell you how close you are getting. ...olution to the pbd situation, and that *might* encompass generally blessed items as well.
    19 KB (3,153 words) - 22:15, 1 February 2017
  • * Contents label now displays number of items and weight * On list view you will be able to see the check values, charges, uses of items, and the skill affected by scrolls of alacrity and transcendence
    18 KB (2,947 words) - 04:07, 17 March 2017
  • ...ifacts planned with the release of Samurai Empire... just rares of the new items. |<font color="4682b4">Niobe</font>||We have added craftable items for just about everyone in this expansion, including stuff for tinkers! (an
    25 KB (4,062 words) - 08:57, 2 February 2017
  • ...dated at last. According to the report of Dread Lord Popeye, it seems that items have frequently disappeared at his home so far. And I found out that this d ...osition of a heinous felon "Mustache Joe". This man is wanted for multiple charges such as mass killing, piracy, arson, kidnapping, deprivation of the tag of
    19 KB (1,479 words) - 00:00, 1 June 2017
  • =Publish 19: Blocking Items on the Terrain= ..., we're turning some of our attention to all those bits of flora and other items that block player movement on the terrain.
    22 KB (3,678 words) - 01:36, 14 March 2017
  • ...[Malas] [House]"). (See House Runestones for more information on these new items.) ==Crafting, Decorating, Items==
    23 KB (3,933 words) - 21:40, 7 February 2017
  • ...ers be able own any new items or houses in t2a...ie, will there be any new items one can put in his bank box? |<font color="4682b4">DesignerD</font>||There are no new items exclusive to T2A.
    30 KB (5,110 words) - 22:14, 1 February 2017
  • * Some new items that are available exclusively through adventures in the Felucca dungeons a ** Skill scrolls are "cursed" items (explained further below), but are consumed upon use.
    16 KB (2,671 words) - 16:35, 7 October 2016
  • ...ere any plans to lower the minimum skills required for blacksmiths to make items, since they were raised with the resmelting patch? ...43c">Glamdring</font>||*GwAr|Napa* Any thoughts on making runebooks newbie items? Right now they are pretty much worthless due to loss
    19 KB (3,160 words) - 19:43, 31 January 2017
  • **Each container holds 125 items with no weight limit *Has a maximum of 10 charges. Regains 1 charge per day during November.
    8 KB (1,235 words) - 16:42, 9 October 2016
  • * Items with this property have a 20% chance to inflict a stamina drain over time o * Items with this property have a chance to proc a swarm of insects on their target
    8 KB (1,236 words) - 15:40, 20 January 2017
  • ...d properties, but isn't necessarily the best of the best. Therefore, these items should very rarely exceed the maximum intensities and should very rarely ha ** Charges (1600)
    14 KB (1,913 words) - 00:53, 14 March 2017
  • * An issue with items being unobtainable once placed inside the [[Sacrificial Altar]] has been co * Small soulforges can now be used to alter items through the tailoring skill
    15 KB (2,573 words) - 17:52, 7 October 2016
  • ...*Kaper* I would like to know if it will ever be possible to recharge magic items... Like a cape of night eyes ? ...that's something that has come up from time to time--specialcasing certain items. Maybe tying meditation/channeling to one of those would be cool. I'll have
    32 KB (5,469 words) - 23:11, 31 January 2017
  • ...e reward list, providing a much greater chance at obtaining more desirable items. ** Items with this property have a 20% chance to inflict a stamina drain over time o
    11 KB (1,606 words) - 05:09, 9 February 2017
  • ...tent that is made a permanent part of the game afterwards? (apart from new items etc that is) |<font color="4682b4">calandryll</font>||so for instance, items used in the scenario, would also be useful after it was down
    19 KB (3,226 words) - 19:43, 31 January 2017
  • |<font color="4682b4">EM&nbsp;Asiantam</font>||thanks for making stacked items |<font color="4682b4">EM&nbsp;Asiantam</font>||charges are okay
    168 KB (20,400 words) - 14:46, 3 February 2017
  • |<font color="4682b4">Bleak</font>||We are aware of this issue that charges are not being used and it will be resolved next publish. |<font color="4682b4">Mesanna</font>||Hi Thor, those items are lost, there is no way to confirm them in your bank. I am sorry.
    34 KB (5,643 words) - 21:26, 2 February 2017
  • ...Brekkee</font>||*Flutter_UO* Hi! Loving the new expansion. Many of the new items are "elf only" why? And is there any hope for change? |<font color="4682b4">Niobe</font>||The new armor and clothing items are indeed elf only
    31 KB (5,221 words) - 22:12, 1 February 2017
  • * Fixed an issue causing some exceptional items to lose the last letter in their name. ** Silver/Accurate/Vanquishing/Massive/Ghoul's Touch Charges: 5
    14 KB (2,353 words) - 21:17, 7 February 2017
  • ...re trade window. It's a matter of eliminating the need for players to drop items on the ground to do large transfers. It's limited to the bank because that ...‑OSI</font>||It's not intended to be easy and fast transportation of these items, just to trade them.
    18 KB (3,034 words) - 11:42, 2 February 2017
  • ...olor="4682b4">Runesabre</font>||Player vendors will be allowed. The vendor charges will hoever be 3X that of normal vendors. ...ripp</font>||*Relvinian* What method(s) are you providing to remove excess items that us players aren't interested in? I know we can drop things on corpses.
    18 KB (2,886 words) - 08:55, 2 February 2017
  • * Lava [[UO:fishing|fishing]] items have been added to all lava locations ...Locating the monster consumes a charge, fish oil can be used to bring the charges back.
    13 KB (2,192 words) - 01:33, 14 March 2017
  • ...ished 4th and 5th year Rewards, we do not intend to add any further reward items. Of course, each year will continue to add another reward to your account, ...143c">TrinityX</font>||*pittminion* Will there be a fix to use locked down items? Such as the Ask and answer ball or even locked down fishsteaks.
    20 KB (3,224 words) - 22:33, 6 February 2017
  • |<font color="dc143c">EM&nbsp;Asiantam</font>|| and lost many valuable items |<font color="4682b4">Mesanna</font>||we put in new items every year
    113 KB (14,087 words) - 23:49, 2 February 2017
  • ...system of Pentargam candles and reagents for recharging an Item's magical charges? ...lor="dc143c">Glamdring</font>||*Bosola* DD, can you specify what craftable items are planned for the skill patch? You have stated things like forges, spinni
    24 KB (4,073 words) - 21:45, 1 February 2017
  • |<font color="dc143c">Lien Ragus</font>|| to either choose 1 charges |<font color="4682b4">Mesanna</font>||like a slide bar on how many charges to use
    99 KB (15,581 words) - 13:53, 2 February 2017
  • ...uo store somekind of machine that we put in the house and it searches the items we have in the house. something like vendor search but for houses ...font>||like more than 125 items at a time or one that can instantly delete items like at the bank that we can lock down at home
    45 KB (7,405 words) - 16:26, 3 February 2017
  • ...siantam</font>||as mob loot armors or weapons are far better than reforged items ...color="4682b4">Mesanna</font>||we are not going to let players make better items that drop
    142 KB (17,644 words) - 14:47, 3 February 2017
  • |<font color="4682b4">EM&nbsp;Asiantam</font>||sorting items ...82b4">Mesanna</font>||it is something we can do but I doubt it will be 500 charges
    115 KB (13,936 words) - 14:46, 3 February 2017
  • ...'s stable from inside of your home. The hitching post is rechargeable (30 charges maximum) and must be locked down in our house to use.</s> ...'s stable from inside of your home. The hitching post is rechargeable (30 charges maximum) and must be locked down in your house to use.
    64 KB (10,423 words) - 15:46, 10 August 2017
  • ...isoning mastery is active, the poisoner has a chance to not consume poison charges when using infected strike based on poisoning skill, anatomy skill, and mas * There are limits to the maximum elevation these crafted items can be placed. Players found to be exploiting these limits will find themse
    41 KB (6,447 words) - 15:01, 7 October 2016
  • ...[[UO:Mastery]] is active, the poisoner has a chance to not consume poison charges when using infected strike based on [[UO:Poisoning]] skill, anatomy skill, * There are limits to the maximum elevation these crafted items can be placed. Players found to be exploiting these limits will find themse
    45 KB (6,930 words) - 00:01, 3 February 2017