Difference between revisions of "UO:Skill Increase Item Property"
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Revision as of 06:21, 10 May 2020
Skill Increase Item Property
Imbuable Item Property | |
Name | (Skill Name) |
Weight | 1.4x |
Cap | 15 |
Can be imbued on: | |
Armor | No |
Jewelery | Yes |
Melee Weapons | No |
Missile Weapons | No |
Musical Instruments | No |
Shields | No |
| |
Ingredients | |
![]() ![]() Also required for imbuing above 90% of the cap (13.5+): |
These are item properties that grant additional points of skill, up to the character's cap in that given skill. Normally these are no different from the normal skill points earned by a character, but in some few cases, only "real" skill counts for a particular formula, not including skill points given by item properties.
An item can have at most five skill increase properties. Skills are collected into five different groups. Only one skill from each group can appear on the same item.
Skill | Skill Group |
---|---|
Anatomy | 4 |
Animal Lore | 3 |
Animal Taming | 2 |
Archery | 5 |
Bushido | 4 |
Chivalry | 5 |
Discordance | 3 |
Evaluating Intelligence | 4 |
Fencing | 1 |
Focus | 3 |
Healing | 5 |
Mace Fighting | 1 |
Magery | 1 |
Meditation | 3 |
Musicianship | 1 |
Mysticism | 4 |
Necromancy | 4 |
Ninjitsu | 5 |
Parrying | 3 |
Peacemaking | 5 |
Provocation | 2 |
Resisting Spells | 5 |
Spirit Speak | 2 |
Stealing | 4 |
Stealth | 3 |
Swordsmanship | 1 |
Tactics | 2 |
Throwing | 5 |
Veterinary | 4 |
Wrestling | 2 |
Items with Skill Increase Properties
Common Items
Artifact Items
Rare Items